{
  "xx": {},
  "ar": {
    "english": "Arabic",
    "native": "العربية",
    "api": "arabic",
    "translations": {}
  },
  "bg": {
    "english": "Bulgarian",
    "native": "български език",
    "api": "bulgarian",
    "translations": {}
  },
  "zh-CN": {
    "english": "Chinese",
    "native": "简体中文",
    "api": "schinese",
    "translations": {
      "intro_start": "按任意键开始",
      "menu_collection": "收藏",
      "menu_achievements": "成就",
      "menu_power_up": "道具",
      "menu_start": "开始",
      "menu_credit": "制作团队",
      "menu_screen": "屏幕",
      "options_header": "选项",
      "options_sounds": "声音",
      "options_music": "音乐",
      "options_flashing_VFX": "游戏特效",
      "options_visibleJoystick": "摇杆可见",
      "options_damageNumbers": "显示伤害数值",
      "options_streamersafe": "供直播用音乐",
      "options_resync": "同步 Steam 成就",
      "options_successful": "等待约 1 分钟",
      "options_error": "发生错误",
      "pause_quit": "退出",
      "pause_resume": "继续",
      "newItem_header": "发现武器！",
      "newItem_get": "获取",
      "newItem_discard": "丢弃",
      "treasure_header": "发现宝藏！",
      "treasure_open": "打开",
      "levelup_header": "升级！",
      "levelup_footer": "\n\n\n提升你的幸运\n\n有机会得到 4 个选项",
      "weapon_name": "名称",
      "weapon_level": "等级",
      "weapon_description": "说明",
      "weapon_new": "新！",
      "weapon_level_": "等级：",
      "weapon_bonus_": "加成：",
      "weaponLevelUp_damageAll": "[全部] 基础伤害提升 %0%\n",
      "weaponLevelUp_damage": "基础伤害提升 %0 点\n",
      "weaponLevelUp_all": "[全部]",
      "weaponLevelUp_area": "基础范围提升 %0%\n",
      "weaponLevelUp_speed": "基础速度提升 %0%\n",
      "weaponLevelUp_projectile": "发射 %0 枚射弹\n",
      "weaponLevelUp_projectiles": "发射 %0 枚射弹\n",
      "weaponLevelUp_enemy": "穿透 %0 个敌人\n",
      "weaponLevelUp_enemies": "多穿透 %0 个敌人\n",
      "weaponLevelUp_charge": "获得 %0 点额外充能\n",
      "weaponLevelUp_charges": "获得 %0 点额外充能\n",
      "weaponLevelUp_effect%": "[全部] 效果持续时间增加 %0%\n",
      "weaponLevelUp_effect": "效果持续时间增加 %0 秒\n",
      "weaponLevelUp_cooldown%": "冷却时间减少 %0%\n",
      "weaponLevelUp_cooldown": "冷却时间减少 %0 秒\n",
      "weaponLevelUp_health": "最大生命值增加 %0%\n",
      "weaponLevelUp_xp": "所获经验值增加 %0%\n",
      "weaponLevelUp_movement": "移动速度增加 %0%\n",
      "weaponLevelUp_range": "拾取范围增加 %0%\n",
      "weaponLevelUp_luck": "有几率提升幸运值 %0%\n",
      "weaponLevelUp_recovery": "生命值恢复每秒增加 %0 点。",
      "weaponLevelUp_value": "金币增加 %0%\n",
      "weaponLevelUp_reduceDamage": "受到伤害降低 %0 点\n",
      "weaponLevelUp_shield": "护盾的无敌能力提高 %0 秒\n",
      "genericPopup_name": "名称",
      "genericPopup_new": "新！",
      "genericPopup_description": "说明",
      "genericPopup_tips": "提示",
      "genericPopup_obtained": "已获得",
      "genericPopup_obtainedCoin": "已获得：%0 金币",
      "genericPopup_obtainsCoin": "获得：%0 金币",
      "genericPopup_level": "等级：",
      "genericPopup_achievement": "新成就！",
      "genericPopup_unlocks": "解锁：",
      "genericPopup_unlocked": "已解锁：",
      "genericPopup_unlocksHyper": "解锁：超级 %0",
      "genericPopup_unlockedHyper": "已解锁：超级 %0",
      "weaponCollectionPanel_name": "名称",
      "weaponCollectionPanel_description": "说明",
      "weaponCollectionPanel_ignores": "无视：范围、速度、冷却时间",
      "weaponCollectionPanel_notFound": "尚未找到。",
      "achievements_header": "已完成：%0 / %1",
      "collectionAchievementPanel_description": "说明",
      "ingame_level": "等级 %0",
      "character_header": "角色选择",
      "weapon_header": "收藏：%0 / %1",
      "gameOver_bonus": "奖励金币：%0",
      "gameOver_revive": "复活",
      "gameOver_quit": "退出",
      "postGame_header": "结果",
      "postGame_normal": "- 普通 - 金币 x %0",
      "postGame_hyper": "- 超级 - 金币 x %0",
      "postGame_survivedTime": "（最大）%0",
      "postGame_survived": "存活时间：",
      "postGame_goldEarned": "获得的金币：",
      "postGame_levelReached": "达到的等级：",
      "postGame_enemiesDefeated": "击败的敌人：",
      "postGame_unlocks": "解锁！",
      "postGame_done": "完成",
      "postGame_hideAchievements": "隐藏\n成就",
      "postGame_showAchievements": "显示\n成就",
      "postGame_weapon": "武器",
      "postGame_level": "等级",
      "postGame_damage": "伤害",
      "postGame_time": "时间",
      "postGame_dps": "每秒伤害",
      "powerup_header": "道具选择",
      "powerup_refund": "重置道具点数",
      "powerupSelection_name": "名称",
      "powerupConfirm_name": "名称",
      "powerupConfirm_description": "说明",
      "powerupConfirm_confirm": "确认",
      "powerupConfirm_price": "价格",
      "powerupConfirm_buy": "购买",
      "powerupConfirm_maxed": "已达\n最高\n等级",
      "powerupConfirm_start": "开始",
      "stageSelection_header": "关卡选择",
      "stageSelectionPanel_name": "名称",
      "stageSelectionPanel_description": "说明",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "尚未发现。",
      "stageConfirm_name": "名称",
      "stageConfirm_hyper": "超级？",
      "stageConfirm_description": "说明",
      "stageConfirm_start": "开始",
      "stageConfirm_?": "???",
      "charSelection_name": "名称",
      "charConfirm_start": "开始",
      "charConfirm_name": "名称",
      "charConfirm_description": "说明",
      "charConfirm_confirm": "确认",
      "charConfirm_price": "价格",
      "charConfirm_unlock": "解锁",
      "resolution_header": "分辨率",
      "resolution_fullscreen": "全屏",
      "topBar_back": "返回",
      "topBar_options": "选项",
      "topBar_quit": "退出",
      "credits_header": "制作团队",
      "credits_gameBy": "- 游戏开发",
      "credits_artwork": "主美术",
      "credits_programming": "程序",
      "credits_audio": "音乐与音效",
      "credits_graphics": "图形",
      "credits_animations": "动画",
      "credit_trailer": "预告片",
      "credit_tech": "技术栈",
      "credit_characters": "• 主要角色：",
      "credit_monsters": "• 怪物：",
      "credit_main_asset_pack": "• 主要资源包：\n",
      "credit_asset_pack": "• 界面资源包：\n",
      "credit_angel": "• 天使与爆炸音效：\n",
      "credit_tileset": "• 场景元素组：",
      "postGame_done1": "拾取",
      "weaponLevelUp_revivals": "+%0 生命",
      "preload_warning_title": "光敏性的警告",
      "preload_warning_text": "该游戏包含明亮的闪光灯\n如果您出现头晕 视力改变眼睛或面部抽搐\n手臂或腿抽搐或颤抖迷失方向混乱或暂时失去知觉请立即停止游戏并咨询医生。 如果您或您的任何亲属有癫痫发作或癫痫病史 游玩之前请咨询医生。",
      "credit_translation": "翻译人员",
      "levelup_skip": "跳过",
      "levelup_reroll": "重新选择",
      "levelup_Xleft": "还剩 %0 次",
      "weaponLevelUp_curse": "怪物的速度,生命值,数量和次数将增加 %0%。",
      "weaponLevelUp_cooldownIncreased": "冷却时间增加 %0 秒\n",
      "stageSelection_stageNumber": "阶段%0",
      "charFound_ok": "确定?",
      "charFound_joins": "加入幸存者\n%0！",
      "charFound_another": "谢谢 %0吸血鬼",
      "pause_showGuides": "显示地图",
      "pause_hideGuides": "隐藏地图",
      "options_restoreBackup": "恢复备份",
      "menu_unlocks": "成就",
      "levelup_banish": "放弃",
      "levelup_cancel": "取消",
      "levelup_header_ban": "放弃",
      "options_reducephysics": "表演模式",
      "stageConfirm_hurry": "匆忙?"
