// C4D Dialog Strings



DIALOGSTRINGS P_FLIP

{

	TITLE "Flip Texture";

	T2  "Current Size";

	T3 	"Transform UVW";

	TC0 "Color";

	TC1 "Diffusion";

	TC2 "Luminance";

	TC3 "Transparency";

	TC4 "Reflection";

	TC5 "Environment";

	TC6 "Bump";

	TC7 "Alpha";

	TC8 "Specular";

	TC9 "Displacement";

	TC10 "Normal";

}

