STRINGTABLE Zmultipass

{

	Zmultipass						"Multi-Pass";

	MULTIPASSOBJECT_TYPE	"Type";

	MULTIPASSOBJECT_OBJECTBUFFER	"Group ID";



	MULTIPASSOBJECT_AMBIENT					"Ambient";

	MULTIPASSOBJECT_DIFFUSE					"Diffuse";

	MULTIPASSOBJECT_SPECULAR				"Specular";

	MULTIPASSOBJECT_SHADOW					"Shadow";

	MULTIPASSOBJECT_REFLECTION			"Reflection";

	MULTIPASSOBJECT_TRANSPARENCY		"Refraction";

	MULTIPASSOBJECT_RADIOSITY				"Global Illumination";

	MULTIPASSOBJECT_CAUSTICS				"Caustics";

	MULTIPASSOBJECT_ATMOSPHERE			"Atmosphere";

	MULTIPASSOBJECT_ATMOSPHERE_MUL	"Atmosphere (Multiply)";

	MULTIPASSOBJECT_ALLPOSTEFFECTS	"Post Effects";

}