    }
  },
  "zh-TW": {
    "english": "Chinese (Traditional)",
    "native": "繁體中文 95%",
    "api": "tchinese",
    "translations": {}
  },
  "cs": {
    "english": "Czech",
    "native": "čeština",
    "api": "czech",
    "translations": {}
  },
  "da": {
    "english": "Danish",
    "native": "Dansk",
    "api": "danish",
    "translations": {}
  },
  "nl": {
    "english": "Dutch",
    "native": "Nederlands",
    "api": "dutch",
    "translations": {}
  },
  "en": {
    "english": "English",
    "native": "English",
    "api": "english",
    "translations": {
      "intro_start": "PRESS TO START",
      "menu_collection": "COLLECTION",
      "menu_achievements": "ACHIEVEMENTS",
      "menu_power_up": "POWER UP",
      "menu_start": "START",
      "menu_credit": "credits",
      "menu_screen": "screen",
      "options_header": "Options",
      "options_sounds": "Sounds",
      "options_music": "Music",
      "options_flashing_VFX": "Flashing VFX",
      "options_visibleJoystick": "Visible joystick",
      "options_damageNumbers": "Damage Numbers",
      "options_streamersafe": "Streamer Safe Music",
      "options_resync": "Sync Steam Achievements",
      "options_successful": "Wait about 1 minute",
      "options_error": "An error occurred",
      "pause_quit": "QUIT",
      "pause_resume": "RESUME",
      "newItem_header": "Weapon Found!",
      "newItem_get": "GET",
      "newItem_discard": "DISCARD",
      "treasure_header": "Treasure Found!",
      "treasure_open": "OPEN",
      "levelup_header": "Level Up!",
      "levelup_footer": "\n\n\nincrease your Luck\n\nfor a chance to get 4 choices",
      "weapon_name": "Name",
      "weapon_level": "Level",
      "weapon_description": "Description",
      "weapon_new": "New!",
      "weapon_level_": "level:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[All] Base damage up by %0%\n",
      "weaponLevelUp_damage": "Base damage up by %0\n",
      "weaponLevelUp_all": "[All]",
      "weaponLevelUp_area": "Base area up by %0%\n",
      "weaponLevelUp_speed": "Base speed up by %0%\n",
      "weaponLevelUp_projectile": "Fires %0 more projectile\n",
      "weaponLevelUp_projectiles": "Fires %0 more projectiles\n",
      "weaponLevelUp_enemy": "Passes through %0 more enemy\n",
      "weaponLevelUp_enemies": "Passes through %0 more enemies\n",
      "weaponLevelUp_charge": "Gains %0 additional charge\n",
      "weaponLevelUp_charges": "Gains %0 additional charges\n",
      "weaponLevelUp_effect%": "[All] Effect lasts %0% longer\n",
      "weaponLevelUp_effect": "Effect lasts %0 seconds longer\n",
      "weaponLevelUp_cooldown%": "Cooldown reduced by %0%\n",
      "weaponLevelUp_cooldown": "Cooldown reduced by %0 seconds\n",
      "weaponLevelUp_health": "Max Health increases by %0%\n",
      "weaponLevelUp_xp": "XP gain increases by %0%\n",
      "weaponLevelUp_movement": "Movement speed increases by %0%\n",
      "weaponLevelUp_range": "Pickup range increases by %0%\n",
      "weaponLevelUp_luck": "Chance to get lucky up by %0%\n",
      "weaponLevelUp_recovery": "Health recovery increases by %0 HP per second.",
      "weaponLevelUp_value": "Coins value increases by %0%\n",
      "weaponLevelUp_reduceDamage": "Reduces incoming damage by %0\n",
      "weaponLevelUp_shield": "Shield invulnerability increased by %0 seconds\n",
      "genericPopup_name": "Name",
      "genericPopup_new": "New!",
      "genericPopup_description": "Description",
      "genericPopup_tips": "Tips",
      "genericPopup_obtained": "Obtained",
      "genericPopup_obtainedCoin": "Obtained: %0 gold coins",
      "genericPopup_obtainsCoin": "Obtains: %0  gold coins",
      "genericPopup_level": "level:",
      "genericPopup_achievement": "New Achievement!",
      "genericPopup_unlocks": "Unlocks:",
      "genericPopup_unlocked": "Unlocked:",
      "genericPopup_unlocksHyper": "Unlocks: Hyper %0",
      "genericPopup_unlockedHyper": "Unlocked: Hyper %0",
      "weaponCollectionPanel_name": "Name",
      "weaponCollectionPanel_description": "Description",
      "weaponCollectionPanel_ignores": "Ignores: area,speed,cooldown",
      "weaponCollectionPanel_notFound": "Not yet found.",
      "achievements_header": "Unlocked: %0 of %1",
      "collectionAchievementPanel_description": "Description",
      "ingame_level": "LV %0",
      "character_header": "Character Selection",
      "weapon_header": "Collected: %0 of %1",
      "gameOver_bonus": "Bonus Coins: %0",
      "gameOver_revive": "REVIVE",
      "gameOver_quit": "QUIT",
      "postGame_header": "Results",
      "postGame_normal": "- Normal - Gold x %0",
      "postGame_hyper": "- Hyper - Gold x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Survived:",
      "postGame_goldEarned": "Gold earned:",
      "postGame_levelReached": "Level reached:",
      "postGame_enemiesDefeated": "Enemies defeated:",
      "postGame_unlocks": "Unlocks!",
      "postGame_done": "DONE",
      "postGame_hideAchievements": "Hide\nAchievements",
      "postGame_showAchievements": "Show\nAchievements",
      "postGame_weapon": "Weapon",
      "postGame_level": "LV",
      "postGame_damage": "Damage",
      "postGame_time": "Time",
      "postGame_dps": "DPS",
      "powerup_header": "PowerUp Selection",
      "powerup_refund": "Refund PowerUps",
      "powerupSelection_name": "Name",
      "powerupConfirm_name": "Name",
      "powerupConfirm_description": "Description",
      "powerupConfirm_confirm": "Confirm",
      "powerupConfirm_price": "Price",
      "powerupConfirm_buy": "Buy",
      "powerupConfirm_maxed": "MAXIMUM\n LEVEL\nREACHED",
      "powerupConfirm_start": "START",
      "stageSelection_header": "Stage Selection",
      "stageSelectionPanel_name": "Name",
      "stageSelectionPanel_description": "Description",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Not yet discovered.",
      "stageConfirm_name": "Name",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Description",
      "stageConfirm_start": "START",
      "stageConfirm_?": "???",
      "charSelection_name": "Name",
      "charConfirm_start": "START",
      "charConfirm_name": "Name",
      "charConfirm_description": "Description",
      "charConfirm_confirm": "Confirm",
      "charConfirm_price": "Price",
      "charConfirm_unlock": "Unlock",
      "resolution_header": "Resolution",
      "resolution_fullscreen": "FULLSCREEN",
      "topBar_back": "BACK",
      "topBar_options": "OPTIONS",
      "topBar_quit": "QUIT",
      "credits_header": "Credits",
      "credits_gameBy": "- a game by",
      "credits_artwork": "MAIN ARTWORK",
      "credits_programming": "PROGRAMMING",
      "credits_audio": "SOUND & MUSIC",
      "credits_graphics": "GRAPHICS",
      "credits_animations": "ANIMATIONS",
      "credit_trailer": "TRAILERS",
      "credit_tech": "TECH STACK",
      "credit_characters": "• main characters:",
      "credit_monsters": "• monsters:",
      "credit_main_asset_pack": "• main asset pack:",
      "credit_asset_pack": "• UI asset pack:",
      "credit_angel": "• angel and explosion sfx:",
      "credit_tileset": "• tilesets:",
      "postGame_done1": "DONE",
      "weaponLevelUp_revivals": "Adds %0 Revival.",
      "preload_warning_title": "PHOTOSENSITIVITY WARNING",
      "preload_warning_text": "This game contains bright flashing lights. Please immediately stop playing and consult a doctor if you experience lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.\n\nIf you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.",
      "credit_translation": "TRANSLATION",
      "levelup_skip": "SKIP",
      "levelup_reroll": "REROLL",
      "levelup_Xleft": "%0 left",
      "weaponLevelUp_curse": "Increases enemy speed, health, quantity, and frequency by %0%.",
      "weaponLevelUp_cooldownIncreased": "Cooldown increased by %0 seconds\n",
      "stageSelection_stageNumber": "Stage %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\nJOINS THE SURVIVORS!",
      "charFound_another": "Thank you %0, but the vampire is in another coffin!",
      "pause_showGuides": "Show Guides",
      "pause_hideGuides": "Hide Guides",
      "options_restoreBackup": "Restore Backup",
      "menu_unlocks": "UNLOCKS",
      "levelup_banish": "BANISH",
      "levelup_cancel": "CANCEL",
      "levelup_header_ban": "BANISH!",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "fi": {
    "english": "Finnish",
    "native": "Suomi",
    "api": "finnish",
    "translations": {}
  },
  "fr": {
    "english": "French",
    "native": "Français 80%",
    "api": "french",
    "translations": {
      "intro_start": "APPUYEZ POUR COMMENCER",
      "menu_collection": "COLLECTION",
      "menu_achievements": "SUCCÈS",
      "menu_power_up": "POWER-UP",
      "menu_start": "COMMENCER",
      "menu_credit": "Crédits",
      "menu_screen": "écran",
      "options_header": "Options",
      "options_sounds": "Son",
      "options_music": "Musique",
      "options_flashing_VFX": "Effets clignotants",
      "options_visibleJoystick": "Joystick visible",
      "options_damageNumbers": "Chiffres des dégâts",
      "options_streamersafe": "Musique streaming sans risque",
      "options_resync": "Succès Steam synchronisés",
      "options_successful": "Patientez environ 1 minute",
      "options_error": "Une erreur est survenue",
      "pause_quit": "QUITTER",
      "pause_resume": "REPRENDRE",
      "newItem_header": "Arme trouvée!",
