CONTAINER Zmultipass

{

	NAME Zmultipass;



	GROUP 

	{

		LONG MULTIPASSOBJECT_OBJECTBUFFER { ANIM OFF; MIN 1; }

	}



	GROUP MULTIPASSOBJECT_BLENDDATA

	{

		BOOL MULTIPASSOBJECT_AMBIENT { ANIM OFF; }

		BOOL MULTIPASSOBJECT_DIFFUSE { ANIM OFF; }

		BOOL MULTIPASSOBJECT_SPECULAR { ANIM OFF; }

		BOOL MULTIPASSOBJECT_SHADOW	{ ANIM OFF; }

		BOOL MULTIPASSOBJECT_REFLECTION { ANIM OFF; }

		BOOL MULTIPASSOBJECT_TRANSPARENCY { ANIM OFF; }

		BOOL MULTIPASSOBJECT_RADIOSITY { ANIM OFF; }

		BOOL MULTIPASSOBJECT_CAUSTICS	{ ANIM OFF; }

		BOOL MULTIPASSOBJECT_ATMOSPHERE { ANIM OFF; }

		BOOL MULTIPASSOBJECT_ATMOSPHERE_MUL	{ ANIM OFF; }

		BOOL MULTIPASSOBJECT_ALLPOSTEFFECTS	{ ANIM OFF; }

	}

}

