changelog_306 = Turmoil is nu ook in het Nederlands beschikbaar!#\
                Minor changes to texts in all languages.#\
                Bugfix where you could open multiple overlapping town windows.#\
                Minor graphical changes, a.o. UI, clouds.#\
                Snow on buildings and wagons in fourth area.



language = Language
self_name = English

changelog = New in this version
changelog_title = New in version @{version}
changelog_title_turmoil = New in Turmoil
changelog_readmore = Check out the full list of changes on Steam.
changelog_goto_steam = Go to Steam

old_campaign_detected_message = Your saved game is from an old version and could not be loaded. You can start a new campaign in any of the four areas.

quote_open = ‘
quote_close = ’

buy_extra_time = Buy extra time
take_extra_time = Take extra time
cancel          = Cancel

socialmedia_followus = Follow us!

play        = Play
start_game  = Start game
help        = Help
settings    = Settings
resolution  = Resolution
fullscreen  = Full screen
sound       = Sound
music       = Music
ambient     = Ambient sound
resume_game = Resume game

show_tutorials = Show tutorials
show_profits   = Show profits panel

silent      = Silent
loud        = Loud
shader_effects = Shader effects
on             = On
off            = Off
game_paused = Game paused
last_month  = Last month
extra_time  = Extra time
exit        = Exit
really_exit = Are you sure?
bio         = Bio
normal_mode = Normal mode
expert_mode = Expert mode
normal      = Normal
expert      = Expert

start_anew                  = Restart game
start_anew_confirm_question = Restarting will delete all previous progress. Are you sure?

credits               = Credits
progress_saved        = Progress saved
view_report           = View report

catalog_title_visitors        = Visitors
catalog_title_upgrades        = Upgrades
catalog_title_services        = Services
ticket_townhall_stockexchange = Stock auction
ticket_townhall_distribution  = World map
ticket_townhall_auction       = Land auction
ticket_townhall_plan          = World map
ticket_townhall_gift          = World map
ticket_townhall_mayorstips    = Mayor’s Tips
ticket_bank_loan              = Loan
ticket_bank_diamonds          = Diamonds
ticket_bank_excerpt           = Report
ticket_bank_totalexcerpt      = Statistics

gas_only              = Gas only

ok                        = OK

pipe_disallowed_intersect   = Pipes cannot#intersect
pipe_disallowed_branch      = Branch limit#reached
pipe_disallowed_aboveground = Cannot build pipes#above ground
pipe_disallowed_surface     = Cannot connect two#surface joints
pipe_disallowed_connected   = This pipe is#already built
pipe_disallowed_company     = Companies#cannot drill

you_hit_a_rock_refund     = You hit a rock!#Refund: @{amount}
you_hit_a_diamond_refund  = You hit a diamond!#Refund: @{amount}
upgrade_rig_hardness      = Drill through rock
upgrade_rig_speed_1       = Upgrade drill speed
upgrade_rig_speed_2       = Maximize drill speed
elbow_wrap_disable_rig    = Open rig
elbow_wrap_enable_rig     = Close rig
elbow_wrap_disable        = Open
elbow_wrap_enable         = Close
upgrade_silo              = Upgrade silo
make_supersilo            = Create supersilo
spillage                  = Spillage!


auction_estate_already_played = Already mined
auction_estate_too_expensive  = Too expensive
auction_estate_wrong_province = Land not yet available
auction_estate_open_for_bids  = Open for bids

earnings                    = Earnings
spendings                   = Spendings
cash                        = Money
debt                        = Debt
interest                    = Interest
bank_debt                   = Bank debt
profit                      = Profit
loss                        = Loss
profits                     = Profits
spillage_fine               = Spillage fine
land_lease_payback          = Land lease payback
bonus_for_all_oil_depleted  = Bonus for all oil depleted
bonus_for_all_gas_depleted  = Bonus for all gas depleted
bonus_for_all_oil_sold      = Bonus for all oil sold
bonus_for_early_withdrawal  = Bonus for early withdrawal
bank     = Bank
factory  = Factory
saloon   = Saloon
stable   = Stable
townhall = Town Hall
workshop = Workshop
dig      = Dig!
complete = complete

bidders          = Bidders
bid              = Bid
share            = Share
ranking_stocks = Stocks: @{share}%
stockexchange_start = Start
stockexchange_buy = Buy
stockexchange_stocks = For @{share}% share

skip_tutorial                       = Skip tutorial
skip_tutorial_and_return_to_town    = Skip tutorial and return to town
return_to_town                      = Return to town
stop_level                          = Stop level
stop_level_and_return_to_town       = Stop level and return to town

borrow_n                       = Borrow @{amount}
debt_interest_n_month          = Debt (Interest: @{percentage}% per month)
debt_interest_n_year           = Debt (Interest: @{percentage}% per year)
remaining_land_lease_value     = Remaining land lease value
withdraw_land_lease            = Withdraw land lease
can_withdraw_from_july         = Land lease can be withdrawn from July 1 onwards.

credits_concept        = Concept
credits_producer       = Producer
credits_programming    = Programming
credits_game_design    = Game design
credits_graphics       = Graphics
credits_sound_effects  = Sound effects
credits_music          = Music
credits_development    = Development
credits_community      = Community
credits_pr             = PR
credits_qa             = QA
credits_special_thanks = Special thanks to
credits_published_by   = Developed and published by
credits_made_with      = Created with
credits_interns        = Turmoil would not have been possible without the help of our great interns:

choose_your_character     = Choose your character
please_select_a_character = Please select a character
choose_game_type          = Choose game type
continue_campaign         = Continue campaign
start_new_campaign        = Start new campaign
start_the_campaign        = Start the campaign
single_game               = Single game
starting_province         = Starting area
province                  = Area
province_name_temperate = Fertile Lands
province_name_forest    = Plains
province_name_desert    = Desert
province_name_snow      = Snow

newcampaign_tip_province = New players are strongly advised to start on Fertile Lands.
newcampaign_tip_mode     = New players are strongly advised to start in Normal mode.