      "newItem_get": "PRENDRE",
      "newItem_discard": "JETER",
      "treasure_header": "Trésor trouvé!",
      "treasure_open": "OUVRIR",
      "levelup_header": "Niveau supérieur!",
      "levelup_footer": "\n\n\naugmente votre chance\n\net la probabilité d'avoir 4 choix",
      "weapon_name": "Nom",
      "weapon_level": "Niveau",
      "weapon_description": "Description",
      "weapon_new": "Nouveau!",
      "weapon_level_": "niveau:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[Tout] Dégâts de base: +%0%\n",
      "weaponLevelUp_damage": "Dégâts de base: +%0\n",
      "weaponLevelUp_all": "[Tout]",
      "weaponLevelUp_area": "Portée de base: + %0%\n",
      "weaponLevelUp_speed": "Puissance de tir de base: + %0%\n",
      "weaponLevelUp_projectile": "Tire %0 projectile de plus\n",
      "weaponLevelUp_projectiles": "Tire %0 projectiles de plus\n",
      "weaponLevelUp_enemy": "Traverse %0 ennemi de plus\n",
      "weaponLevelUp_enemies": "Traverse %0 ennemis de plus\n",
      "weaponLevelUp_charge": "Ajoute %0 charge de plus\n",
      "weaponLevelUp_charges": "Ajoute %0 charges de plus\n",
      "weaponLevelUp_effect%": "[Tout] Durée de l'effet: + %0%\n",
      "weaponLevelUp_effect": "L'effet dure %0 secondes de plus\n",
      "weaponLevelUp_cooldown%": "Cooldown réduit de %0%\n",
      "weaponLevelUp_cooldown": "Cooldown réduit de %0 secondes\n",
      "weaponLevelUp_health": "Augmente la santé max de %0%\n",
      "weaponLevelUp_xp": "Augmente le gain d'XP de %0%\n",
      "weaponLevelUp_movement": "Augmente la vitesse de %0%\n",
      "weaponLevelUp_range": "Portée de ramassage: + %0%\n",
      "weaponLevelUp_luck": "Probabilité d'avoir de la chance: + %0%\n",
      "weaponLevelUp_recovery": "Récupération de santé: + %0 PV par seconde",
      "weaponLevelUp_value": "Augmente la valeur des pièces de %0%\n",
      "weaponLevelUp_reduceDamage": "Réduit les dégâts subis de %0\n",
      "weaponLevelUp_shield": "Invulnérabilité du bouclier: + %0 secondes\n",
      "genericPopup_name": "Nom",
      "genericPopup_new": "Nouveau!",
      "genericPopup_description": "Description",
      "genericPopup_tips": "Astuces",
      "genericPopup_obtained": "Obtenu",
      "genericPopup_obtainedCoin": "Obtenu: %0 pièces d'or",
      "genericPopup_obtainsCoin": "Attribue: %0 pièces d'or",
      "genericPopup_level": "niveau :",
      "genericPopup_achievement": "Nouveau succès!",
      "genericPopup_unlocks": "Débloque:",
      "genericPopup_unlocked": "Débloqué:",
      "genericPopup_unlocksHyper": "Débloque: Hyper %0",
      "genericPopup_unlockedHyper": "Débloqué: Hyper %0",
      "weaponCollectionPanel_name": "Nom",
      "weaponCollectionPanel_description": "Description",
      "weaponCollectionPanel_ignores": "Ignore: portée, puissance de tir, cooldown",
      "weaponCollectionPanel_notFound": "Pas encore trouvé.",
      "achievements_header": "Terminé: %0 sur %1",
      "collectionAchievementPanel_description": "Description",
      "ingame_level": "Nv. %0",
      "character_header": "Sélection du personnage",
      "weapon_header": "Collection: %0 sur %1",
      "gameOver_bonus": "Pièces bonus: %0",
      "gameOver_revive": "RESSUSCITER",
      "gameOver_quit": "QUITTER",
      "postGame_header": "Résultats",
      "postGame_normal": "- Normal: Or x %0",
      "postGame_hyper": "- Hyper: Or x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Survécu:",
      "postGame_goldEarned": "Or gagné:",
      "postGame_levelReached": "Niveau atteint:",
      "postGame_enemiesDefeated": "Ennemis vaincus:",
      "postGame_unlocks": "Débloqués!",
      "postGame_done": "TERMINÉ",
      "postGame_hideAchievements": "Cacher\nles succès",
      "postGame_showAchievements": "Afficher\nles succès",
      "postGame_weapon": "Arme",
      "postGame_level": "Nv.",
      "postGame_damage": "Dégâts",
      "postGame_time": "Temps",
      "postGame_dps": "DPS",
      "powerup_header": "Sélection des power-ups",
      "powerup_refund": "Rembourser les power-ups",
      "powerupSelection_name": "Nom",
      "powerupConfirm_name": "Nom",
      "powerupConfirm_description": "Description",
      "powerupConfirm_confirm": "Confirmer",
      "powerupConfirm_price": "Prix",
      "powerupConfirm_buy": "Acheter",
      "powerupConfirm_maxed": "NIVEAU\nMAX\nATTEINT",
      "powerupConfirm_start": "COMMENCER",
      "stageSelection_header": "Sélection du niveau",
      "stageSelectionPanel_name": "Nom",
      "stageSelectionPanel_description": "Description",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Pas encore découvert.",
      "stageConfirm_name": "Nom",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Description",
      "stageConfirm_start": "COMMENCER",
      "stageConfirm_?": "???",
      "charSelection_name": "Nom",
      "charConfirm_start": "COMMENCER",
      "charConfirm_name": "Nom",
      "charConfirm_description": "Description",
      "charConfirm_confirm": "Confirmer",
      "charConfirm_price": "Prix",
      "charConfirm_unlock": "Débloquer",
      "resolution_header": "Résolution",
      "resolution_fullscreen": "PLEIN ÉCRAN",
      "topBar_back": "RETOUR",
      "topBar_options": "OPTIONS",
      "topBar_quit": "QUITTER",
      "credits_header": "Crédits",
      "credits_gameBy": "- Un jeu de",
      "credits_artwork": "DESIGN GÉNÉRAL",
      "credits_programming": "PROGRAMMATION",
      "credits_audio": "SONS ET MUSIQUE",
      "credits_graphics": "GRAPHISMES",
      "credits_animations": "ANIMATIONS",
      "credit_trailer": "BANDES-ANNONCES",
      "credit_tech": "RESSOURCES TECHNIQUES",
      "credit_characters": "• Personnages principaux:",
      "credit_monsters": "• Monstres:",
      "credit_main_asset_pack": "• Ressources principales:\n",
      "credit_asset_pack": "• Ressources IU:\n",
      "credit_angel": "• Effets des explosions et des anges:\n",
      "credit_tileset": "• Ressources pixel",
      "postGame_done1": "TERMINÉ",
      "weaponLevelUp_revivals": "+%0 Vies",
      "preload_warning_title": "AVERTISSEMENT DE PHOTOSENSIBILITÉ",
      "preload_warning_text": "Ce jeu contient des lumières clignotantes. Veuillez arrêter immédiatement de jouer et consulter un médecin si vous ressentez des étourdissements, une altération de la vision, des contractions des yeux ou du visage, des secousses ou des tremblements des bras ou des jambes, une désorientation, une confusion ou une perte de conscience momentanée.",
      "credit_translation": "TRADUCTION",
      "levelup_skip": "Passer",
      "levelup_reroll": "Relancer",
      "levelup_Xleft": "%0 restant",
      "weaponLevelUp_curse": "Augmente la vitesse, la santé, la quantité et la fréquence des ennemis de %0%.",
      "weaponLevelUp_cooldownIncreased": "Durée augmenté de %0 secondes\n",
      "stageSelection_stageNumber": "Niveau %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\nREJOINT LES SURVIVANTS!",
      "charFound_another": "Merci %0, mais le vampire est dans un autre cercueil!",
      "pause_showGuides": "Afficher les guides",
      "pause_hideGuides": "Cacher les guides",
      "options_restoreBackup": "Restaurer la sauvegarde",
      "menu_unlocks": "SUCCÈS",
      "levelup_banish": "BANNIR",
      "levelup_cancel": "ANNULER",
      "levelup_header_ban": "BANNIR!",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "de": {
    "english": "German",
    "native": "Deutsch",
    "api": "german",
    "translations": {
      "intro_start": "ZUM STARTEN DRÜCKEN",
      "menu_collection": "SAMMLUNG",
      "menu_achievements": "ERFOLGE",
      "menu_power_up": "POWER-UP",
      "menu_start": "START",
      "menu_credit": "Credits",
      "menu_screen": "Bildschirm",
      "options_header": "Optionen",
      "options_sounds": "Soundeffekte",
      "options_music": "Musik",
      "options_flashing_VFX": "Blinkende Effekte",
      "options_visibleJoystick": "Sichtbarer Joystick",
      "options_damageNumbers": "Schadenszahlen",
      "options_streamersafe": "Streamer-sichere Musik",
      "options_resync": "Steam-Errungenschaften synchronisieren",
      "options_successful": "Etwa 1 Minute warten",
      "options_error": "Ein Fehler ist aufgetreten",
      "pause_quit": "BEENDEN",
      "pause_resume": "FORTSETZEN",
      "newItem_header": "Waffe gefunden!",
      "newItem_get": "ERHALTEN",
      "newItem_discard": "VERWERFEN",
      "treasure_header": "Schatz gefunden!",
      "treasure_open": "ÖFFNEN",
      "levelup_header": "Levelaufstieg!",
      "levelup_footer": "\n\n\nErhöhe dein Glück,\n\num die Chance auf 4 Möglichkeiten zu haben",
      "weapon_name": "Name",
      "weapon_level": "Level",
      "weapon_description": "Beschreibung",
      "weapon_new": "Neu!",
      "weapon_level_": "Level:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[Alle] Grundschaden um %0% erhöht\n",
      "weaponLevelUp_damage": "Grundschaden um %0 erhöht\n",
      "weaponLevelUp_all": "[Alle]",
      "weaponLevelUp_area": "Grundbereich um %0% erhöht\n",
      "weaponLevelUp_speed": "Grundgeschwindigkeit um %0% erhöht\n",
      "weaponLevelUp_projectile": "Feuert %0 mehr Geschosse ab\n",
      "weaponLevelUp_projectiles": "Feuert %0 mehr Geschosse ab\n",
      "weaponLevelUp_enemy": "Durchdringt %0 mehr Gegner\n",
      "weaponLevelUp_enemies": "Durchdringt %0 mehr Gegner\n",
      "weaponLevelUp_charge": "Erhält %0 zusätzliche Ladung\n",
      "weaponLevelUp_charges": "Erhält %0 zusätzliche Ladungen\n",
