﻿UI_EN = {
	-- Main screen (lua) :
	UI_mainscreen_laststand = "背水一战",
	UI_mainscreen_option = "选项",
	UI_mainscreen_debug = "调试",
	UI_mainscreen_demoBtn = "演示",
	UI_mainscreen_sandbox = "沙盒模式",
	UI_mainscreen_survival = "生存模式",
	UI_mainscreen_mods = "音乐模块",
	UI_mainscreen_exit = "退出",
	-- Option screen (lua)
	UI_optionscreen_gameoption = "游戏选项",
	UI_optionscreen_display = "显示",
	UI_optionscreen_fullscreen = "全屏",
	UI_optionscreen_videomemory = "显存",
	UI_optionscreen_multicore = "多核",
	UI_optionscreen_framerate = "锁定帧率",
	UI_optionscreen_lighting = "灯光质量",
  	UI_optionscreen_needreboot = "要求重启",
	UI_optionscreen_shaders = "明暗器",
	UI_optionscreen_shadersunsupported = "无硬件支持",
	UI_optionscreen_resolution = "分辨率",
	UI_optionscreen_language = "语言",
	UI_optionscreen_keybinding = "按键绑定",
	UI_optionscreen_reloading = "重填",
	UI_optionscreen_easy = "简单",
	UI_optionscreen_normal = "一般",
	UI_optionscreen_hardcore = "困难",
	-- Map selecter (lua)
	UI_mapselecter_title = "为新世界选择地图",
	UI_mapselecter_savename = "保存姓名： ",
	-- World screen (lua)
	UI_worldscreen_title = "选择已保存的世界",
	UI_worldscreen_deletesave = "确定要删除该存档吗？ ",
	-- login screen (lua)
	UI_loginscreen_desurakey = "Desura 码： ",
	UI_loginscreen_username = "用户名： ",
	UI_loginscreen_purchasemethod = "购买方式： ",
	UI_loginscreen_desura = "密码",
	UI_loginscreen_google = "谷歌结账/贝宝",
	UI_loginscreen_password = "密码： ",
	UI_loginscreen_login = "注册",
	UI_loginscreen_loginfailed = "注册失败",
	UI_loginscreen_loginsuccess = "注册成功",
	-- characters creation (lua)
	UI_characreation_title = "定制角色",
	UI_characreation_title2 = "选择职业和特性",
	UI_characreation_forename = "名",
	UI_characreation_surname = "姓",
	UI_characreation_gender = "性别",
	UI_characreation_body = "男",
	UI_characreation_bodytype = "体型",
	UI_characreation_hair = "头发",
	UI_characreation_hairtype = "发型",
	UI_characreation_color = "颜色",
	UI_characreation_beard = "胡子",
	UI_characreation_beardtype = "胡型",
	UI_characreation_addtrait = "增加特性>",
	UI_characreation_removetrait = " <移除特性",
	UI_characreation_pointToSpend = "要花费的点",
	UI_characreation_occupation = "职业",
	UI_characreation_availabletraits = "可用特性",
	UI_characreation_choosentraits = "已选特性",
	UI_characreation_description = "描述",
	UI_characreation_cost = "成本",
  UI_charactercreation_needpoints = "玩之前你需要用反面特 性抵消正面特性",
	-- professions and Traits
	UI_prof_securityguard = "保安",
	UI_prof_constructionworker = "建筑工人",
	UI_prof_parkranger = "园林官",
	UI_prof_policeoff = "警员",
	UI_prof_fireoff = "火警",
	UI_prof_unemployed = "失业者",
	UI_trait_axeman = "斧头男",
	UI_trait_axemandesc = "用斧头以双倍速度打破 门。  <br>加快斧头挥动。 ",
	UI_trait_handy = "敏捷",
	UI_trait_handydesc = "更快阻碍。 ",
	UI_trait_thickskinned = "皮厚",
	UI_trait_thickskinneddesc = "刮破或咬破皮肤的几率 更少。 ",
	UI_trait_patient = "耐心",
	UI_trait_patientdesc = "不易发怒。 ",