set_a_seed = Set a seed number

help_seed = All randomness in the game is determined by this number, including oil price development. ##If you set the same number multiple times, you get the exact same level. You can use this to repeat a level. ##If you set the same number on multiple PCs, all of you get the same level. Use this to play against friends.

help_auction = In turns, you decide which parcel you get to mine next year. On your turn, click on a parcel to bid on it. You can outbid others by clicking on their parcels. ##Neighboring parcels have similar oil supplies, as indicated by the numbers. Use this to carefully pick your bid. ##Anthony might be in the saloon to help you out: in exchange for a diamond, he’ll point out an oil-rich parcel to you.

help_stockexchange = Shares of the town are auctioned off in a so-called ‘Dutch auction’. The price starts high and drops off from there; the first person to hit ‘Buy’ immediately gets the shares. ##You will have to weigh the risks: buy too soon and you’ll pay too much, but wait too long and someone else will grab the lot.##In the end, the person with 50% or more stocks wins the game, and becomes the new mayor.

date_1_short  = Jan @{daynumber}
date_2_short  = Feb @{daynumber}
date_3_short  = Mar @{daynumber}
date_4_short  = Apr @{daynumber}
date_5_short  = May @{daynumber}
date_6_short  = Jun @{daynumber}
date_7_short  = Jul @{daynumber}
date_8_short  = Aug @{daynumber}
date_9_short  = Sep @{daynumber}
date_10_short = Oct @{daynumber}
date_11_short = Nov @{daynumber}
date_12_short = Dec @{daynumber}

guy_name_short_daisy   = Daisy
guy_name_short_ricardo = Ricardo
guy_name_short_blanche = Blanche
guy_name_short_joshua  = Joshua
guy_name_short_henry   = Henry
guy_name_short_jimbob  = Jim Bob
guy_name_short_larry   = Larry
guy_name_short_lisa    = Lisa
guy_name_short_mayor   = Mayor
guy_name_short_william = William
guy_name_short_edward  = Edward
guy_name_short_fred    = Fred
guy_name_short_raynor  = Raynor
guy_name_short_daphne  = Daphne
guy_name_short_jill    = Jill
guy_name_short_kyle    = Kyle
guy_name_short_onno    = Onno
guy_name_short_barney  = Barney
guy_name_short_anthony = Anthony

hi_blanche_1       = Hey dudes!
hi_blanche_2       = Oil makes the world go ’round and fills my wallet!
hi_daisy_1         = Hi there!
hi_daisy_2         = The black gold will make me filthy rich!
hi_joshua_1        = Good day to all!
hi_joshua_2        = I’m one mean son of a gun!
hi_ricardo_1       = What’s up folks!
hi_ricardo_2       = Make money, not war.
hi_henry_1         = Greetings!
hi_henry_2         = Very glad to be here!
hi_jimbob_1        = Ello there.
hi_jimbob_2        = Oil is good for everything, even my hair.
hi_larry_1         = Howdy-do partner.
hi_larry_2         = D’ya really think ya can beat me?
hi_lisa_1          = What’s up?
hi_lisa_2          = Let’s get to work!

got_land_blanche_1 = This one will be mine!
got_land_blanche_2 = Gotcha!
got_land_daisy_1   = Beat me!
got_land_daisy_2   = Oh yeah!
got_land_joshua_1  = ’Til next year!
got_land_joshua_2  = Here’s where the oil is.
got_land_ricardo_1 = A great piece of land...
got_land_ricardo_2 = I sense it...this is gold.
got_land_henry_1   = Pardon me.
got_land_henry_2   = Best of luck, everyone!
got_land_jimbob_1  = Move over!
got_land_jimbob_2  = What a steal!
got_land_larry_1   = I’ll take it.
got_land_larry_2   = Money in the bank.
got_land_lisa_1    = I like this one.
got_land_lisa_2    = It’s time to drill!

got_shares_blanche = All mine!
got_shares_daisy   = Hoo boy!
got_shares_joshua  = Yippee ki-yay!
got_shares_ricardo = Too fast for you!
got_shares_henry   = Jolly good!
got_shares_jimbob  = All too easy.
got_shares_larry   = Oh yeah baby!
got_shares_lisa    = Woohooo!

got_no_shares_blanche = Way too expensive!
got_no_shares_daisy   = Oh well.
got_no_shares_joshua  = I’ll buy some next time.
got_no_shares_ricardo = Why didn’t I press earlier?
got_no_shares_henry   = How very unpleasant.
got_no_shares_jimbob  = Darn it!
got_no_shares_larry   = What a joke!
got_no_shares_lisa    = I’ll survive.

