// C4D Dialog Strings



DIALOGSTRINGS P_PAINT_BRUSHEDITOR

{

	TITLE "Brushes";



	T2  "Type";

	T3  "Store Color";

	T4  "Shape";

	T5  "Circle";

	T6  "Rectangle";

	T7  "Profile";



	T8  "User-defined";

	T9  "Round";

	T10 "Linear";

	T11 "Needle";

	T12 "Nozzle";

	

	TA1 "Size";

	TA2 "Pressure";

	TA3 "Hardness";

	TA4 "Spacing";

	TA5 "Jitter";

	BOTHAXIS "Both Axes";

	JITTERCOUNT "Jitter Count";

	AIRSPEED "Airbrush";

	TA6 "Squeeze";

	TA7 "Rotation";

	

	TB1 "Bitmap";

	TB2 "Size";

	SETSAMPLESIZE "Use Sample Size";

	TB3 "Pressure";

	TB4 "Spacing";

	TB5 "Jitter";

	TB6 "Rotation";

	

	TL0 "Generic";

	TL1 "Bitmap";

	TPP "...";

	

	TC1 "Filter";

	TC2 "All Layers";

	TC3 "Color Mix";

	

	TN0 "None";

	TN1 "Wet Edges";

	TN2 "Smudge";

	TN3 "Dodge - Shadows";

	TN4 "Dodge - Midtones";

	TN5 "Dodge - Highlights";

	TN6 "Burn - Shadows";

	TN7 "Burn - Midtones";

	TN8 "Burn - Highlights";

	TN9 "Desaturate";

	TN10 "Saturate";

	TSEP "";



	TSHAPE "Type";

	TSETTINGS "Settings";

	TFILTER "Filter";

}

