MikuMikuMoving V1.2.5.11
30 Jun 2014

MikuMikuMoving is compaible software with MikuMikuDance.


Requirements
========================================================
Windows Vista or later
.NET Framework 4.0
Microsoft Visual C++ Runtime Components
DirectX 9.0c (2010 Feb or later)

Microsoft .NET Framework 4 (Web Installer)
http://www.microsoft.com/en-us/download/details.aspx?id=17851
Microsoft Visual C++ 2010 Redistributable Package (x86)
http://www.microsoft.com/en-us/download/details.aspx?id=5555
DirectX End-User Runtime Web Installer
http://www.microsoft.com/en-us/download/details.aspx?id=35


Install/UnInstall
========================================================
You only put the extracted files.
MikuMikuMoving doesn't write into registory.

When you want to uninstall, please delete the folder.

The following files are for configuration.
You can delete the files.

Settings.xml		View settings, Folder settings, etc.
DockLayout.xml		Dock windows layout
CommandBarLayout.xml	Command bar layout


Shortcut keys
========================================================
Ctrl+A		Select all bones and all keyframes
Shift+A		Select all bones

Ctrl+.		Next Bookmark
Ctrl+,		Previous Bookmark
Ctrl+M		Regist Bookmark

Ctrl+C		Copy
Ctrl+X		Cut
Ctrl+V		Paste
Ctrl+W		Reverse paste
Delete		Delete

C		Toggle bone marker display
D		Apply bias to center
E		Initialize pose
G		Switch between global and local modes
I		Insert frame column
K		Delete frame column
P		Play/Stop
S		Select unregistered bones
V		Translucently
W		Reverse pose
X		Show/Hide Pose handle
Z		Toggle camera keyframe enable
Enter		Regist keyframe
Tab			Toggle model/accessory/camera
Shift+Tab	Toggle model/accessory/camera (recursive)

Home	Move zero frame
End		Select Project property (Camera Mode Only)
,	Move row
		Move 1 frame forward
		Move 1 frame back
Ctrl+		Move to the next keyframe
Ctrl+		Move to the previous keyframe

Ctrl+S		Save project
Ctrl+Z		Undo
Ctrl+Y		Redo

F1			Right side view
Shift+F1	Left side view
F2			Top view
Shift+F2	Bottom view
F3			Frontal view
Shift+F3	Rear view

Shift+F8	Healing function (when model is selected)


Disclaimer
==============================================================================
In no event shall the author of this Software be liable for any damages arising out of the use of or inability to use the product.

You need not to apply for permission for publish the images, movies, files(MPJ,VMD,MVD,etc) output from MikuMikuMoving.
But the author is not liable for any problem.
Please note the copyrights for music, image, movei, character, etc.


Contact
========================================================
mogg.dx@gmail.com