prelude_daisy    = Delighted to make your acquaintance! I made a nice living in real estate but it’s time for a new business plan. I’m going underground! I don’t like to dilly-dally, so let’s get to work!
prelude_ricardo  = Buenos dias! I have sailed the world as a ship captain for years, and I can’t even swim. I don’t want to worry about drowning anymore, unless it’s in money!
prelude_blanche  = Hello there! Does being a lawyer sound interesting? Well, in truth it’s kinda boring, and I couldn’t handle it. I’ve got a serious case of oil fever and the only cure is finding oil.
prelude_joshua   = Howdee partner! This dude has been herding cattle long enough to know that nights on the prairy are cold and lonely. I hope earning money with oil is as easy as throwing lassos.
prelude_jimbob   = How are y’all doing? I used to sell snake oil, but soon found out that real oil was more profitable. It also spares me some black eyes.
prelude_larry    = Hiya! I’ve been in the oil biz for ages and it made me filthy rich. I like to smoke cigars and chew on them, and I light them with 100 dollar bills.
prelude_lisa     = Hey there! I may look young but this ain’t my first rodeo. I used to tag along with my dad from age 3 onwards, and he taught me everything about oil.
prelude_henry    = Pleased to meet you! I used to dig up coal in England, but oil is much easier to bring to the surface. The weather here is much nicer as well.

specialpower        = Special power:

specialpower_jimbob = Jim Bob’s cousin always travels ahead of Jim Bob, and points to some oil right from the start of every level.
specialpower_larry  = Larry likes to splash money around, so he starts every level with 2500 dollars instead 2000.
specialpower_lisa   = Barney will never have a chance with her, but Lisa keeps that to herself. This way, she never has to pay spillage fines.
specialpower_henry  = Henry has an exceptional bond with moles. You won’t have to search for diamonds anymore. If there’s a diamond in a level, Henry’s mole will have already uncovered it!

narrative_iab_bank     = Good afternoon! They’re almost finished building my bank. Visit me soon for all your monetary needs.
narrative_iab_factory  = This lovely factory will open soon and provide all inhabitants of this town with cutting edge technology.
narrative_iab_saloon   = No village can do without a saloon. Soon this will be the place to hang out and chat with other guests.
narrative_iab_stable   = The mayor has asked me to take care of the horses around here. So I’ll be opening up a brand new stable here. Check back later!
narrative_iab_townhall = I’m establishing a new town here, and this will be my town hall. Hopefully this will attract other entrepreneurs in the future.
narrative_iab_workshop = I was talking to the mayor recently, and he was thrilled by some of my inventions! So I’ll be bringing them to you in my soon-to-be workshop.

narrative_new_townhall         = Hi there, future oil baron! Welcome to my soon-to-be lovely town. The oil industry will be booming here! But let’s get to work! Click on the wagon and I’ll show you the basics of oil drilling.
narrative_new_townhall_onclick = Click the wagon on the right to start.

narrative_mayor_afterlevel1 = Good job! Now it’s time for the real work. Come to the town hall to meet your rivals, and get yourself a parcel of land for your next venture.
narrative_mayor_afterlevel1_expert = Hey, it’s you again! Do you think you have what it takes to beat the experts? Let’s go to the town hall to see who you’re up against!

narrative_endgame_round1_loser_human = There’s no winner yet! This means the stockholder with the smallest share will have to go. Unfortunately, this is you, @{tenant}. And that means your game is over. So long!
narrative_endgame_round1_loser_rival = There is no winner yet! This means the stockholder with the smallest share will have to go. So, @{tenant} will have to pack up and leave, and we will auction off their @{share}% shares.
narrative_endgame_round2_loser_human = There is still no winner! This means we’re going have to say goodbye to the stockholder with the smallest share. Unfortunately, this is you, @{tenant}. And that means your game is over. So long!
narrative_endgame_round2_loser_rival = There is still no winner! This means we’re going have to say goodbye to the stockholder with the smallest share. Goodbye, @{tenant}! We will auction their @{share}% shares.
narrative_endgame_winner_human       = Great job, you have secured more than half of the town’s shares! You have won the campaign and will be the new mayor. I’ve got something special for you as a reward. Meet me at the town hall!
narrative_endgame_winner_rival       = @{tenant} has @{share}% of the town’s shares! This means your game is over.
narrative_endgame_goto_stockexchange = Meet me at the stock auction to decide who gets the remaining @{share}% of the stocks!


narrative_preendgame_won_player = Great job! You’ve acquired the majority of the shares and will become the new mayor! But before we bring out the cake, let’s mine out the rest of the land and earn some extra cash!
narrative_preendgame_won_rival  = Too bad! A rival has acquired the majority of the shares and will become the new mayor. But before I hand over my job, let’s first mine the rest of the land.

introduce_area2start_mayor_area2        = Our need for oil brings us to the desert! Here you can stumble upon rocks and diamonds in the ground. Let’s start the auction!
introduce_area3start_mayor_area3        = We’re moving again! This time we’re going to the plains, which has the profitable but tricky natural gas. Let’s start bidding!
introduce_area4start_mayor_area4        = Winter is coming! We’re moving to the snow area. It has smaller gas pockets, but there’s a way to make ’em bigger! Let’s auction!

introduce_area2start_edward_diamond     = If you see a diamond, you need a mole to get it above ground. I can teach them this valuable skill.
introduce_area2start_fred_rock          = Don’t feel like going around rocks? Then go straight through them with the special drill I’m offering at my factory!
introduce_area3start_fred_gas           = Buy my new machinery to use gas to your advantage!
introduce_area3start_edward_gas         = Do you want to know where the gas is? I’ll train my moles to sniff it out!
introduce_area4start_fred_thermal       = My factory has new equipment on offer to increase the size of gas pockets.
introduce_area5start_mayor_done         = That was it, folks! I’m out of land. Now let’s see who will become the new mayor!

introduce_area1half_mayor_mayorstips    = Do you feel your oil mining operation has room for improvement? Go to Mayor’s Tips and I’ll help you out, for just a small reimbursement.
introduce_area2half_mayor_stocks        = I have an announcement to make! I will soon retire as mayor. My successor will be the one who has the most shares of my town, which I will gradually sell at the new stock auction!
introduce_area3half_fred_supersilo      = I’m sure you could use a bit more oil storage capacity. Guess what, I have invented something for that!
introduce_area4half_mayor_wincondition  = The race for the majority of the stocks is getting exciting! Remember that the first person with 50% becomes the new mayor!

