<?xml version="1.0" encoding="utf-8" ?>
<ThingDefs>

<ThingDef Name="BaseAnimalProjectile" Abstract="True">
    <category>Projectile</category>
    <altitudeLayer>Projectile</altitudeLayer>
    <thingClass>Projectile_Explosive</thingClass>
    <label>projectile</label>
    <tickerType>Normal</tickerType>
    <useHitPoints>False</useHitPoints>
    <neverMultiSelect>True</neverMultiSelect>
    <graphicData>
      <shaderType>Transparent</shaderType>
    </graphicData>
    <projectile>
      <speed>15</speed>
      <flyOverhead>true</flyOverhead>
    </projectile>
</ThingDef>

<ThingDef ParentName="BaseAnimalProjectile">
		<defName>Proj_ThrownSac</defName>
		<label>thrown sac</label>
		<thingClass>Projectile_Explosive</thingClass>
		<graphicData>
			<texPath>Things/Item/ThrownSac</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile>
			<explosionRadius >1.9</explosionRadius >
			<damageDef>Bomb</damageDef>
			<damageAmountBase>20</damageAmountBase>
			<explosionDelay>100</explosionDelay>
		</projectile>
</ThingDef>
	
</ThingDefs>