History
============================================================
30 Jun 2014	V1.2.5.11
			Fix not valid Z-Gravity spin control.
			Change the rotation inherit order.
			Fix some bugs.
2014/06/30	V1.2.5.11
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21 Jun 2014	V1.2.5.10
			Fix the bug about loading MotionClip.
			Fix the loading Textur3D/TextureCube without ResourceType.
			Fix some bugs.
03 May 2014	V1.2.5.9
			Revise LSPSM.
			Fix some bugs.
08 Apr 2014	V1.2.5.8
			Remove Windows XP on MMM require environment.
			Can default background color from settings.
			Fix some bugs.
05 Apr 2014	V1.2.5.7
			Fix Softbofy Anchor position is invalid sometimes.
			Fix SoftShadow is not refrected on Accessory.
			Fix a fatal error is occurs when load or unload physics.
			Fix related bone is not valid on Effect.
			Fix some bugs.
30 Mar 2014	V1.2.5.6
			Fix right/left arrow key about model is enable with spin or text edit control.
			Fix not enabled audio property dialog ok/cancel button.
			Fix camera alpha slider control.
			Fix an error occurs on effect assign dialog width specific situation.
			Fix an error occurs on export motion dialog with specific situation.
			Add open readme button on Model Info Dialog when "<readme>" tag in Model englis comment.
			Fix some bugs.
24 Mar 2014	V1.2.5.5
			Fix physics on/off on vmd file.
23 Mar 2014	V1.2.5.4
			Supports the new vmd file format on MikuMikuMoving v9 later.
			Can on/off physics each bones.(can not interpolate)
			Fix an error occurs rarely when select camera mode
			Fix invalid morph values are passed with plugin GetFrame.
			Fix some bugs.
22 Mar 2014	V1.2.5.3
			Fix an error occurs when external bone order changed.
			Add some items on command bar.(can add/remove with drag&drop in customizej
			Effect properties look is changed.
			Add spin edit with effect slider property.
			Can change any background color.
			Can remove project place by right click.
			Fix some bugs.
22 Mar 2014	V1.2.5.2
			Fix an error occurs when external bone is set.
			Fix some bugs.
21 Mar 2014	V1.2.5.1
			Update theme
			Fix an error occurs when form minimized.
			Fix the Tone Curve display is strange.
			Fix an error occurs when loading project file with Motion Clip
			Fix some bugs.
21 Mar 2014	V1.2.5.0
			Revise interfaces
			Fix some bugs.
22 Feb 2014	V1.2.3.11
			Revise Self-Shadow.
			Fix:Last frame is not exported when integrate motion layer.
			Fix:An error occurs when audio file is loaded and move frame.
			Fix:Can not open motion clips.
			Fix some bugs.
22 Feb 2014	V1.2.3.10
			Can export VMD file integrated motion layer/clip with keyframe every frame.
			Fix some bugs.
16 Feb 2014	V1.2.3.9
			Fix the bug about rotating bone using bone dragging.
			Fix camera radius is not changed by the mouse wheel on Model Mode when camera perspective is off.
09 Feb 2014	V1.2.3.8
			Slightly modified about self-shadowing.
			Fix some bugs.
01 Feb 2014	V1.2.3.7
			Fix:effect TEXTUREVALUE doesn't updated.
			Fix:effect Loop process bug.
			Fix some bugs.
26 Jan 2014	V1.2.3.6
			Fix:Processing is heavy when Camera Mode.
			Fix:Camera position is strange when using camera move control on right-top.
			Fix:Bone operations are strange when vertical multi-screen.
			Fix some bugs.
28 Sep 2013	V1.2.3.5
			Fix the scroll position is changed when the morph selected on timeline.
			Some bugs are fixed about Effect Offscreen.
			Fix some bugs.
24 Sep 2013	V1.2.3.4
			Fix some bugs about MotionMixer.
23 Sep 2013	V1.2.3.3
			Can change start local time with audio.
			Fix the bug an erro occurs when camera, reverse, other bone paste.
			Fix some bugs.
23 Sep 2013	V1.2.3.2
			Motion Mixer is implemented.
			Revise the morph interface on Property Panel.
			Can scaling Timeline.
			Fix some bugs.
01 Sep 2013	V1.2.2.5
			With Oculus Rift, add "Follow camera when playing". Press "P" play, then the eye follow the camera motion.
			With Oculus Rift, add "Record camera when playing". Press "P" play, then record the Oculus Rift eye into keyframes.