introduce_endgame_william_totalstats_normal = Before you go test your skills in expert mode, pay a final visit to my bank to check out the overall statistics of your campaign!
introduce_endgame_william_totalstats_expert = Terrific job! Visit me one final time to check out the statistics of your expert mode campaign!
introduce_endgame_mayor_earlywin            = Great job! You’ve acquired the majority of the shares and will become the new mayor! But before we bring out the cake, let’s mine out the rest of the land and earn some extra cash!
introduce_endgame_mayor_expertunlock        = Congratulations, you’ve won the game! You can now play Turmoil on expert mode, where the characters have special powers and the competition is tougher.
introduce_endgame_mayor_expertwin           = Woohoo, you’ve done it! You are now an expert player. Many congratulations and thanks for playing Turmoil!

narrative_new_bank     = Good day! To celebrate the opening of my brand new bank, I’ve opened up an account for each of you. You can also visit me to view a financial report of your last venture.
narrative_new_workshop = Nice to meet you! I’m Edward and I’m a bit of a handy man. I like to experiment with stuff that can help you find oil. Make sure to check out my inventions!
narrative_new_factory  = Howdy! My name is Fred Metal. Are you looking to make your oil mining operation more efficient? Come to my factory to upgrade your gear!
narrative_new_stable   = Hello there! I’m Raynor, the trainer. I take care of the horses, to keep them healthy and ready for work. Drop by my stables and maybe we can help each other.
narrative_new_saloon   = Hiya, welcome to my bar! Make yourself comfortable and mingle with the crowd. They may have some interesting offers for you.

narrative_finances    = Low on cash? I think we can help each other out for a reasonable price! Waddaya say?
narrative_extratime   = Are you in need of some extra time to sell all your oil? A diamond is all it takes to let you go on a little bit longer.

narrative_welcome_townhall_distribution   = Are you ready for your own parcel of land? Let’s take a look at the map!
narrative_welcome_townhall_auction        = Let’s gather all tenants together at the auction.
narrative_welcome_townhall_plan           = All the land has been mined! What a journey has it been! Let’s take one final look at the map and look back at the adventure.
narrative_welcome_townhall_stockexchange  = I’m selling my shares of the town. Let’s go to the auction and see who takes a step closer to becoming the new mayor!
narrative_welcome_townhall_gift           = I have a special present for you. Come check it out!
narrative_welcome_townhall_mayorstips     = Get major tips at the Mayor’s Tips!

narrative_welcome_bank                  = Welcome to my bank! Here we can talk moneys.
narrative_welcome_factory               = What technologies do you want me to improve for your oil operations?
narrative_welcome_saloon                = Is there anyone you’d like to talk to?
narrative_welcome_stable                = Do you want your horses to perform better? You’ve come to the right place!
narrative_welcome_townhall              = Oh, yes, I was expecting you. What can I do for you?
narrative_welcome_workshop              = Buy some of my stuff, you won’t regret it!

narrative_welcome_playwagon_yes          = Let’s get that oil! We’re taking @{amount} with us to cover the start-up costs. Are you ready to go?
narrative_welcome_playwagon_nomoney      = You need to take @{amount} with you to cover the start-up costs. I’m sure William is willing to lend you some extra cash.
narrative_welcome_playwagon_notaucted    = Where do you wanna go? You first need to claim a piece of land at the town hall.
narrative_welcome_playwagon_free         = Hop on and I’ll take you to the oil site. Ready to go?
narrative_welcome_playwagon_notexchanged = The mayor still has town shares to sell. You should see him at the stock auction first.

narrative_welcome_bank_winner           = My hat is off to you and your 24 karat oil mining performance!
narrative_welcome_factory_winner        = Your performance was even stronger than my biceps!
narrative_welcome_playwagon_winner      = Are you ready for your final challenge?
narrative_welcome_saloon_winner         = Woohoo, party time! I’m sure you’ll buy everyone a round!
narrative_welcome_stable_winner         = Great job, you’ve worked like a horse! You should get some horseshoes!
narrative_welcome_townhall_winner       = Well done! I’m sure you’ll make almost as good a mayor as me!
narrative_welcome_workshop_winner       = Me and the moles are very happy for you!

narrative_welcome_bank_afterisland      = If you go on like this, I doubt all your money will fit in my safe!
narrative_welcome_factory_afterisland   = You’re so rich, it makes me scratch my, ehh, head.
narrative_welcome_playwagon_afterisland = I’m gonna miss our trips together!
narrative_welcome_saloon_afterisland    = Wow, with that amount of money you should buy everyone five rounds!
narrative_welcome_stable_afterisland    = Hooo boy, you could buy a whole lotta horsies with that money!
narrative_welcome_townhall_afterisland  = Now, was that a nice surprise, or was that a nice surprise?
narrative_welcome_workshop_afterisland  = The moles want you to know that you are their favourite above-ground creature.

narrative_welcome_bank_loser            = The best way to cope with losing is taking a holiday. Do you want to borrow some money for it?
narrative_welcome_factory_loser         = The difference between winning and losing is not quitting!
narrative_welcome_playwagon_loser       = You may have lost the game, but you have won a friendship!
narrative_welcome_saloon_loser          = Don’t be bitter, here’s a lemonade on the house.
narrative_welcome_stable_loser          = It’s a pity you didn’t win, but that’s what you get for horsing around.
narrative_welcome_townhall_loser        = Don’t worry about losing. Not everyone can be as successful as I am!
narrative_welcome_workshop_loser        = The moles say you should try to dig deeper. They mean this in a metaphorical way.