      "weaponLevelUp_effect%": "[Alle] Effekt hält %0% länger an\n",
      "weaponLevelUp_effect": "Effekt hält %0 Sekunden länger an\n",
      "weaponLevelUp_cooldown%": "Abklingzeit reduziert um %0%\n",
      "weaponLevelUp_cooldown": "Abklingzeit reduziert um %0 Sekunden\n",
      "weaponLevelUp_health": "Maximale Gesundheit erhöht sich um %0%\n",
      "weaponLevelUp_xp": "EP-Gewinn erhöht sich um %0%\n",
      "weaponLevelUp_movement": "Bewegungsgeschwindigkeit erhöht sich um %0%\n",
      "weaponLevelUp_range": "Aufnahmereichweite erhöht sich um %0%\n",
      "weaponLevelUp_luck": "Chance, Glück zu haben, steigt um %0%\n",
      "weaponLevelUp_recovery": "Lebenserholung erhöht sich um %0 LP pro Sekunde.",
      "weaponLevelUp_value": "Münzwert erhöht sich um %0%\n",
      "weaponLevelUp_reduceDamage": "Verringert eingehenden Schaden um %0\n",
      "weaponLevelUp_shield": "Schild-Unverwundbarkeit erhöht sich um %0 Sekunden\n",
      "genericPopup_name": "Name",
      "genericPopup_new": "Neu!",
      "genericPopup_description": "Beschreibung",
      "genericPopup_tips": "Tipps",
      "genericPopup_obtained": "Erhalten",
      "genericPopup_obtainedCoin": "Erhalten: %0 Goldmünzen",
      "genericPopup_obtainsCoin": "Erhalte: %0 Goldmünzen",
      "genericPopup_level": "Level:",
      "genericPopup_achievement": "Neue Errungenschaft!",
      "genericPopup_unlocks": "Freischalten:",
      "genericPopup_unlocked": "Freigeschaltet:",
      "genericPopup_unlocksHyper": "Freischalten: Hyper %0",
      "genericPopup_unlockedHyper": "Freigeschaltet: Hyper %0",
      "weaponCollectionPanel_name": "Name",
      "weaponCollectionPanel_description": "Beschreibung",
      "weaponCollectionPanel_ignores": "Ignoriert: Bereich, Geschwindigkeit, Abklingzeit",
      "weaponCollectionPanel_notFound": "Noch nicht gefunden.",
      "achievements_header": "Abgeschlossen: %0 von %1",
      "collectionAchievementPanel_description": "Beschreibung",
      "ingame_level": "LV %0",
      "character_header": "Charakter-Auswahl",
      "weapon_header": "Sammlung: %0 von %1",
      "gameOver_bonus": "Bonusmünzen: %0",
      "gameOver_revive": "WIEDERAUFSTEHEN",
      "gameOver_quit": "BEENDEN",
      "postGame_header": "Ergebnisse",
      "postGame_normal": "- Normal - Gold x %0",
      "postGame_hyper": "- Hyper - Gold x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Überlebt:",
      "postGame_goldEarned": "Gold verdient:",
      "postGame_levelReached": "Level erreicht:",
      "postGame_enemiesDefeated": "Besiegte Feinde:",
      "postGame_unlocks": "Freigeschaltet!",
      "postGame_done": "FERTIG",
      "postGame_hideAchievements": "Errungenschaften\nausblenden",
      "postGame_showAchievements": "Errungenschaften\nanzeigen",
      "postGame_weapon": "Waffe",
      "postGame_level": "LV",
      "postGame_damage": "Schaden",
      "postGame_time": "Zeit",
      "postGame_dps": "SPS",
      "powerup_header": "Power-up-Auswahl",
      "powerup_refund": "Power-ups zurückerstatten",
      "powerupSelection_name": "Name",
      "powerupConfirm_name": "Name",
      "powerupConfirm_description": "Beschreibung",
      "powerupConfirm_confirm": "Bestätigen",
      "powerupConfirm_price": "Preis",
      "powerupConfirm_buy": "Kaufen",
      "powerupConfirm_maxed": "MAXIMAL\n LEVEL\nERREICHT",
      "powerupConfirm_start": "START",
      "stageSelection_header": "Stufenauswahl",
      "stageSelectionPanel_name": "Name",
      "stageSelectionPanel_description": "Beschreibung",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Noch nicht entdeckt.",
      "stageConfirm_name": "Name",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Beschreibung",
      "stageConfirm_start": "START",
      "stageConfirm_?": "???",
      "charSelection_name": "Name",
      "charConfirm_start": "START",
      "charConfirm_name": "Name",
      "charConfirm_description": "Beschreibung",
      "charConfirm_confirm": "Bestätigen",
      "charConfirm_price": "Preis",
      "charConfirm_unlock": "Freischalten",
      "resolution_header": "Auflösung",
      "resolution_fullscreen": "VOLLBILD",
      "topBar_back": "ZURÜCK",
      "topBar_options": "OPTIONEN",
      "topBar_quit": "BEENDEN",
      "credits_header": "Credits",
      "credits_gameBy": "- ein Spiel von",
      "credits_artwork": "HAUPTGRAFIK",
      "credits_programming": "PROGRAMMIERUNG",
      "credits_audio": "TON & MUSIK",
      "credits_graphics": "GRAFIK",
      "credits_animations": "ANIMATIONEN",
      "credit_trailer": "TRAILER",
      "credit_tech": "TECH STACK",
      "credit_characters": "• Hauptcharaktere:",
      "credit_monsters": "• Monster:",
      "credit_main_asset_pack": "• Haupt-Asset-Paket:\n",
      "credit_asset_pack": "• UI-Asset-Paket:\n",
      "credit_angel": "• Engel- und Explosionseffekte:\n",
      "credit_tileset": "• Tilesets:",
      "postGame_done1": "FERTIG",
      "weaponLevelUp_revivals": "%0 Wiedergeburt",
      "preload_warning_title": "WARNUNG VOR LICHTEMPFINDLICHKEIT",
      "preload_warning_text": "Diese Spiel enhält helle blinkende Lichter. Bitte hören sie sofort auf zu spielen und führen sie Rücksprache mit ihrem Arzt, im Falle von Schindelgefühlen, verändertem Sehvermögen, Augen- oder Gesichtszuckungen, Zittern oder Rütteln der Arme oder Beine, Orientierungslosigkeit, Verwirrung oder kurzzeitigen Bewusstseinsverlusts.\n\nWenn Sie oder einer Ihrer Verwandten an Krampfanfällen oder Epilepsie leiden, konsultieren Sie vor dem Spielen einen Arzt.",
      "credit_translation": "ÜBERSETZUNG",
      "levelup_skip": "ÜBERSPRINGEN",
      "levelup_reroll": "NEUWAHL",
      "levelup_Xleft": "0% übrig",
      "weaponLevelUp_curse": "Erhöht Gegner Geschwindigkeit, Gesundheit, Qualität und Häufigkeit bei %0%.",
      "weaponLevelUp_cooldownIncreased": "Abklingen erhöht sich um %0 Sekunden\n",
      "stageSelection_stageNumber": "Stufe %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\nSCHLIESST SICH DEN ÜBERLEBENDEN AN!",
      "charFound_another": "Danke schön %0, aber der Vampir ist in einem anderen Sarg!",
      "pause_showGuides": "Orientierungshilfe an",
      "pause_hideGuides": "Orientierungshilfe aus",
      "options_restoreBackup": "Backup wiederherstellen",
      "menu_unlocks": "ERFOLGE",
      "levelup_banish": "VERBANNEN",
      "levelup_cancel": "ABBRECHEN",
      "levelup_header_ban": "VERBANNEN!",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "el": {
    "english": "Greek",
    "native": "Ελληνικά",
    "api": "greek",
    "translations": {}
  },
  "hu": {
    "english": "Hungarian",
    "native": "Magyar",
    "api": "hungarian",
    "translations": {}
  },
  "it": {
    "english": "Italian",
    "native": "Italiano",
    "api": "italian",
    "translations": {}
  },
  "ja": {
    "english": "Japanese",
    "native": "日本語 95%",
    "api": "japanese",
    "translations": {
      "intro_start": "クリックで開始",
      "menu_collection": "コレクション",
      "menu_achievements": "アチーブメント",
      "menu_power_up": "パワーアップ",
      "menu_start": "開始",
      "menu_credit": "クレジット",
      "menu_screen": "メニュー画面",
      "options_header": "オプション設定",
      "options_sounds": "サウンド",
      "options_music": "音楽",
      "options_flashing_VFX": "点滅の視覚効果",
      "options_visibleJoystick": "ジョイスティック表示",
      "options_damageNumbers": "ダメージ数",
      "options_streamersafe": "ストリーマー向け音楽",
      "options_resync": "Steamアチーブメントを同期",
      "options_successful": "約1分ほどお待ちください",
      "options_error": "問題が発生しました",
      "pause_quit": "終了",
      "pause_resume": "再開",
      "newItem_header": "武器を発見！",
      "newItem_get": "ひろう",
      "newItem_discard": "捨てる",
      "treasure_header": "宝物を発見！",
      "treasure_open": "開く",
      "levelup_header": "レベルアップ！",
      "levelup_footer": "\n\n\n確率アップ\n\nで4つの選択肢を手に入れよう",
      "weapon_name": "名前",
      "weapon_level": "レベル",
      "weapon_description": "詳細",
      "weapon_new": "NEW!",
      "weapon_level_": "レベル：",
      "weapon_bonus_": "ボーナス：",
      "weaponLevelUp_damageAll": "[全]基本ダメージが%0%アップ\n",
      "weaponLevelUp_damage": "基本ダメージが%0アップ\n",
      "weaponLevelUp_all": "[全]",
      "weaponLevelUp_area": "基本エリアが%0%アップ\n",
      "weaponLevelUp_speed": "基本速度が%0%アップ\n",
      "weaponLevelUp_projectile": "発射物が%0増加\n",
      "weaponLevelUp_projectiles": "発射物が%0増加\n",
      "weaponLevelUp_enemy": "敵の数が%0増加\n",
      "weaponLevelUp_enemies": "%0多く敵を突破\n",
      "weaponLevelUp_charge": "追加チャージ%0増加\n",
      "weaponLevelUp_charges": "追加チャージ%0増加\n",
      "weaponLevelUp_effect%": "[全]効果の持続時間%0%アップ\n",
      "weaponLevelUp_effect": "効果の持続時間%0アップ\n",
      "weaponLevelUp_cooldown%": "クールダウンが%0%減少\n",
      "weaponLevelUp_cooldown": "クールダウン持続時間が%0秒減少\n",
      "weaponLevelUp_health": "ライフ上限が%0%アップ\n",
      "weaponLevelUp_xp": "XP獲得が%0%アップ\n",
      "weaponLevelUp_movement": "移動速度が%0%アップ\n",
      "weaponLevelUp_range": "アイテム獲得範囲が%0%増加\n",
      "weaponLevelUp_luck": "幸運になる確率%0%アップ\n",
      "weaponLevelUp_recovery": "毎秒のライフ回復率が0%アップ。",
      "weaponLevelUp_value": "硬貨の価値が%0%アップ\n",
      "weaponLevelUp_reduceDamage": "受けるダメージが%0減少\n",
      "weaponLevelUp_shield": "シールド無敵化が%0秒アップ\n",
      "genericPopup_name": "名前",
      "genericPopup_new": "NEW!",
      "genericPopup_description": "詳細",
      "genericPopup_tips": "ヒント",
      "genericPopup_obtained": "入手アイテム",
      "genericPopup_obtainedCoin": "金貨%0枚獲得",
      "genericPopup_obtainsCoin": "金貨%0枚獲得",