			Fix some bugs.
25 Aug 2013	V1.2.2.4
			Add selected bones only option with Physics Recording. Record only selected bones on Active model.
			Add select all keyframes on selected bones button on bottom of timeline panel and right click contex menu.
			Fix some bugs.
24 Aug 2013	V1.2.2.3
			Add shortcut-key Regist Bookmark Ctrl+M.
			Fix some bugs.
21 Aug 2013	V1.2.2.2
			Add Key Config on settings-editor.
			Can set any Screen FPS between 1 and 60 fps.
			Can load mp4 etc. Of course, codecs is needed.
			Add screen size initialize button on AVI render dialog.
			Revise interpolate about camera move.
			Fix some bugs.
17 Aug 2013	V1.2.2.1
			Revise Oculus Rift
			Add Effect cache function. User can set the cache size on settings.
			Fix the bug doesn't enable DynamicFov when the ground shadow is enabled.
			Fix the bug an error occurs when load mvd file with Related Bone.
			Fix some bugs.
04 Aug 2013	V1.2.2.0
			Support Oculus Rift
			 Usage:
				1. Load some model,accessory,motion.
				2. Load Oculus Rift
				3. "OculusRift" tab -> "OculusRift"
				4. Equip Oculus Rift
				5. Move using mouse.
					- Left mouse button: Move forward
					- Right mouse button: Move back
					- Mouse: Look
					- Mouse wheel: Move Up/Down
					- "P" key: Play/Stop
			Fix the bug there are invalid project property when save project.
			Fix the bug a keyframe is pasted on last effect when there are multiple same name effects.
			Fix some bugs.
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27 Jul 2013	V1.2.1.10
			Add full screen mode.
			Fix the bug an error occurs when the model having 4 adding UV.
			Fix the bug invalid vpd file is output on comma decimal marker environment.
			Fix the bug the technique with MMDPass "edge" or "shadow" is not processed on OffscreenEffect.
			Fix the bug invalid ELAPSEDTIME value when the effect having Offscreen exists.
			Fix some bugs.
14 Jul 2013	V1.2.1.9
			Can move row with up/down key beyond the folder.
			Add LSPSM self-shadow on camera mode self-shadow tab.
			Revise include function on Effect.
			Revise bone-morph + inhere-move.
			Revise subtexture implementation.
			Fix the bug an error occurs when paset camera-layer keyframe.
			Fix the bug offscreen annotation "hide","none" keyword don't work on Effect.
			Revise CONTROLOBJECT annotation implementation on Effect.
			Revise Subset annotation implementation on Effect.
			Fix some bugs.
18 Jun 2013	V1.2.1.8
			Fix the bug regist keyframes after select unregisted bones on specific situration.
			Fix the bug can not disable assosiation with Accessory.
			Fix some bugs.
15 Jun 2013	V1.2.1.7
			Fix the bug an error occured when disable character related bone.
			Fix some bugs
09 Jun 2013	V1.2.1.6
			Revise (Fix the bone rotation and position when disable its related bone)
			Open a Model and accessory file as CommandLine Argument.
08 Jun 2013	V1.2.1.5
			Camera can follow a bone set with Camera Property Panel.
			Fix the bone rotation and position when disable its related bone with Accessory.
			Fix the bug an error is occured when regist keyframe on camera layer.
			Fix some bugs.
08 Jun 2013	V1.2.1.4
			Supports VMD for MikuMikuDance v7.42
			Fix the bone rotation and position when disable its related bone.
			Fix the bug an error occurs when delete camera keyframes.
			Fix the bug Bone Reversal Paste.
			Fix some bugs.
02 Jun 2013	V1.2.1.3
			Fix the ik bone rotation when disable its ik.
			Revise Accessory selfshadow.
			Fix some bugs.
02 Jun 2013	V1.2.1.2
			Add function "AdjustPosition" on Bone tab.
			 * Paste a copied keyframe absolute position into other bone.
			 Usage
			  1. Copy a keyframe you want to copy position
			@2. Select target bone
			@3. Clidk "AdjustPosition" button
			Fix some bugs.
26 May 2013	V1.2.1.1
			Can change Locus point size on settings.
			Add function of showing camera.
			Add function of showing camera locus.
			Change bookmark shortcuts.
			Fix the bug can not select unregistered bone when show locus is on.