narrative_bank_excerpt                  = I have set up all the data of last year for you to view.
narrative_bank_totalexcerpt             = Want to see how you did? Here I have the statistics of the whole campaign.
narrative_bank_loan                     = Short on cash? I can lend you some for an interest of @{percentage}% per year.
narrative_bank_diamonds                 = Your diamonds are worth @{amount} apiece. Sell me one?

narrative_distribution_mayor_tenants    = Welcome everyone! Let’s first introduce ourselves.
narrative_distribution_mayor_estates    = Let me assign you to your own piece of land. The first one is on the house!
narrative_distribution_mayor_done       = Now let’s get to drilling before I change my mind. Good luck!
narrative_auction_intro                 = Welcome to the auction! Are you ready to start bidding?
narrative_auction_bidding               = Pick a parcel of land! The numbers on mined parcels indicate how much oil they had.
narrative_auction_done                  = We’re done! Let’s go back outside.
narrative_auction_nomoney               = The minimum bid is @{amount}. Please go to the bank to borrow some cash.
narrative_plan_mayor                    = This was it, guys! All the land has been mined.
narrative_gift_mayor_intro              = See that island over there? It’s yours to mine!
narrative_stockexchange_start           = Press the start button to start the auction.
narrative_stockexchange_buy             = The first one to press the buy button acquires @{share}% of the town’s shares!
narrative_stockexchange_end             = @{tenant} gets the shares! Let’s head back to town.
prospect_notice                         = My research has shown that you can find a good amount of oil at the land with my purty head on it.

offer_saloon_left              = Tired of low prices? Slip me some cash and the price at Left Inc. will never go below @{oilprice} next year.
offer_saloon_right             = At Right Inc. the price can be even more right. For a small personal donation, our price will stay above @{oilprice} for the coming year.
offer_saloon_interest          = Does a lower interest sound interesting? Pay me some cash and I’ll reduce next year’s interest rates by @{percentage}%.
offer_saloon_spillage_discount = I can offer you a @{percentage}% discount on those hefty spilling fines for one year. Just pay me some cash, and tell nobody, OK?
offer_saloon_spillage_free     = For some cash, I can look the other way the coming year if you spill oil, and forget about the fine, OK?
offer_saloon_prospect          = Looking for a piece of land with lots of oil? Give me one of your shiny diamonds and I’ll point it out on the map.

tut_level1start                = Welcome to your first oil mining operation! Just follow my instructions and the oil will be flowing in no time!
tut_hud_dowser                 = Before you can start drilling for oil, you have to know where to drill. Hire a dowser to take care of this.
tut_dowser                     = Put the dowser here to start his search.
tut_dowser_time                = Nice job! Now give him a bit of time to find out where the oil is. Dum dee dum...
tut_hud_rig                    = He found oil! It’s time to start drilling. Select the oil rig.
tut_rig                        = Oil can always be found somewhere below a dowser, so place the rig right here.
tut_pipe                       = Drag downwards from this point, and release at the other point to connect to the oil!
tut_hud_wagon                  = You struck oil!#But where should you take it? To Left Inc. of course! Select the horse wagon icon.
tut_wagon                      = Put a wagon here. It will automatically collect oil and unload it at my company. Ka-ching!
tut_level1finish               = This introduction ends when you’ve brought the cash amount back up to @{amount}!
tut_level1win                  = Nice work! Let’s head back to town.

tut_level2start                = Alright, you know the drill. Hire dowsers to find oil and build a rig to drill straight down to it.
tut_hud_silo                   = It’s unwise to sell at the price Left Inc is offering now. It’s better to first store your oil. Select the silo icon.
tut_silo                       = Build your silo here. Wagons will automatically fill it up.
tut_oilprice                   = The oil price always fluctuates heavily. Keep a close eye on it!
tut_companybutton_more         = If the oil price is to your liking, use this arrow to send wagons to my place. They will then fill up and convert oil to money at Left Inc!
tut_companybutton_less         = If the oil price is getting too low, use this arrow to stop selling oil. Your wagons will unload it again at silos.
tut_timelimit                  = Levels are time-based. This level ends on March 31.

tut_year_half                  = From now on, levels will run from January 1 to June 30.
tut_year_full                  = From now on, levels will run from January 1 to December 31.
tut_fastforward                = Do you wish things could move a bit quicker sometimes? Press and hold the fast forward button!
tut_company_right              = Looking for another place to sell your oil? Come to me. At my place, the price is always right!
tut_loan                       = If you’re low on cash - aren’t we all sometimes - you can take out a loan against a very reasonable interest rate. Click the cash counter to open the finance window.
tut_withdraw                   = Do you think there’s no more oil left in the ground? Click on the cash counter, and withdraw your land lease. Ending the level before December 1st earns you a bonus!
tut_rock                       = You need to upgrade your rig to be able to drill through rock.
tut_diamond                    = You have hit a diamond! You need an upgraded mole to dig it up.
tut_extratime                  = You have picked up a diamond! If you’re ever short on time, use this button to play a little bit longer in exchange for a diamond
tut_gas                        = Besides just oil, these lands also have gas deposits. If you drill to them, the gas will escape with high pressure, and bring any oil with it as well! So act cautiously.

