// C4D Dialog Strings



DIALOGSTRINGS P_PAINT_COLORSOURCE

{

	TITLE "Colors";

	T2 	"Blending Mode";

	T3  "Ignore Filter";

	T4  "Solid Color";

	T5  "Texture Paint";

	T6  "Wallpaper";

	T7  "Source X/Y";

	T8  "Tiling";

	T9  "Dest. X/Y";

	T10 "Scale";

	T11 "Rot.";

	TPP "...";

	

	TL0 "Normal";

	TL1 "Dissolve";

	TL2 "Difference";

	TL3 "Lighten";

	TL4 "Darken";

	TL5 "Multiply";

	TL6 "Screen";

	TL7 "Add";

	TL8 "Exclusion";

	TL9 "Erase";

	

	TN0	"Locked";

	TN1 "Mouse Hit";

	TN2 "Brush Pos.";



	TCOLOR "Color";

	TCHN "Channels";



	TSEP "";

}