			Fix the bug an error is occured when show accessory information with FBX or OBJ file.
			Fix some bugs.
18 May 2013	V1.2.1.0
			Add spline move and rotate with Camera motion.
			Can load .fbx file as Accessory.
			Can load .obj file as Accessory.
			Add output scene as fbx file (provisional).
			Add some command bar.
			Add shortcats about bookmark.
			Fix some bugs.
05 May 2013	V1.2.0.0
			Add the function to show only expanded bones with view tab.
			Revise sphere texture alpha formula.
			Fix some bugs.
04 May 2013	V1.1.9.13
			Revise material morph - multiply sphere.
04 May 2013	V1.1.9.12
			Fix MipMap is not effective when using SelfShadow.
			Fix some bugs.
02 May 2013	V1.1.9.11
			Revise Dynamic Fov fomula
			Fix the bug SDEF when attaching shader into model.
			Revise SampleBase.fxm effect file.
30 Apr 2013	V1.1.9.10
			Implemented Dynamic Fov(need PS3.0) on CameraProperty.
			Fix the bug Bone handle is not shown when specific situation.
			Fix the bug Edge Size when using Material morph.
			Fix the bug SDEF skinning when model size is changed.
			Fix some bugs.
31 Mar 2013	V1.1.9.9
			Revise Physics
24 Mar 2013	V1.1.9.8
			Revise loading BVH motion file.
			Fix the bug an error occurs when adding audio track.
			Revise the Transform after Physics.
			Fix some bugs.
16 Mar 2013	V1.1.9.7
			The textures are not loaded when the device lost under certain conditions.
			Add text file listview on the model information dialog.
			Fix some bugs.
14 Mar 2013	V1.1.9.6
			Delete zip loading function
10 Mar 2013	V1.1.9.5
			Fix some bugs.
10 Mar 2013	V1.1.9.4
			Can load ZIP model and accessory file.
			Fix the bug "paste this bone" from right mouse click.
			Revise the inhere move bone.
			Fix some bugs.
03 Mar 2013	V1.1.9.3
			Select the center bone when rotating bone with Ctrl+Shift keys.
			Fix the effect compiler error dialog bug.
			Fix some bugs.
02 Mar 2013	V1.1.9.2
			Add Debug Effect mode
			Improve the error dialog when a effect is loading.
			Fix a polygon isn't shown sometimes when using spline motion.
			Fix the size isn't changed when output image.
			Fix some bugs.
21 Feb 2013	V1.1.9.1
			Fix the bug an error occurs when the locus is shown.
			Fix the bug strange locus is shown sometimes.
			Fix the bug the filter fade value is not saved.
			Fix some bugs
20 Feb 2013	V1.1.9.0
			Add Locus(Motion path) function.
			 1. Right click on timeline bone title and select lucus bone
			 2. Enable "Show Locus" on View tab.
			 3. Motion path is shown on screen.
			Add "spline" flag into bone keyframe.the keyframe rote/move is interpolated.
			Fix some bugs
10 Feb 2013	V1.1.8.10
			Add Related parent ordering (Screen Tab)
			Can copy file path on Model or Accessory information dialog
			Add enable screen button on Screen Tab
			Fix some bugs
04 Feb 2013	V1.1.8.9
			Add Filter property on camera timeline.
			@* Tone curve, gray scale, sepia, fade, HSV
			@* Can regist as keyframe
			@* Can select interpolation between keyframes
			Fix the bug saved file is incorrect when set the image or movie on Screen Property.
			Fix some bugs
01 Feb 2013	V1.1.8.8
			Add renaming model/accessory/effect/camera
			@* Model: model button right click
			@* Accessory/Effect: model button right click or timeline title right click or double click
			@* Camera: timeline title right click or double click
			Add Copy all interpolate 
			Fix some bugs.
27 Jan 2013	V1.1.8.7
			Separate camera property (Enable, Effect, Alpha, Perspective)
			Revise softbody.
			Fix the bug some effect don't work.
			Fix some bugs.
23 Jan 2013	V1.1.8.6
			Add Camera alpha and effect enable/disable property
			Attach a camera into object screen
			Change the interpol value on timeline, then the keyframe is selected
			Move row by Up or Down key
			Select Project property by End key when Camera Mode
			Move zero frame by Home key
			Fix some bugs
20 Jan 2013	V1.1.8.5
			Multi Camera (provisional)
			Revise SDEF algorithm (complete)
			Fix some bugs
19 Jan 2013	V1.1.8.4
			Fix the bug Accessory path can not be saved correctly.
