#ifndef _BPLAYERBMP_H_

#define _BPLAYERBMP_H_



#include "bplayer.h"



enum

{

	// object properties

	ID_PAINTLAYERBMP_OFFSET_X			= 3000,

	ID_PAINTLAYERBMP_OFFSET_Y			= 3001,

	ID_PAINTLAYERBMP_MODE					= 3002,

	ID_PAINTLAYERBMP_END

};



#endif