tut_rig_rocks             = You can now upgrade rigs so you can drill through rocks.
tut_branch_2              = You can now connect three pipes to each joint.
tut_branch_3              = You can now connect five pipes to each joint.
tut_rig_speed_2           = You can now speed up drilling!
tut_rig_speed_3           = You can now drill super fast!
tut_rig_timer_2           = Thanks to the Timer upgrade, rigs will now take longer before they spill over.
tut_rig_timer_3           = Your rigs will now take even longer to spill over.
tut_elbow_wrap            = Click the joints between pipes to open and close the oil and gas flow.
tut_elbow_left            = Use a pipeline to transport gas to my company, and I’ll raise the oil price to compensate you!
tut_elbow_right           = Use a pipeline to transport gas to my company, and the oil price will be more right than ever!
tut_elbow_thermal         = If you find gas, encircle it with pipes. Then activate all the joints in the loop to start the thermal process. This will make the gas expand.
tut_elbow_thermal_2       = Gas will now expand faster in the thermal process.
tut_elbow_thermal_3       = Gas will now expand even faster in the thermal process.
tut_pipe_2                = To upgrade a pipe’s capacity, just click on it!
tut_pipe_3                = You can now upgrade pipes twice.
tut_silo_2                = Click the button above the silo to upgrade the storage capacity of your silo against a small cost.
tut_silo_3                = You can now upgrade silos twice.
tut_wagon_2               = Use the button near the right hand corner to upgrade all of your wagons.
tut_wagon_3               = You can now upgrade wagons twice.
tut_dowser_depth_2        = Your dowsers will now be able to look for deeper oil wells.
tut_dowser_depth_3        = Your dowsers will now be able to look for oil wells at any depth.
tut_dowser_speed_2        = Your dowsers will now be faster.
tut_dowser_speed_3        = Your dowsers will now be lightning fast.
tut_scanner_size_2        = You can now do larger scans.
tut_scanner_size_3        = There is no limit to the size of scans anymore!
tut_hud_mole              = Try your new mole! Click the mole icon.
tut_mole                  = Click somewhere in the ground. The mole will uncover this spot, and then dig around to uncover five more random spots. Fun fact: moles are not blind, just very stubborn!
tut_hud_scanner           = Try your new scanner! Click the scanner icon.
tut_scanner               = Point your mouse cursor in the ground. Wait until the size is right, and then click to reveal the area.
tut_mole_diamond          = Moles can now dig up diamonds! If you find a diamond, put a mole directly on it.
tut_wagon_herd_2          = You can now have 25 wagons maximum.
tut_wagon_herd_3          = You can now have 40 wagons maximum.
tut_mole_gas              = When a mole smells gas nearby, it will uncover it for you.
tut_mole_speed_2          = Moles will dig faster.
tut_mole_speed_3          = Moles will dig faster, and uncover cells faster.
tut_mole_cells_2          = Moles will now uncover 9 cells instead of 6.
tut_mole_cells_3          = Moles will now uncover 12 cells instead of 9.
tut_supersilo             = You can combine these two silos into a supersilo by pressing the button in between!

tut_spillage = You are spilling oil! Fix it by buying new wagons, or by reducing the number of wagons selling oil.

invention_name_mole                = Mole
invention_name_mole_diamond        = Diamonds
invention_name_mole_path           = Paths
invention_name_scanner             = Scanner
invention_name_scanner_size_2      = Size 2
invention_name_scanner_size_3      = Size 3
invention_name_dowser_depth_2      = Depth 2
invention_name_dowser_depth_3      = Depth 3
invention_name_dowser_speed_2      = Speed 2
invention_name_dowser_speed_3      = Speed 3
invention_name_rig_rocks           = Drill
invention_name_branch_2            = Branch 2
invention_name_branch_3            = Branch 3
invention_name_rig_speed_2         = Speed 2
invention_name_rig_speed_3         = Speed 3
invention_name_elbow_wrap          = Valves
invention_name_elbow_thermal       = Thermal
invention_name_elbow_thermal_2     = Thermal 2
invention_name_elbow_thermal_3     = Thermal 3
invention_name_elbow_left          = Left link
invention_name_elbow_right         = Right link
invention_name_rig_timer_2         = Timer 2
invention_name_rig_timer_3         = Timer 3
invention_name_wagon_2             = Size
invention_name_wagon_3             = Speed
invention_name_wagon_counter       = Counter
invention_name_pipe_2              = Width 2
invention_name_pipe_3              = Width 3
invention_name_silo_2              = Size 2
invention_name_silo_3              = Size 3
invention_name_wagon_herd_2        = Herd size 2
invention_name_wagon_herd_3        = Herd size 3
invention_name_mole_gas            = Gas
invention_name_mole_speed_2        = Speed 2
invention_name_mole_speed_3        = Speed 3
invention_name_mole_cells_2        = Cells 2
invention_name_mole_cells_3        = Cells 3
invention_name_supersilo           = Supersilo

