<shader name="Wheels">

<lut name="lut1" unit=2>
<lookup lut="lut1" function="Wheels" swizzle="0r,0g,0b" variables="Shadows,Midtones,Highlights,LowKnee,HighKnee,KeepBW">

<colorselector name="Shadows" label=""$$$/Shaders/Wheels/ColorWheels/Shadows=Shadows"" size="100" align="center" min="-1,-1,-1" default="0,0,0" mode="offset">
<colorselector name="Midtones" label=""$$$/Shaders/Wheels/ColorWheels/Midtones=Midtones"" size="100" align="center" min="-1,-1,-1" default="0,0,0" mode="offset">
<colorselector name="Highlights" label=""$$$/Shaders/Wheels/ColorWheels/Highlights=Highlights"" size="100" align="center" min="-1,-1,-1" default="0,0,0" mode="offset">

<IRIDAScript>

Shadows.x 		= Shadows.x * 0.25;
Shadows.y 		= Shadows.y * 0.25;
Shadows.z 		= Shadows.z * 0.25;

Midtones.x 		= Midtones.x * 0.5;
Midtones.y 		= Midtones.y * 0.5;
Midtones.z 		= Midtones.z * 0.5;

Highlights.x	= Highlights.x * 0.25;
Highlights.y	= Highlights.y * 0.25;
Highlights.z	= Highlights.z * 0.25;

LowKnee 		= 0.9;
HighKnee 		= 0.9;
KeepBW 			= false;

</IRIDAScript>