      "genericPopup_level": "レベル：",
      "genericPopup_achievement": "新しいアチーブメント！",
      "genericPopup_unlocks": "アンロック済み：",
      "genericPopup_unlocked": "アンロック完了：",
      "genericPopup_unlocksHyper": "ハイパー%0が入手可能になりました",
      "genericPopup_unlockedHyper": "ハイパー%0が入手可能になりました",
      "weaponCollectionPanel_name": "名前",
      "weaponCollectionPanel_description": "詳細",
      "weaponCollectionPanel_ignores": "エリア、速度、クールダウンを無視",
      "weaponCollectionPanel_notFound": "まだ未発見です",
      "achievements_header": "進行度：%1のうち%0完了",
      "collectionAchievementPanel_description": "詳細",
      "ingame_level": "レベル%0",
      "character_header": "キャラクター選択",
      "weapon_header": "コレクション：%1のうち%0完了",
      "gameOver_bonus": "ボーナス硬貨：%0",
      "gameOver_revive": "復活",
      "gameOver_quit": "終了",
      "postGame_header": "結果",
      "postGame_normal": "- ノーマル - ゴールド%0個",
      "postGame_hyper": "- ハイパー - ゴールド%0個",
      "postGame_survivedTime": "（上限）%0",
      "postGame_survived": "クリア：",
      "postGame_goldEarned": "獲得したゴールド：",
      "postGame_levelReached": "到達レベル：",
      "postGame_enemiesDefeated": "倒した敵の数：",
      "postGame_unlocks": "アンロック済みアイテム！",
      "postGame_done": "終了",
      "postGame_hideAchievements": "アチーブメント\n非表示",
      "postGame_showAchievements": "アチーブメント\n表示",
      "postGame_weapon": "武器",
      "postGame_level": "レベル",
      "postGame_damage": "ダメージ",
      "postGame_time": "時間",
      "postGame_dps": "1秒のダメージ",
      "powerup_header": "パワーアップ選択",
      "powerup_refund": "パワーアップ返却",
      "powerupSelection_name": "名前",
      "powerupConfirm_name": "名前",
      "powerupConfirm_description": "詳細",
      "powerupConfirm_confirm": "確認",
      "powerupConfirm_price": "値段",
      "powerupConfirm_buy": "買う",
      "powerupConfirm_maxed": "レベル\n上限\nに到達しました",
      "powerupConfirm_start": "開始",
      "stageSelection_header": "ステージ選択",
      "stageSelectionPanel_name": "名前",
      "stageSelectionPanel_description": "詳細",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "まだ未発見です。",
      "stageConfirm_name": "名前",
      "stageConfirm_hyper": "ハイパー？",
      "stageConfirm_description": "詳細",
      "stageConfirm_start": "開始",
      "stageConfirm_?": "???",
      "charSelection_name": "名前",
      "charConfirm_start": "開始",
      "charConfirm_name": "名前",
      "charConfirm_description": "詳細",
      "charConfirm_confirm": "確認",
      "charConfirm_price": "値段",
      "charConfirm_unlock": "アンロック",
      "resolution_header": "解像度",
      "resolution_fullscreen": "大画面",
      "topBar_back": "戻る",
      "topBar_options": "オプション",
      "topBar_quit": "終了",
      "credits_header": "クレジット",
      "credits_gameBy": "- ゲーム制作：",
      "credits_artwork": "メインアート担当",
      "credits_programming": "プログラミング",
      "credits_audio": "サウンド&音楽",
      "credits_graphics": "グラフィック",
      "credits_animations": "アニメーション",
      "credit_trailer": "予告動画",
      "credit_tech": "技術スタック",
      "credit_characters": "• メインキャラクター：",
      "credit_monsters": "• モンスター：",
      "credit_main_asset_pack": "• メインアセットパッケージ：\n",
      "credit_asset_pack": "• UIアセットパッケージ：\n",
      "credit_angel": "• 天使および爆発効果：\n",
      "credit_tileset": "• タイルセット：",
      "postGame_done1": "終了",
      "weaponLevelUp_revivals": "%0 復活追加",
      "preload_warning_title": "感光性警告",
      "preload_warning_text": "このゲームには明るい点滅光が含まれています。\n軽い頭痛、視界の変化、目や顔の痙攣、手足の痙動や震え、\n方向感覚の喪失、混乱、一瞬の意識の喪失などを感じたら、\n直ちにプレイを中止し、医師に相談してください。\nご本人またはご家族に発作やてんかんの既往症がある場合は、\nプレイ前に医師にご相談ください。",
      "credit_translation": "翻訳",
      "levelup_skip": "スキップ",
      "levelup_reroll": "リロール",
      "levelup_Xleft": "%0 残り",
      "weaponLevelUp_curse": "敵のスピード、ヘルス、量、頻度を%0%増加させる。",
      "weaponLevelUp_cooldownIncreased": "クールダウンが %0 秒間増加する。\n",
      "stageSelection_stageNumber": "ステージ %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\nJOINS THE SURVIVORS!",
      "charFound_another": "ありがとう%0、 でもヴァンパイアは別の棺桶の中にいるんだ!",
      "pause_showGuides": "ガイドを表示",
      "pause_hideGuides": "ガイドの非表示",
      "options_restoreBackup": "バックアップの復元",
      "menu_unlocks": "アチーブメント",
      "levelup_banish": "禁止",
      "levelup_cancel": "CANCEL",
      "levelup_header_ban": "禁止",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "ko": {
    "english": "Korean",
    "native": "한국어",
    "api": "koreana",
    "translations": {
      "intro_start": "시작하려면 아무키나 누르세요",
      "menu_collection": "컬렉션",
      "menu_achievements": "업적",
      "menu_power_up": "파워 업",
      "menu_start": "시작",
      "menu_credit": "제작진",
      "menu_screen": "화면",
      "options_header": "옵션",
      "options_sounds": "사운드",
      "options_music": "음악",
      "options_flashing_VFX": "시각효과(VFX)",
      "options_visibleJoystick": "조이스틱 표시",
      "options_damageNumbers": "데미지 표시",
      "options_streamersafe": "스트리밍 친화적 음악",
      "options_resync": "스팀 도전과제 동기화",
      "options_successful": "1분정도 소요됩니다",
      "options_error": "에러가 발생했습니다",
      "pause_quit": "종료",
      "pause_resume": "계속하기",
      "newItem_header": "무기 발견",
      "newItem_get": "획득하기",
      "newItem_discard": "버리기",
      "treasure_header": "보물 발견!",
      "treasure_open": "열기",
      "levelup_header": "레벨 업!",
      "levelup_footer": "\n\n\n행운 수치가 높으면\n\n4번째 선택지를 볼 수 있습니다",
      "weapon_name": "이름",
      "weapon_level": "레벨",
      "weapon_description": "설명",
      "weapon_new": "신규!",
      "weapon_level_": "레벨:",
      "weapon_bonus_": "보너스:",
      "weaponLevelUp_damageAll": "[전체] 기본 피해 %0% 증가\n",
      "weaponLevelUp_damage": "기본 피해 %0 증가\n",
      "weaponLevelUp_all": "[전체]",
      "weaponLevelUp_area": "기본 공격범위 %0% 증가\n",
      "weaponLevelUp_speed": "투사체 속도 %0% 증가\n",
      "weaponLevelUp_projectile": "투사체 %0개 증가\n",
      "weaponLevelUp_projectiles": "투사체 %0개 증가\n",
      "weaponLevelUp_enemy": "적 %0마리를 추가로 관통\n",
      "weaponLevelUp_enemies": "적 %0마리를 추가로 관통\n",
      "weaponLevelUp_charge": "충전 %0회 추가\n",
      "weaponLevelUp_charges": "충전 %0회 추가\n",
      "weaponLevelUp_effect%": "[전체] 효과 지속 시간 %0% 증가\n",
      "weaponLevelUp_effect": "효과 지속 시간 %0초 증가\n",
      "weaponLevelUp_cooldown%": "쿨타임 %0% 감소\n",
      "weaponLevelUp_cooldown": "쿨타임 %0초 감소\n",
      "weaponLevelUp_health": "최대 체력 %0% 증가\n",
      "weaponLevelUp_xp": "XP 획득량 %0% 증가\n",
      "weaponLevelUp_movement": "이동속도 %0% 증가\n",
      "weaponLevelUp_range": "아이템 획득 범위 %0% 증가\n",
      "weaponLevelUp_luck": "행운 %0% 증가\n",
      "weaponLevelUp_recovery": "초당 체력 회복량이 %0 증가합니다.",
      "weaponLevelUp_value": "골드 획득량 %0% 증가\n",
      "weaponLevelUp_reduceDamage": "피격 데미지 %0 감소\n",
      "weaponLevelUp_shield": "보호막 무적 시간 %0초 증가\n",
      "genericPopup_name": "이름",
      "genericPopup_new": "신규!",
      "genericPopup_description": "설명",
      "genericPopup_tips": "팁",
      "genericPopup_obtained": "획득",
      "genericPopup_obtainedCoin": "획득: 골드 %0개",
      "genericPopup_obtainsCoin": "획득: 골드 %0개",
      "genericPopup_level": "레벨:",
      "genericPopup_achievement": "신규 업적!",
      "genericPopup_unlocks": "잠금 해제:",
      "genericPopup_unlocked": "잠금 해제됨:",
      "genericPopup_unlocksHyper": "잠금 해제: 하이퍼 %0",
      "genericPopup_unlockedHyper": "잠금 해제됨: 하이퍼 %0",
      "weaponCollectionPanel_name": "이름",
      "weaponCollectionPanel_description": "설명",
      "weaponCollectionPanel_ignores": "파워업 무시: 공격범위, 투사체 속도, 쿨타임",
      "weaponCollectionPanel_notFound": "아직 발견하지 못했습니다.",
      "achievements_header": "완료됨: %0/%1",
      "collectionAchievementPanel_description": "설명",
      "ingame_level": "LV %0",
      "character_header": "캐릭터 선택",
      "weapon_header": "컬렉션: %0/%1",
      "gameOver_bonus": "보너스 골드: %0개",
      "gameOver_revive": "부활",
      "gameOver_quit": "나가기",
      "postGame_header": "결과",
      "postGame_normal": "- 보통 - 골드 x %0",
      "postGame_hyper": "- 하이퍼 - 골드 x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "생존 시간:",
      "postGame_goldEarned": "획득한 골드:",
      "postGame_levelReached": "도달한 레벨:",
      "postGame_enemiesDefeated": "처치한 적:",
      "postGame_unlocks": "잠금 해제!",
      "postGame_done": "완료",
      "postGame_hideAchievements": "업적\n숨기기",
      "postGame_showAchievements": "업적\n표시",
      "postGame_weapon": "무기",
      "postGame_level": "LV",
      "postGame_damage": "데미지",
      "postGame_time": "시간",
      "postGame_dps": "DPS",
      "powerup_header": "파워 업 선택",
      "powerup_refund": "파워 업 골드 환불",
      "powerupSelection_name": "이름",
      "powerupConfirm_name": "이름",
      "powerupConfirm_description": "설명",
      "powerupConfirm_confirm": "확인",
      "powerupConfirm_price": "가격",
      "powerupConfirm_buy": "구입",
      "powerupConfirm_maxed": "최대레벨\n도달",
      "powerupConfirm_start": "시작",
      "stageSelection_header": "스테이지 선택",
      "stageSelectionPanel_name": "이름",
      "stageSelectionPanel_description": "설명",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "아직 발견하지 못했습니다.",
      "stageConfirm_name": "이름",
      "stageConfirm_hyper": "하이퍼?",
      "stageConfirm_description": "설명",
      "stageConfirm_start": "시작",
      "stageConfirm_?": "???",
      "charSelection_name": "이름",
      "charConfirm_start": "시작",
      "charConfirm_name": "이름",
      "charConfirm_description": "설명",
      "charConfirm_confirm": "확인",
      "charConfirm_price": "가격",
      "charConfirm_unlock": "해금",
      "resolution_header": "해상도",
      "resolution_fullscreen": "전체화면",
      "topBar_back": "뒤로",
      "topBar_options": "옵션",
      "topBar_quit": "나가기",
      "credits_header": "제작진",
      "credits_gameBy": "- 제작자",
