STRINGTABLE Prefsmaterial

{

	Prefsmaterial			"Material Manager";

	PREF_MM_SIZE			"Default Size";

		PREF_MM_SIZE_SMALL	"Small";

		PREF_MM_SIZE_MED	"Medium";

		PREF_MM_SIZE_LARGE	"Large";

		PREF_MM_SIZE_HUGE	"Huge";

	PREF_MM_SHSCENE			"Shader Default Project";

	PREF_MM_MATSCENE					"Material Default Project";

	PREF_MM_FRATE						"Frame Rate (FPS)";

	PREF_MM_PREV						"Preview Length (sec)";

}