			Revise Local Inhere function.
18 Jan 2013	V1.1.8.3
			Sync the interpolate curve item selected between TimeLine and left bottom Panel.
			Change the color on selected bone folder.
			Revise SDEF algorithm
			Fix the some bug about effect
			Fix some bugs
12 Jan 2013	V1.1.8.2
			Add insert/remove column target selector
			Revise Local Inhere function
12 Jan 2013	V1.1.8.1
			Add Local Inhere function on PMX model
			Revise SDEF algorithm
			Fix some bugs
06 Jan 2013	V1.1.8.0
			Add editable interpolate curve on Camera TimeLine
			Revise SDEF algorithm
			Fix some bugs
05 Jan 2013	V1.1.7.11
			Fix some bugs about timeline interpolate curve.
05 Jan 2013	V1.1.7.10
			Revise SDEF algorithm(provisional).
			Add editable interpolate cureve on TimeLine(lower right button of TimeLine).
			 * Only bone motion
04 Nov 2012	V1.1.7.9
			Effect do the material with 'Screen.bmp' image.
			Fix:An error occurs when using effect with APNG image.
			Fix:Specular doesn't effect in Accessory.
			Fix:Caption position and size are strange when outputting image.
			Fix some bugs
08 Oct 2012	V1.1.7.8
			There might be something good if you look Shortcut keys list.
			Fix some bugs
04 Oct 2012	V1.1.7.6
			Change the behavior in Inhere Rotation for PMX
			Aspect rate is depended only output size on rendering dialog.
			Adjust about Physics and Recording physics functions.
			Fix some bugs
01 Oct 2012	V1.1.7.5
			Supports import BVH motion file.
			Fix some bugs
28 Sep 2012	V1.1.7.4
			Supports rope for soft body physics
			Fix:An effect related a bone doesn't move when playing.
			Fix some bugs
23 Sep 2012	V1.1.7.3
			Fix:Strange initialize soft body
			Fix some bugs
23 Sep 2012	V1.1.7.2
			The vertices had same position in the same material are as the one vertex for SoftBody
			Fix:SDEF vertex for SoftBody
			Fix some bugs
23 Sep 2012	V1.1.7.1
			Fix:MMM is freezed when Physics:OFF->SoftBody:OFF->SoftBody:ON->Physics:ON
22 Sep 2012	V1.1.7.0
			Supports soft body physics for PMX2.1
			Fix some bugs
21 Sep 2012	V1.1.6.7
			Fix:An accessory related a bone doesn't move when playing.
			Fix some bugs
17 Sep 2012	V1.1.6.6
			Draw reverse side line or point darawing.
			Fix some bugs
16 Sep 2012	V1.1.6.5
			Supports point and line drawing for PMX2.1
			Fix some bugs.
16 Sep 2012	V1.1.6.4
			Rebuild Undo/Redo
			Fix the bug an error occurs when auto backup.
			Fix some bugs.
14 Sep 2012 V1.1.6.3
			Add Frame Timeline.You can move the entire timeline. And you can show/hide using the button to the right of volume.
			Fix the bug model scaling doesn't effect on v1.1.6.2
			Fix the bug strange move/rotate in an accessory.
			Fix the bug a immidiate created caption's position is strange when output image etc.
			Fix some bugs.
11 Sep 2012 V1.1.6.2
			The bones have no parent are affected when setting the related bone on the root.
			Fix some bugs.
11 Sep 2012	V1.1.6.1
			Fix some bugs.
10 Sep 2012	V1.1.6.0
			The model that have moving root bone and external bone can relate the other model bone.
			 * The process is executed with the rendering order.
			The model or accessory related other model is scaled.
			Toggle model/accessory/camera with Tab key.
			The bug that motion layers don't shown after editing display frames is fixed.
			The bug that registing camera layer motion is strange is fixed.
			Fix some bugs.
08 Sep 2012 V1.1.5.1
			Fix some bugs.
07 Sep 2012 V1.1.5.0
			Rotate the parent bone like cancel bone when rotate the child bone with Alt key.
			Rotate the child bone <-> parent bone when rotate with Ctrl+Shift keys.(Need center bone)
			A littele arrange manipulate the bone
			Can select 2 theme in settings.
			Can edit the display frame and save it in project file.
			Can save the frame position in project file.
			Fix some bugs.
30 Aug 2012	V1.1.4.5
			Fix the bug an error occures when physics is off.
29 Aug 2012	V1.1.4.4
			Fix the bug an error occures when loading the no rigid body model.
29 Aug 2012	V1.1.4.3
			Fix the bug an error occures when model scale is changed.