      "credits_artwork": "메인 아트워크",
      "credits_programming": "프로그래밍",
      "credits_audio": "음악 및 사운드",
      "credits_graphics": "그래픽",
      "credits_animations": "애니메이션",
      "credit_trailer": "트레일러",
      "credit_tech": "기술스택",
      "credit_characters": "• 메인 캐릭터:",
      "credit_monsters": "• 몬스터:",
      "credit_main_asset_pack": "• 메인 에셋 팩:\n",
      "credit_asset_pack": "• UI 에셋 팩:\n",
      "credit_angel": "• 천사 및 폭발 sfx:\n",
      "credit_tileset": "• 타일셋:",
      "postGame_done1": "완료",
      "weaponLevelUp_revivals": "부활횟수 %0 추가",
      "preload_warning_title": "광과민성요소 포함주의",
      "preload_warning_text": "이 게임은 광점멸 요소가 있습니다. 현기증, 시력저하, 눈 혹은 안면마비, 손발저림, 방향감상실, 착란, 순간적 의식상실을 경험하셨다면 바로 플레이를 중단하시고 의사와 상담하십시오.\n\n발작 또는 간질의 경험 혹은 가족력이 있다면 플레이 전 의사와 상담하십시오.",
      "credit_translation": "현지화",
      "levelup_skip": "건너뛰기",
      "levelup_reroll": "새로고침",
      "levelup_Xleft": "%0 남음",
      "weaponLevelUp_curse": "적들의 이동속도, 체력, 개체 수, 스폰율이 %0% 증가합니다.",
      "weaponLevelUp_cooldownIncreased": "%0초 쿨타임 감소\n",
      "stageSelection_stageNumber": "스테이지 %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\n생존자 무리에 합류하였습니다!",
      "charFound_another": "감사합니다 %0, 하지만 뱀파이어는 다른 관에 있었네요!",
      "pause_showGuides": "가이드 보기",
      "pause_hideGuides": "가이드 숨기기",
      "options_restoreBackup": "백업 복구하기",
      "menu_unlocks": "도전과제",
      "levelup_banish": "지우기",
      "levelup_cancel": "취소",
      "levelup_header_ban": "지우기",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "no": {
    "english": "Norwegian",
    "native": "Norsk",
    "api": "norwegian",
    "translations": {}
  },
  "pl": {
    "english": "Polish",
    "native": "Polski",
    "api": "polish",
    "translations": {}
  },
  "pt": {
    "english": "Portuguese",
    "native": "Português",
    "api": "portuguese",
    "translations": {}
  },
  "pt-BR": {
    "english": "Portuguese-Brazil",
    "native": "Português-Brasil",
    "api": "brazilian",
    "translations": {
      "intro_start": "APERTE ALGO PARA INICIAR",
      "menu_collection": "COLEÇÃO",
      "menu_achievements": "CONQUISTAS",
      "menu_power_up": "APRIMORAMENTOS",
      "menu_start": "INICIAR",
      "menu_credit": "Créditos",
      "menu_screen": "Tela",
      "options_header": "Opções",
      "options_sounds": "А",
      "options_music": "Música",
      "options_flashing_VFX": "VFX Piscantes",
      "options_visibleJoystick": "Joystick Vísivel",
      "options_damageNumbers": "Números de Dano",
      "options_streamersafe": "Música Amigável para Streamers",
      "options_resync": "Sincronizar Conquistas Steam",
      "options_successful": "Aguarde cerca de 1 minuto",
      "options_error": "Ocorreu um erro",
      "pause_quit": "SAIR",
      "pause_resume": "CONTINUAR",
      "newItem_header": "Arma Encontrada!",
      "newItem_get": "PEGAR",
      "newItem_discard": "DESCARTAR",
      "treasure_header": "Tesouro Encontrado!",
      "treasure_open": "ABRIR",
      "levelup_header": "Ganhou um Nível!",
      "levelup_footer": "\n\n\naumente sua Sorte\n\n para ter a change de conseguir 4 escolhas.",
      "weapon_name": "Nome",
      "weapon_level": "Nível",
      "weapon_description": "Descrição",
      "weapon_new": "Novo!",
      "weapon_level_": "nível:",
      "weapon_bonus_": "Bônus:",
      "weaponLevelUp_damageAll": "[Todos] Dano base aumentado em %0%\n",
      "weaponLevelUp_damage": "Dano base aumentado em %0\n",
      "weaponLevelUp_all": "[Todos]",
      "weaponLevelUp_area": "Área base aumentada em %0%\n",
      "weaponLevelUp_speed": "Velocidade base aumentada em %0%\n",
      "weaponLevelUp_projectile": "Dispara %0 projétil a mais\n",
      "weaponLevelUp_projectiles": "Dispara %0 projéteis a mais\n",
      "weaponLevelUp_enemy": "Atravessa %0 inimigo a mais\n",
      "weaponLevelUp_enemies": "Atravessa %0 inimigos a mais\n",
      "weaponLevelUp_charge": "Ganha %0 carga adiciional\n",
      "weaponLevelUp_charges": "Ganha %0 carga adiciionais\n",
      "weaponLevelUp_effect%": "[Todos] Efeitos duram %0% mais tempo\n",
      "weaponLevelUp_effect": "Effeito dura %0 segundos a mais\n",
      "weaponLevelUp_cooldown%": "Cooldown reduzido em %0%\n",
      "weaponLevelUp_cooldown": "Cooldown reduzido em %0 segundos\n",
      "weaponLevelUp_health": "Aumenta o Limite dos Pontos de Saúde em %0%\n",
      "weaponLevelUp_xp": "Ganho de XP aumenta em %0%\\N",
      "weaponLevelUp_movement": "Velocidade de movimento aumenta em %0%\n",
      "weaponLevelUp_range": "Distancia de coleta aumenta em %0%\n",
      "weaponLevelUp_luck": "Chance de coisas boas acontecerem aumenta em %0%\n",
      "weaponLevelUp_recovery": "Recuperação de Saúde aumenta em %0 HP por segundo.",
      "weaponLevelUp_value": "Valor das moedas aumenta em %0%\n",
      "weaponLevelUp_reduceDamage": "Reduz dano recebido em %0\n",
      "weaponLevelUp_shield": "Tempo de Invulnerabilidade do escudo aumenta em %0",
      "genericPopup_name": "Nome",
      "genericPopup_new": "Novo!",
      "genericPopup_description": "Descrição",
      "genericPopup_tips": "Dicas",
      "genericPopup_obtained": "Adquirido",
      "genericPopup_obtainedCoin": "Adquirido: %0 moedas de ouro a mais",
      "genericPopup_obtainsCoin": "Adquirir: %0 moedas de ouro a mais",
      "genericPopup_level": "nível:",
      "genericPopup_achievement": "Nova Conquista!",
      "genericPopup_unlocks": "Desbloqueia:",
      "genericPopup_unlocked": "Desbloqueado:",
      "genericPopup_unlocksHyper": "Desbloqueia: Hyper %0",
      "genericPopup_unlockedHyper": "Desbloqueado: Hyper %0",
      "weaponCollectionPanel_name": "Nome",
      "weaponCollectionPanel_description": "Descrição",
      "weaponCollectionPanel_ignores": "Ignora: área, velocidade, cooldown",
      "weaponCollectionPanel_notFound": "Ainda não encontrado",
      "achievements_header": "Completo: %0 de %1",
      "collectionAchievementPanel_description": "Descrição",
      "ingame_level": "NV %0",
      "character_header": "Escolha de Personagem",
      "weapon_header": "Coleção: %0 de %1",
      "gameOver_bonus": "Bônus de Moedas: %0",
      "gameOver_revive": "REVIVER",
      "gameOver_quit": "SAIR",
      "postGame_header": "Relatório:",
      "postGame_normal": "- Normal - Moedas x %0",
      "postGame_hyper": "- Hyper - Moedas x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Sobreviveu:",
      "postGame_goldEarned": "Moedas obtidas:",
      "postGame_levelReached": "Nível alcançado:",
      "postGame_enemiesDefeated": "Inimigos Derrotados:",
      "postGame_unlocks": "Desbloqueia!",
      "postGame_done": "PRONTO",
      "postGame_hideAchievements": "Ocultar\nConquistas",
      "postGame_showAchievements": "Mostrar\nConquistas",
      "postGame_weapon": "Arma",
      "postGame_level": "NV",
      "postGame_damage": "Dano",
      "postGame_time": "Tempo",
      "postGame_dps": "DPS",
      "powerup_header": "Seleção de Aprimoramentos",
      "powerup_refund": "Resetar Aprimoramentos",
      "powerupSelection_name": "Nome",
      "powerupConfirm_name": "Nome",
      "powerupConfirm_description": "Descrição",
      "powerupConfirm_confirm": "Confirmar",
      "powerupConfirm_price": "Preço",
      "powerupConfirm_buy": "Comprar",
      "powerupConfirm_maxed": "NÍVEL\nMÁXIMO\nALCANÇADO",
      "powerupConfirm_start": "INICIAR",
      "stageSelection_header": "Escolher Estágio",
      "stageSelectionPanel_name": "Nome",
      "stageSelectionPanel_description": "Descriçãp",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Ainda não descoberto.",
      "stageConfirm_name": "Nome",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Descrição",
      "stageConfirm_start": "INICIAR",
      "stageConfirm_?": "???",
      "charSelection_name": "Nome",
      "charConfirm_start": "INICIAR",
      "charConfirm_name": "Nome",
      "charConfirm_description": "Descrição",
      "charConfirm_confirm": "Confirmar",
      "charConfirm_price": "Preço",
      "charConfirm_unlock": "Destravar",
      "resolution_header": "Resolução",
      "resolution_fullscreen": "TELA CHEIA",
      "topBar_back": "VOLTAR",
      "topBar_options": "OPÇÕES",
      "topBar_quit": "SAIR",
      "credits_header": "Créditos",
      "credits_gameBy": "- um jogo feito por",
      "credits_artwork": "TRABALHO DE ARTE PRINCIPAL",
      "credits_programming": "PROGRAMAÇÃO",
      "credits_audio": "SOM & MÚSICA",
      "credits_graphics": "GRÁFICOS",
      "credits_animations": "ANIMAÇÕES",
      "credit_trailer": "TRAILERS",
      "credit_tech": "TECNOLOGIAS",
      "credit_characters": "• principais personagens:",
      "credit_monsters": "• monstros:",
      "credit_main_asset_pack": "• pacote principal de assets:\n",
      "credit_asset_pack": "• pacote de assets de interface:\n",
      "credit_angel": "• sfx de anjo e explosões:\n",
      "credit_tileset": "• tilesets:",
      "postGame_done1": "PRONTO",
      "weaponLevelUp_revivals": "Revive mais %0 vez(es).",
      "preload_warning_title": "ALERTA DE FOTO-SENSITIVIDADE",
      "preload_warning_text": "Este jogo possui fortes luzes piscantes. Por favor pare de jogar imediatamente e consulte um médico em caso de: sentir a cabeça leve, visão alterada, movimentos involuntários no olho, rosto, braços ou pernas, desorientação, confusão ou perca momentária de percepção.\n\nSe você ou algum de seus familiares possuir um histórico de tonturas ou epilepsia, consulte um médico antes de jogar.",
