CONTAINER Xcolor

{

	NAME Xcolor;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		COLOR	COLORSHADER_COLOR { OPEN; }

		REAL COLORSHADER_BRIGHTNESS { UNIT PERCENT; MIN 0.0; MAX 10000.0; MAXSLIDER 100.0; CUSTOMGUI REALSLIDER; }

	}

}