invention_text_mole                = Would you like to have this lovely mole? He’ll dig for you, but he’s kinda erratic.
invention_text_scanner             = If you want to know exactly what sits where under the surface, use the scanner.
invention_text_pipe_2              = I’ve found a way to increase the capacity of pipes. Highly recommended!
invention_text_pipe_3              = If you want to mine the entire field in moments, use my technology to widen pipes.
invention_text_silo_2              = It turns out you can build an extra layer on top of an existing silo, to make it bigger.
invention_text_silo_3              = I have calculated the maximum height silos can have, and this is the result.
invention_text_rig_rocks           = I have found a new drilling method, which allows you to drill through rocks.
invention_text_branch_2            = I modified the joints between pipes, so you can now connect three pipes to each joint.
invention_text_branch_3            = I optimized the joints between pipes, so you can now connect five pipes to each joint.
invention_text_rig_speed_2         = It seems by changing the way of drilling, it is possible to drill faster.
invention_text_rig_speed_3         = I found out how to the maximize the drilling speed. Do you want it?
invention_text_rig_timer_2         = Rigs are now better resistant against high pressures, so they are less likely to spill.
invention_text_rig_timer_3         = Rig pressure resistance has been fully optimized. It will now take very long before they spill.
invention_text_elbow_left          = Use this link to transport gas underground to Left Inc. to boost the oil price.
invention_text_elbow_right         = Use this link to transport gas underground to Right Inc. to boost the oil price.
invention_text_elbow_wrap          = With this, you can open and close the oil and gas flow through a joint.
invention_text_elbow_thermal       = Activate all joints in a pipeline that encircles gas. This will cause the gas to expand!
invention_text_elbow_thermal_2     = Gas will expand faster using the thermal process.
invention_text_elbow_thermal_3     = Gas will expand even faster using the thermal process.
invention_text_wagon_2             = This new training method makes the horses stronger, so they can pull larger wagons.
invention_text_wagon_3             = I can train your horses so they can run much faster without spilling oil. Maximum efficiency!
invention_text_wagon_counter       = Keep track of how many horses you have with this handy horse counter.
invention_text_scanner_size_2      = It turns out that much larger scans are possible.
invention_text_scanner_size_3      = Scans of any size can now reliably be done!
invention_text_mole_diamond        = I can train moles so they can dig up diamonds.
invention_text_mole_path           = This was a wild idea I had in mind, but it doesn’t work yet.
invention_text_dowser_depth_2      = I improved the dowsing rod, so dowsers can search deeper.
invention_text_dowser_depth_3      = I found out how to utilize the maximum depth of dowsing rods.
invention_text_dowser_speed_2      = Tired of dowsers taking forever? This will make them find oil faster.
invention_text_dowser_speed_3      = A good dowser is a fast dowser! Buy this for extra speed.
invention_text_wagon_herd_2        = I will buy 10 extra horses, so you can now have 25 of them!
invention_text_wagon_herd_3        = I will expand the stables with room for 15 extra horses, so you can now have 40 of them!
invention_text_mole_gas            = Moles will look for gas near every cell they uncover.
invention_text_mole_speed_2        = Moles will now dig faster.
invention_text_mole_speed_3        = Moles will dig even faster, and uncover cells faster.
invention_text_mole_cells_2        = Moles will now uncover three more cells each.
invention_text_mole_cells_3        = Moles will now uncover 12 cells each instead of 9.
invention_text_supersilo           = Combine two silos into a supersilo when they’re next to each other!

excerpt_graph_no_graphs          = Graphs not available...
excerpt_spending_no_spendings    = No money spent...
excerpt_earning_no_earnings      = No money earned...
excerpt_screenshot_no_screenshot = Screenshot not available...

excerpt_page_name_graphs       = Graphs
excerpt_page_name_earnings     = Earnings
excerpt_page_name_spendings    = Spendings
excerpt_page_name_screenshot   = Screenshot
excerpt_page_name_summary      = Summary
excerpt_graph_supply           = Supply
excerpt_graph_money            = Money
excerpt_graph_spilled          = Spillage
excerpt_graph_earned           = Earnings
excerpt_graph_spent            = Spendings
excerpt_graph_score            = Profit
excerpt_graph_left             = Left price
excerpt_graph_right            = Right price
excerpt_earning_barrels        = @{amount} barrels sold
excerpt_earning_earned         = @{amount} earned total
excerpt_earning_oilprice       = @{amount} per barrel
excerpt_spending_rig           = Rigs
excerpt_spending_rig_rocks     = Rig drill upgrades
excerpt_spending_rig_speed_2   = Rig speed upgrades (tier 2)
excerpt_spending_rig_speed_3   = Rig speed upgrades (tier 3)
excerpt_spending_silo          = Silos
excerpt_spending_silo_2        = Silo upgrades (tier 2)
excerpt_spending_silo_3        = Silo upgrades (tier 3)
excerpt_spending_supersilo     = Supersilos
excerpt_spending_dowser        = Dowsers
excerpt_spending_mole          = Moles
excerpt_spending_scanner       = Scanners
excerpt_spending_pipe          = Pipes
excerpt_spending_pipe_2        = Pipe upgrades (tier 2)
excerpt_spending_pipe_3        = Pipe upgrades (tier 3)
excerpt_spending_wagon         = Wagons
excerpt_spending_wagon_2       = Wagon upgrade (tier 2)
excerpt_spending_wagon_3       = Wagon upgrade (tier 3)
excerpt_spending_elbow_wrap    = Valve usage

tooltip_hud_checkout                      = Finances
tooltip_hud_dowser                        = Hire a dowser#to find oil
tooltip_hud_mole                          = Buy a mole#to look for oil
tooltip_hud_rig                           = Buy a rig#to dig up oil
tooltip_hud_scanner                       = Use a scanner#to reveal an area
tooltip_hud_silo                          = Buy a silo to#store the oil
tooltip_hud_upgrade                       = Upgrade all of#your wagons
tooltip_hud_upgrade_upgrade_limit_reached = Upgrade limit reached
tooltip_hud_wagon                         = Buy a wagon#to transport#and sell the oil
tooltip_hud_wagon_herd_limit_reached      = Herd size#limit reached
tooltip_hud_calendar                      = Land lease ends on @{date}
tooltip_hud_pause                         = Pause game
tooltip_hud_fastforward                   = Hold to#fast-forward
tooltip_pause_continue                    = Continue
tooltip_research                          = Research
tooltip_take_offer                        = Take offer
tooltip_excerpt_page_previous             = Previous page
tooltip_excerpt_page_next                 = Next page
tooltip_excerpt_goto_street               = Return to town
tooltip_excerpt_goto_menu                 = Return to menu
tooltip_mayorstips_goto_street            = Return to town
tooltip_street_goto_plan                  = Enter town hall
tooltip_street_goto_auction               = Go to auction
tooltip_street_goto_distribution          = Enter town hall
tooltip_street_goto_stockexchange         = Go to stock auction
tooltip_street_goto_gift                  = Enter town hall
tooltip_street_goto_excerpt               = View financial report
tooltip_street_goto_totalexcerpt          = View statistics
tooltip_street_goto_main                  = Leave town
tooltip_street_goto_mayorstips            = View mayor’s tips
tooltip_stockexchange_dismiss_endgame     = Do not join this auction