      "credit_translation": "TRADUÇÃO",
      "levelup_skip": "PULAR",
      "levelup_reroll": "ROLAR NOVAMENTE",
      "levelup_Xleft": "%0 restante",
      "weaponLevelUp_curse": "Aumenta a velocidade, saúde, quantidade e frequência dos inimigos em %0%.",
      "weaponLevelUp_cooldownIncreased": "Cooldown aumentado em  %0 segundos\n",
      "stageSelection_stageNumber": "Estágio %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\nSE JUNTA AOS SOBREVIVENTES!",
      "charFound_another": "Obrigada %0, mas o vampiro está em outro caixão!",
      "pause_showGuides": "Mostrar Guias",
      "pause_hideGuides": "Ocultar Guias",
      "options_restoreBackup": "Restaurar Backup",
      "menu_unlocks": "CONQUISTAS",
      "levelup_banish": "BANISH",
      "levelup_cancel": "CANCELAR",
      "levelup_header_ban": "BANISH!",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "ro": {
    "english": "Romanian",
    "native": "Română",
    "api": "romanian",
    "translations": {}
  },
  "ru": {
    "english": "Russian",
    "native": "Русский",
    "api": "russian",
    "translations": {
      "intro_start": "НАЖМИТЕ, ЧТОБЫ НАЧАТЬ",
      "menu_collection": "КОЛЛЕКЦИЯ",
      "menu_achievements": "ДОСТИЖЕНИЯ",
      "menu_power_up": "УСИЛЕНИЯ",
      "menu_start": "НАЧАТЬ",
      "menu_credit": "авторы",
      "menu_screen": "экран",
      "options_header": "Опции",
      "options_sounds": "Звуки",
      "options_music": "Музыка",
      "options_flashing_VFX": "Вспышки",
      "options_visibleJoystick": "Джойстик на экране",
      "options_damageNumbers": "Цифры урона",
      "options_streamersafe": "Музыка без авторских прав",
      "options_resync": "Синхр. достижений Steam",
      "options_successful": "Подождите около минуты",
      "options_error": "Произошла ошибка",
      "pause_quit": "ВЫЙТИ",
      "pause_resume": "НАЗАД",
      "newItem_header": "Найдено Оружие!",
      "newItem_get": "ВЗЯТЬ",
      "newItem_discard": "НЕ БРАТЬ",
      "treasure_header": "Найдено Сокровище!",
      "treasure_open": "ОТКРЫТЬ",
      "levelup_header": "Новый Уровень!",
      "levelup_footer": "\n\n\nувеличьте свою Удачу и шанс\n\nполучить четвертый вариант",
      "weapon_name": "Название",
      "weapon_level": "Уровень",
      "weapon_description": "Описание",
      "weapon_new": "Новое!",
      "weapon_level_": "уровень:",
      "weapon_bonus_": "Бонус:",
      "weaponLevelUp_damageAll": "[Все] Увеличивает базовый урон на %0%.\n",
      "weaponLevelUp_damage": "Увеличивает базовый урон на %0.\n",
      "weaponLevelUp_all": "[Все]",
      "weaponLevelUp_area": "Увеличивает размер на %0%.\n",
      "weaponLevelUp_speed": "Увеличивает скорость на %0%.\n",
      "weaponLevelUp_projectile": "Выпускает еще %0 снаряд.\n",
      "weaponLevelUp_projectiles": "Выпускает еще %0 снаряда.\n",
      "weaponLevelUp_enemy": "Проходит сквозь %0 врага.\n",
      "weaponLevelUp_enemies": "Проходит сквозь %0 врагов.\n",
      "weaponLevelUp_charge": "Получает %0 дополнительный заряд.\n",
      "weaponLevelUp_charges": "Получает %0 дополнительных заряда.\n",
      "weaponLevelUp_effect%": "[Все] Продлевает эффект на %0%.",
      "weaponLevelUp_effect": "Продлевает эффект на %0 секунд.",
      "weaponLevelUp_cooldown%": "Уменьшает откат на %0%.\n",
      "weaponLevelUp_cooldown": "Уменьшает откат на %0 сек.\n",
      "weaponLevelUp_health": "Увеличивает макс. количество ОЗ на %0%.\n",
      "weaponLevelUp_xp": "Увеличивает получаемый опыт на %0%.\n",
      "weaponLevelUp_movement": "Увеличивает скорость перемещения на %0%.\n",
      "weaponLevelUp_range": "Увеличивает область сбора на %0%.\n",
      "weaponLevelUp_luck": "Увеличивает шанс везения на %0%.",
      "weaponLevelUp_recovery": "Увеличивает восстановление на %0 ОЗ/сек.",
      "weaponLevelUp_value": "Увеличивает стоимость монет на %0%.\n",
      "weaponLevelUp_reduceDamage": "Уменьшает получаемый урон на %0.\n",
      "weaponLevelUp_shield": "Продлевает целостность щита на %0 сек.\n",
      "genericPopup_name": "Название",
      "genericPopup_new": "Новое!",
      "genericPopup_description": "Описание",
      "genericPopup_tips": "Подсказка",
      "genericPopup_obtained": "Получено",
      "genericPopup_obtainedCoin": "Получено: %0 золотых монет",
      "genericPopup_obtainsCoin": "Получить: %0 золотых монет",
      "genericPopup_level": "уровень:",
      "genericPopup_achievement": "Новое Достижение!",
      "genericPopup_unlocks": "Открывает:",
      "genericPopup_unlocked": "Открыто:",
      "genericPopup_unlocksHyper": "Открыть: Гипер %0",
      "genericPopup_unlockedHyper": "Открыто: Гипер %0",
      "weaponCollectionPanel_name": "Название",
      "weaponCollectionPanel_description": "Описание",
      "weaponCollectionPanel_ignores": "Игнорирует: размер, скорость, откат",
      "weaponCollectionPanel_notFound": "Еще не найдено.",
      "achievements_header": "Открыто: %0 из %1",
      "collectionAchievementPanel_description": "Описание",
      "ingame_level": "УР. %0",
      "character_header": "Выбор Персонажа",
      "weapon_header": "Собрано: %0 из %1",
      "gameOver_bonus": "Бонусные монеты: %0",
      "gameOver_revive": "ОЖИВИТЬ",
      "gameOver_quit": "ВЫЙТИ",
      "postGame_header": "Результаты",
      "postGame_normal": "- Нормальный - Золото x %0",
      "postGame_hyper": "- Гипер - Золото x %0",
      "postGame_survivedTime": "(МАКС.) %0",
      "postGame_survived": "Прожито времени:",
      "postGame_goldEarned": "Заработано золота:",
      "postGame_levelReached": "Достигнут уровень:",
      "postGame_enemiesDefeated": "Уничтожено врагов:",
      "postGame_unlocks": "Открыто!",
      "postGame_done": "ГОТОВО",
      "postGame_hideAchievements": "Скрыть\nДостижения",
      "postGame_showAchievements": "Показать\nДостижения",
      "postGame_weapon": "Оружие",
      "postGame_level": "УР.",
      "postGame_damage": "Урон",
      "postGame_time": "Время",
      "postGame_dps": "УВС",
      "powerup_header": "Выбор Усилений",
      "powerup_refund": "Сброс Усилений",
      "powerupSelection_name": "Название",
      "powerupConfirm_name": "Название",
      "powerupConfirm_description": "Описание",
      "powerupConfirm_confirm": "Подтвердить",
      "powerupConfirm_price": "Цена",
      "powerupConfirm_buy": "Купить",
      "powerupConfirm_maxed": "ДОСТИГНУТ\nМАКСИМАЛЬНЫЙ\nУРОВЕНЬ",
      "powerupConfirm_start": "НАЧАТЬ",
      "stageSelection_header": "Выбор Этапа",
      "stageSelectionPanel_name": "Название",
      "stageSelectionPanel_description": "Описание",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Еще не обнаружено.",
      "stageConfirm_name": "Название",
      "stageConfirm_hyper": "Гипер?",
      "stageConfirm_description": "Описание",
      "stageConfirm_start": "НАЧАТЬ",
      "stageConfirm_?": "???",
      "charSelection_name": "Название",
      "charConfirm_start": "НАЧАТЬ",
      "charConfirm_name": "Название",
      "charConfirm_description": "Описание",
      "charConfirm_confirm": "Выбрать",
      "charConfirm_price": "Цена",
      "charConfirm_unlock": "Открыть",
      "resolution_header": "Разрешение",
      "resolution_fullscreen": "ПОЛНЫЙ ЭКРАН",
      "topBar_back": "НАЗАД",
      "topBar_options": "ОПЦИИ",
      "topBar_quit": "ВЫЙТИ",
      "credits_header": "Авторы",
      "credits_gameBy": "- игра от",
      "credits_artwork": "ГЛАВНЫЙ ХУДОЖНИК",
      "credits_programming": "ПРОГРАММИРОВАНИЕ",
      "credits_audio": "ЗВУК И МУЗЫКА",
      "credits_graphics": "ГРАФИКА",
      "credits_animations": "АНИМАЦИЯ",
      "credit_trailer": "ТРЕЙЛЕРЫ",
      "credit_tech": "ТЕХНОЛОГИИ",
      "credit_characters": "• главные персонажи:",
      "credit_monsters": "• монстры:",
      "credit_main_asset_pack": "• основной пакет ресурсов:\n",
      "credit_asset_pack": "• пакет ресурсов UI:\n",
      "credit_angel": "• звуки ангела и взрывов:\n",
      "credit_tileset": "• наборы текстур:",
      "postGame_done1": "ГОТОВО",
      "weaponLevelUp_revivals": "Добавляет %0  Оживление.",
      "preload_warning_title": "ПРЕДУПРЕЖДЕНИЕ О СВЕТОЧУВСТВИТЕЛЬНОСТИ",
      "preload_warning_text": "В игре есть яркие вспышки света! Если вы испытываете головокружение, ухудшение зрения, подергивания глаз или лица, дрожь в руках или ногах, дезориентацию, спутанность сознания или кратковременные потери сознания, пожалуйста, немедленно прекратите играть и обратитесь к врачу.\n\nЕсли у вас или у кого-либо из ваших родственников в прошлом были эпилептические припадки, проконсультируйтесь с врачом перед игрой.",
      "credit_translation": "ПЕРЕВОД",
      "levelup_skip": "ПРОПУСК",
      "levelup_reroll": "ПОВТОР",
      "levelup_Xleft": "%0 осталось",
      "weaponLevelUp_curse": "Увеличивает скорость, ОЗ, кол-во и частоту появления врагов на %0%.",
      "weaponLevelUp_cooldownIncreased": "Откат увеличен на %0 сек.\n",
      "stageSelection_stageNumber": "Этап %0",
      "charFound_ok": "ОК?",
      "charFound_joins": "%0\nПРИСОЕДИНЯЕТСЯ К ВЫЖИВШИМ!",
      "charFound_another": "Спасибо, %0, но вампир в другом гробу!",
      "pause_showGuides": "Показать Пути",
      "pause_hideGuides": "Скрыть Пути",
      "options_restoreBackup": "Восстановить Данные",
      "menu_unlocks": "ДОСТИЖЕНИЯ",
      "levelup_banish": "Исключение",
      "levelup_cancel": "Отмена",
      "levelup_header_ban": "Исключение",
      "options_reducephysics": "Меньше физики, больше FPS",
      "stageConfirm_hurry": "Спешить?"
