CONTAINER BPlayerfilterbrco

{

	NAME BPlayerfilterbrco;

	INCLUDE BPlayerfilterbase;



	GROUP ID_PAINTBITMAP_GROUP

	{

		REAL ID_PAINTLAYERFILTERBRCO_BRIGHTNESS { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }

		REAL ID_PAINTLAYERFILTERBRCO_CONTRAST   { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }

	}

}