			Disable physics when the rigid bodies are too small.
			Physics can work when the model scale is changing.
			Fix some bugs
27 Aug 2012 V1.1.4.0
			Add model scale property
			Rigids is moved with zero velocity when model physics property OFF->ON
			Remove the rigids when model physics property is OFF or model is invisible
			Fix some bugs
25 Aug 2012 V1.1.3.0
			Save the background color in project file.
			Add plugin APIs
			@Scene.Volume property
			@Scene.AudioTracks
			@SceneFrameData.Noise
			@ScreenImage_2D.VisibleWhenPlaying flug
			Change the behavior Bone and MotionLayer CurrentLocalMotion
			Fix the bug CurrentLocalMotion doesn't work
			Fix the bug EDGECOLOR doesn't work in effect
			Fix some bugs
23 Aug 2012	V1.1.2.6
			Fix the critical bug when multi model loaded.
			Revise "#include" support in Effect.
22 Aug 2012	V1.1.2.5
			Support "shared" parameter in Effect.
			Support "#include" in Effect.
			Bug fix moving accessory related other bone
			Fix some bugs
18 Aug 2012	V1.1.2.3
			Fix the bug can't run on PixelShader2.0 environment
18 Aug 2012 V1.1.2.2
			Fix some bugs
17 Aug 2012 V1.1.2.0
			.NET Framework 4.0 is required from this version
			Tuning performance
			Add MipMap and Anisotropic texture filtering function (settings dialog)
			Add noise function on gravity property
			Fix the bug that a effect boolean UI is not shown.
			Fix some bugs
08 Aug 2012 V1.1.1.1
			Fix the bug effect can't load a texture on v1.1.1.0
			Fix the bug motion layer name on plugin
			Fix a error is occured when effect dynamic loading
			Fix some bugs
05 Aug 2012 V1.1.1.0
			"Record Physics" function is changed. Start frame is current frame.
			Add "Record Physics between bookmarks"
			Plugin APIs is added and changed.
			Fix select range on morphs bug
			Fix some bugs
04 Aug 2012	V1.1.0.4
			Auto scrolling for range selection and move keyframe on timeline.
			Adjusting "Sound when move frame" function
			Fix the bug on Effect Assign dialog.
			Fix:Stop the audio when putting many audio file and play.
			Fix some bugs
03 Aug 2012	V1.1.0.3
			Change the finely of manupilation when down Ctrl key.
			Fix the caption position shift when rendering AVI.
			Fix the position of times font on caption.
			Fix:A error occure when removing the model texture is set but the texture file doesn't exist.
			Fix:MMM can't start when main screen is floating and exit.
			Problem for relating model on a accessory when using a plugin is fixed.
			Fix some bugs
09 Jun 2012	V1.0
01 Jan 2012	V0.4	Beta version
29 Aug 2011	V0.2	Alpha version
14 Aug 2011	V0.1	Preview version


Licenses
========================================================
MikuMikuMoving uses the following softwares.

Ms-PL: DotNetZip Library
MIT License:SlimDX, Bulletsharp
BSD Style License:ZLIB.NET
LGPL License:DirectShowLib


License
========================================================
DotNetZip Library

Sponsored by: Xceed
http://dotnetzip.codeplex.com/


License
========================================================
SlimDX

Copyright (c) 2007-2009 SlimDX Group

Permission is hereby granted, free of charge, to any person obtaining a copy
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in the Software without restriction, including without limitation the rights
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copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

========================================================
Bulletsharp (http://code.google.com/p/bulletsharp/)

Copyright (c) andres.traks

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.


========================================================
ZLIB.NET

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All rights reserved.

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DirectShowLibNET V2.0
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==================================================================================

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