#ifndef _BPTEXTURE_H_
#define _BPTEXTURE_H_

#include "BPbitmap.h"

enum
{
	// object properties
	ID_PAINTTEXTURE_FILENAME			= 2000,
	ID_PAINTTEXTURE_MODE					= 2001,
	ID_PAINTTEXTURE_SAVEFORMAT		= 2003,
	ID_PAINTTEXTURE_END
};

#endif