CONTAINER BPtexture

{

	NAME BPtexture;

	INCLUDE BPbitmap;



	HIDE ID_BASELIST_NAME;



	GROUP ID_PAINTBITMAP_GROUP

	{

		LONG ID_PAINTTEXTURE_SAVEFORMAT { CYCLE { } }

		FILENAME ID_PAINTTEXTURE_FILENAME { }

		COLORPROFILE ID_PAINTTEXTURE_ICCPROFILE { }

	}



	GROUP ID_PAINTBITMAP_INFO_GROUP

	{

		STATICTEXT ID_PAINTTEXTURE_MODE { }

		STATICTEXT ID_PAINTTEXTURE_PATHS { }

	}

}

