// C4D Dialog Strings



DIALOGSTRINGS P_CANVAS

{

	TITLE "Canvas Size";

	T2  "Current Size";

	T3  "Add Borders";

	T4  "Left";

	T5  "Top";

	T6  "Right";

	T7  "Bottom";

	T8 	"Symmetric";

	T9 	"Transform UVW";

	TC0 "Color";

	TC1 "Diffusion";

	TC2 "Luminance";

	TC3 "Transparency";

	TC4 "Reflection";

	TC5 "Environment";

	TC6 "Bump";

	TC7 "Alpha";

	TC8 "Specular";

	TC9 "Displacement";

	TC10 "Normal";

}

