CONTAINER BPlayer

{

	NAME BPlayer;

	INCLUDE BPbitmap;



	GROUP ID_PAINTBITMAP_GROUP

	{

		BOOL ID_PAINTLAYER_SHOW { }

		LONG ID_PAINTLAYER_BLEND

		{

			CYCLE

			{

				LAYER_PASSFOLDER;

				-1;

				LAYER_NORMAL;

				LAYER_DISSOLVE;

				0;

				LAYER_DARKEN;

				LAYER_MULTIPLY;

				LAYER_COLORBURN;

				LAYER_LINEARBURN;

				0;

				LAYER_LIGHTEN;

				LAYER_SCREEN;

				LAYER_COLORDODGE;

				LAYER_LINEARDODGE;

				LAYER_ADD;

				0;

				LAYER_OVERLAY;

				LAYER_SOFTLIGHT;

				LAYER_HARDLIGHT;

				LAYER_STAMP;

				LAYER_PINLIGHT;

				LAYER_HARDMIX;

				0;

				LAYER_DIFFERENCE;

				LAYER_EXCLUSION;

				LAYER_REFLECT;

				LAYER_NEGATION;

				LAYER_GLOW;

				LAYER_AVERAGE;

				LAYER_FREEZE;

				LAYER_HEAT;

				//0;

				//LAYER_HUE;

				//LAYER_SATURATION;

				//LAYER_COLOR;

				//LAYER_LUMINANCE;

			}

		}

		REAL ID_PAINTLAYER_OPACITY { MIN 0.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }

		COLORPROFILE ID_PAINTLAYER_TEXPROFILE { }

	}



	GROUP ID_PAINTBITMAP_INFO_GROUP

	{

		LINK ID_PAINTLAYER_TEXTURE_LINK { HIDDEN; }

		STATICTEXT ID_PAINTLAYER_TEXTURE_NAME { }

	}

}