    }
  },
  "es": {
    "english": "Spanish",
    "native": "Español 80%",
    "api": "spanish",
    "translations": {
      "intro_start": "PULSA PARA COMENZAR",
      "menu_collection": "COLECCIÓN",
      "menu_achievements": "LOGROS",
      "menu_power_up": "MEJORAS",
      "menu_start": "COMENZAR",
      "menu_credit": "créditos",
      "menu_screen": "pantalla",
      "options_header": "Opciones",
      "options_sounds": "Sonido",
      "options_music": "Música",
      "options_flashing_VFX": "Efectos de destellos",
      "options_visibleJoystick": "Mando visible",
      "options_damageNumbers": "Números de daño",
      "options_streamersafe": "Música segura de streamer",
      "options_resync": "Sincronizar logros de Steam",
      "options_successful": "Espera 1 min aprox.",
      "options_error": "Ha habido un error",
      "pause_quit": "SALIR",
      "pause_resume": "CONTINUAR",
      "newItem_header": "¡Arma encontrada!",
      "newItem_get": "RECOGER",
      "newItem_discard": "DESECHAR",
      "treasure_header": "¡Tesoro encontrado!",
      "treasure_open": "Abrir",
      "levelup_header": "¡Nivel +!",
      "levelup_footer": "\n\n\naumenta tu suerte\n\npara poder elegir 4 opciones",
      "weapon_name": "Nombre",
      "weapon_level": "Nivel",
      "weapon_description": "Descripción",
      "weapon_new": "¡Nuevo!",
      "weapon_level_": "nivel:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[Todo] Aumenta el daño básico un %0 %\n",
      "weaponLevelUp_damage": "Aumenta el daño básico un %0 %\n",
      "weaponLevelUp_all": "[Todo]",
      "weaponLevelUp_area": "Aumenta el radio básico un %0 %\n",
      "weaponLevelUp_speed": "Aumenta la rapidez básica un %0 %\n",
      "weaponLevelUp_projectile": "Dispara %0 proyectil más\n",
      "weaponLevelUp_projectiles": "Dispara %0 proyectiles más\n",
      "weaponLevelUp_enemy": "Atraviesa a %0 enemigo más\n",
      "weaponLevelUp_enemies": "Atraviesa a %0 enemigos más\n",
      "weaponLevelUp_charge": "Otorga %0 carga más\n",
      "weaponLevelUp_charges": "Otorga %0 cargas más\n",
      "weaponLevelUp_effect%": "[Todo] Los efectos duran un %0 % más\n",
      "weaponLevelUp_effect": "Los efectos duran un %0 % más\n",
      "weaponLevelUp_cooldown%": "Reduce el tiempo de recarga un %0 %\n",
      "weaponLevelUp_cooldown": "Reduce el tiempo de recarga %0 s\n",
      "weaponLevelUp_health": "Aumenta la salud máx. un %0 %\n",
      "weaponLevelUp_xp": "Aumenta la EXP ganada un %0 %\n",
      "weaponLevelUp_movement": "Aumenta la rapidez de movimiento un %0 %\n",
      "weaponLevelUp_range": "Aumenta el radio de recogida un %0 %\n",
      "weaponLevelUp_luck": "Aumenta la probabilidad de tener suerte un %0 %\n",
      "weaponLevelUp_recovery": "Aumenta la recuperación de salud %0 PS por segundo.",
      "weaponLevelUp_value": "Aumenta %0 el valor de las monedas\n",
      "weaponLevelUp_reduceDamage": "Reduce en %0 el daño recibido\n",
      "weaponLevelUp_shield": "Aumenta la invulnerabilidad del escudo durante %0 s\n",
      "genericPopup_name": "Nombre",
      "genericPopup_new": "¡Nuevo!",
      "genericPopup_description": "Descripción",
      "genericPopup_tips": "Consejos",
      "genericPopup_obtained": "Conseguido",
      "genericPopup_obtainedCoin": "Conseguido: %0 monedas de oro",
      "genericPopup_obtainsCoin": "Consigues: % monedas de oro",
      "genericPopup_level": "nivel:",
      "genericPopup_achievement": "¡Nuevo logro!",
      "genericPopup_unlocks": "Desbloquea:",
      "genericPopup_unlocked": "Desbloqueado:",
      "genericPopup_unlocksHyper": "Desbloquea: Híper %0",
      "genericPopup_unlockedHyper": "Desbloqueado: Híper %0",
      "weaponCollectionPanel_name": "Nombre",
      "weaponCollectionPanel_description": "Descripción",
      "weaponCollectionPanel_ignores": "Ignora: radio, rapidez, recarga",
      "weaponCollectionPanel_notFound": "Aún no encontrado.",
      "achievements_header": "Completado: %0 de %1",
      "collectionAchievementPanel_description": "Descripción",
      "ingame_level": "NIV. %0",
      "character_header": "Elegir personaje",
      "weapon_header": "Colección: %0 de %1",
      "gameOver_bonus": "Monedas de bonus: %0",
      "gameOver_revive": "RESUCITAR",
      "gameOver_quit": "SALIR",
      "postGame_header": "Resultados",
      "postGame_normal": "- Normal: oro x %0",
      "postGame_hyper": "- Híper: oro x %0",
      "postGame_survivedTime": "(MÁX.) %0",
      "postGame_survived": "Has sobrevivido:",
      "postGame_goldEarned": "Oro conseguido:",
      "postGame_levelReached": "Nivel alcanzado:",
      "postGame_enemiesDefeated": "Enemigos vencidos:",
      "postGame_unlocks": "premios",
      "postGame_done": "HECHO",
      "postGame_hideAchievements": "Ocultar\nlogros",
      "postGame_showAchievements": "Ver\nlogros",
      "postGame_weapon": "Arma",
      "postGame_level": "NIV.",
      "postGame_damage": "Daño",
      "postGame_time": "Tiempo",
      "postGame_dps": "D/S",
      "powerup_header": "Elegir mejoras",
      "powerup_refund": "Devolver mejoras",
      "powerupSelection_name": "Nombre",
      "powerupConfirm_name": "Nombre",
      "powerupConfirm_description": "Descripción",
      "powerupConfirm_confirm": "Confirmar",
      "powerupConfirm_price": "Precio",
      "powerupConfirm_buy": "Comprar",
      "powerupConfirm_maxed": "NIVEL\nMÁXIMO\nalcanzado",
      "powerupConfirm_start": "COMENZAR",
      "stageSelection_header": "Elegir nivel",
      "stageSelectionPanel_name": "Nombre",
      "stageSelectionPanel_description": "Descripción",
      "stageSelectionPanel_?": "¿?",
      "stageSelectionPanel_hidden": "Aún sin descubrir.",
      "stageConfirm_name": "Nombre",
      "stageConfirm_hyper": "¿Híper?",
      "stageConfirm_description": "Descripción",
      "stageConfirm_start": "COMENZAR",
      "stageConfirm_?": "¿?",
      "charSelection_name": "Nombre",
      "charConfirm_start": "COMENZAR",
      "charConfirm_name": "Nombre",
      "charConfirm_description": "Descripción",
      "charConfirm_confirm": "Confirmar",
      "charConfirm_price": "Precio",
      "charConfirm_unlock": "Desbloquear",
      "resolution_header": "Resolución",
      "resolution_fullscreen": "PANTALLA COMPLETA",
      "topBar_back": "ATRÁS",
      "topBar_options": "OPCIONES",
      "topBar_quit": "SALIR",
      "credits_header": "créditos",
      "credits_gameBy": "- Un juego de",
      "credits_artwork": "DISEÑO PRINCIPAL",
      "credits_programming": "PROGRAMACIÓN",
      "credits_audio": "SONIDO Y MÚSICA",
      "credits_graphics": "GRÁFICOS",
      "credits_animations": "ANIMACIONES",
      "credit_trailer": "VÍDEOS",
      "credit_tech": "CONJUNTO TÉCNICO",
      "credit_characters": "• Personajes principales:",
      "credit_monsters": "• Monstruos:",
      "credit_main_asset_pack": "• Pack de recursos principales:\n",
      "credit_asset_pack": "• Pack de recursos de interfaz:\n",
      "credit_angel": "• Efectos de ángeles y explosiones:\n",
      "credit_tileset": "• Teselado:",
      "postGame_done1": "HECHO",
      "weaponLevelUp_revivals": "+%0 Vidas",
      "preload_warning_title": "PHOTOSENSITIVITY WARNING",
      "preload_warning_text": "This game contains bright flashing lights. Please immediately stop playing and consult a doctor if you experience lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.\n\nIf you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.",
      "credit_translation": "TRANSLATION",
      "levelup_skip": "SKIP",
      "levelup_reroll": "REROLL",
      "levelup_Xleft": "%0 left",
      "weaponLevelUp_curse": "Increases enemy speed, health, quantity, and frequency by %0%.",
      "weaponLevelUp_cooldownIncreased": "Cooldown increased by %0 seconds\n",
      "stageSelection_stageNumber": "Stage %0",
      "charFound_ok": "OK?",
      "charFound_joins": "%0\nJOINS THE SURVIVORS!",
      "charFound_another": "Thank you %0, but the vampire is in another coffin!",
      "pause_showGuides": "Show Guides",
      "pause_hideGuides": "Hide Guides",
      "options_restoreBackup": "Restore Backup",
      "menu_unlocks": "LOGROS",
      "levelup_banish": "DESTERRAR",
      "levelup_cancel": "CANCEL",
      "levelup_header_ban": "DESTERRAR",
      "options_reducephysics": "Performance mode",
      "stageConfirm_hurry": "Hurry?"
    }
  },
  "es-419": {
    "english": "Spanish-Latin America",
    "native": "Español-Latinoamérica",
    "api": "latam",
    "translations": {}
  },
  "sv": {
    "english": "Swedish",
    "native": "Svenska",
    "api": "swedish",
    "translations": {}
  },
  "th": {
    "english": "Thai",
    "native": "ไทย",
    "api": "thai",
    "translations": {}
  },
  "tr": {
    "english": "Turkish",
    "native": "Türkçe",
    "api": "turkish",
    "translations": {}
  },
  "uk": {
    "english": "Ukrainian",
    "native": "Українська",
    "api": "ukrainian",
    "translations": {}
  },
  "vn": {
    "english": "Vietnamese",
    "native": "Tiếng Việt",
    "api": "vietnamese",
    "translations": {}
  }
}