buy_this_tip        = Buy this tip for only @{cost} buckaroos!
cannot_buy_this_tip = You need @{cost} buckaroos to buy this tip!
buy                 = Buy
decline             = Decline
close               = Close
mayorstip_n_of_n    = Tip @{index} of @{count}

mayorstips_intro    = Give me a small tip, and I’ll give you a great tip! Click on an envelope to see more.

mayorstip_name_1    = Pipe reach
mayorstip_name_2    = Daphne’s deals
mayorstip_name_3    = Bottlenecks
mayorstip_name_4    = Dowser depth
mayorstip_name_5    = Bonuses
mayorstip_name_6    = Dowsers leaving
mayorstip_name_7    = Wagons storing oil
mayorstip_name_8    = Drilling around
mayorstip_name_9    = Link rig upgrades
mayorstip_name_10   = Cancelling scans
mayorstip_name_11   = Boosting oil prices
mayorstip_name_12   = Building placement
mayorstip_name_13   = Increasing oil flow
mayorstip_name_14   = Gas bonus
mayorstip_name_15   = Using Anthony
mayorstip_name_16   = Thermal do’s
mayorstip_name_17   = Thermal don’ts
mayorstip_name_18   = Ultimate profits
mayorstip_name_19   = Stock auction
mayorstip_name_20   = Thermal distance

mayorstip_body_1    = Pipes don’t have to reach the bottom of an oil patch. Once connected, the oil pocket will be completely emptied.
mayorstip_body_2    = Make sure to always pay a visit to Daphne’s saloon. The offers there change from year to year.
mayorstip_body_3    = Oil is only pumped as fast as the narrowest pipe in a chain can handle. Make sure all pipes in a chain are sufficiently upgraded for the most efficient oil flow. Gaps in oil flow indicate unused capacity.
mayorstip_body_4    = If you don’t see oil in uncovered ground below a waving dowser, wait a while for the ground level to rise more.
mayorstip_body_5    = Earn 1000 dollar bonuses for getting all the oil, selling all the oil, and withdrawing your land lease early.
mayorstip_body_6    = If a dowser with all the depth upgrades walks out of the screen, it means that there are no more new untapped oil pockets in the ground.
mayorstip_body_7    = If you’re running out of silo space, don’t forget you can also use your wagons to store oil.
mayorstip_body_8    = Drilling around rocks can be cheaper than spending money on the rig upgrade. Keep in mind however that longer pipelines are more expensive to upgrade.
mayorstip_body_9    = Connecting pipes from an upgraded rig to pipes from a non-upgraded rig will copy all the upgrades to the new network. This can be cheaper than paying for the upgrades separately.
mayorstip_body_10   = Cancel a scan in progress by clicking anywhere above ground. Or just click the right mouse button.
mayorstip_body_11   = Using gas to boost the oil price is most effective when you connect multiple gas pockets at the same time to Left or Right Inc. Using just one gas pocket at a time gives you only a short time to profit.
mayorstip_body_12   = Try to build efficiently, leaving no empty space between silos, rigs and the factories. The less space you waste, the more will be left for oil storage in silos.
mayorstip_body_13   = Gas is not only useful to boost the oil price, you can also dramatically increase the speed of oil flow. Connect a gas pocket to a pipeline that is getting oil, and make sure to have enough wagons to prevent spillage.
mayorstip_body_14   = Depleting all gas pockets gives you a 1000 dollar bonus. So even if you don’t use all gas pockets, it can still be profitable to empty them.
mayorstip_body_15   = Anthony is an expert on the location of the parcels with the most oil. He can be best used at the start of a new area, so try to save up a diamond so he can point out an oil-rich area in the middle of nowhere.
mayorstip_body_16   = This is how gas pockets grow using the Thermal upgrade: first encircle a gas pocket with pipelines (1), then lock the individual joints (2). And then sit back and watch it grow! (3)
mayorstip_body_17   = Gas will not grow if you encircle more than one gas pocket with a single loop.
mayorstip_body_18   = The ultimate way to profit from gas boosting: store up as much oil as possible, empty multiple gas pockets at the same time, and make use of the existing pipe network as much as possible.
mayorstip_body_19   = At the end of the campaign, the player with the smallest share in the town has to leave. Their stocks are then auctioned off between the remaining players. This is repeated until someone has a 50% share or more.
mayorstip_body_20   = When using the Thermal upgrade, the size of your loop is important. Give the gas pocket enough room to grow, but if the loop is too large, it will grow more slowly.

province_description_temperate = Just plain old oil.
province_description_desert    = Oil, rocks and the occasional diamond.
province_description_forest    = Oil, rocks, diamonds and natural gas.
province_description_snow      = Oil, rocks, diamonds, gas and the thermal upgrade.