	UI_trait_shorttemper = "急性子",
	UI_trait_shorttemperdesc = "容易发火。 ",
	UI_trait_brooding = "沉闷",
	UI_trait_broodingdesc = "从坏心情中恢复较慢。  ",
	UI_trait_brave = "勇敢",
	UI_trait_bravedesc = "不易变恐慌。 ",
	UI_trait_cowardly = "胆怯",
	UI_trait_cowardlydesc = "特别容易变恐慌。 ",
	UI_trait_clumsy = "笨拙",
	UI_trait_clumsydesc = "行动时噪音较多。 ",
	UI_trait_graceful = "优雅",
	UI_trait_gracefuldesc = "行动时噪音较小。 ",
	UI_trait_hypochon = "忧郁症患者",
	UI_trait_hypochondesc = "未被传染就可能形成感 染症状。 ",
	UI_trait_shortsigh = "目光短浅",
	UI_trait_shortsighdesc = "较小视距。  <br>可见度消退较慢。 ",
	UI_trait_hardhear = "耳背",
	UI_trait_hardheardesc = "较小感知半径。  <br>较小听力范围。 ",
	UI_trait_keenhearing = "听觉敏锐",
	UI_trait_keenhearingdesc = "较大感知半径。 ",
	UI_trait_eagleeyed = "目光敏锐",
	UI_trait_eagleeyeddesc = "可见度消退较快。  <br>较高可见度弧线。 ",
	UI_trait_heartyappetite = "好胃口",
	UI_trait_heartyappetitedesc = "需要有规律的吃更多。  ",
	UI_trait_lighteater = "食量少的人",
	UI_trait_lighteaterdesc = "需要有规律地吃更少。  ",
	UI_trait_athletic = "体格健壮",
	UI_trait_athleticdesc = "较快奔跑速度。  <br>能不知疲倦地奔跑更久 。 ",
	UI_trait_overweight = "超重",
	UI_trait_overweightdesc = "较慢奔跑速度。  <br>奔跑更易疲倦。 ",
	UI_trait_strong = "强壮",
	UI_trait_strongdesc = "近战武器额外击退。  <br>增强分量。 ",
	UI_trait_stout = "结实",
	UI_trait_stoutdesc = "近战武器额外击退。  <br>增强分量。 ",
	UI_trait_weak = "虚弱",
	UI_trait_weakdesc = "近战武器的较少击退。   <br>减少分量。 ",
	UI_trait_feeble = "脆弱",
	UI_trait_feebledesc = "近战武器的较少击退。   <br>减少分量。 ",
	UI_trait_resilient = "抗性强",
	UI_trait_resilientdesc = "不易传染。  <br>较慢丧尸比率。 ",
	UI_trait_pronetoillness = "易于患病",
	UI_trait_pronetoillnessdesc = "较易传染。  <br>较快丧尸比率。 ",
	UI_trait_lightdrink = "酒量小的人",
	UI_trait_lightdrinkdesc = "快速喝醉。 ",
	UI_trait_harddrink = "酒量大的人",
	UI_trait_harddrinkdesc = "不易喝醉。 ",
	UI_trait_agoraphobic = "旷野恐惧症",
	UI_trait_agoraphobicdesc = "在室外变得恐慌。 ",
	UI_trait_claustro = "幽闭恐惧症",
	UI_trait_claustrodesc = "在室内变得恐慌。 ",
	UI_trait_marksman = "神射手",
	UI_trait_marksmandesc = "提升射击精确度。  <br>更快重装。 ",
	UI_trait_nightowl = "夜猫子",
	UI_trait_nightowldesc = "需要较少睡眠。  <br>即使睡觉也保持特别警 惕。 ",
	UI_trait_giftgab = "能说会道",
	UI_trait_giftgabdesc = "超高魅力。  <br>从NPC求宠机会更大。 ",
	UI_trait_outdoorsman = "野外活动者",
	UI_trait_outdoorsmandesc = "不受严酷天气情况影响 。  <br>特别的定向越野能力。  ",
	UI_trait_lucky = "幸运",
    UI_trait_luckydesc = "有时， 事情会如你所愿 。 ",
	UI_trait_unlucky = "不幸",
	UI_trait_unluckydesc = "对你来说， 事情可能出 错， 经常这样。 ",
	-- various
	UI_btn_back = "返回",
	UI_btn_save = "保存",
	UI_btn_next = "下一步",
	UI_btn_play = "开始",
	UI_btn_delete = "删除",
	UI_btn_new = "新游戏",
	UI_Yes = "是",
	UI_No = "否",
	UI_High = "高",
	UI_Medium = "中",
	UI_Low = "低",
	UI_Lowest = "最低",
	-- Last stand selecter (lua)
	UI_laststand_title = "选择背水一战挑战",
	UI_characreation_random = "随机",
	UI_ClickToSkip = "点击跳过",
	UI_Loading = "加载。 ",
	UI_ConvertWorld = "转换到新版世界， 首次 加载旧版存档会花点时 间。 ",
}
