//C4D-DialogResource



DIALOGSTRINGS IDD_SCULPTBAKE_DIALOG

{

	IDS_SCULPTBAKE_DIALOG		"Bake Sculpt Objects";

	IDS_SCULPTBAKE_PREVIEW		"Preview";

	IDS_SCULPTBAKE_BAKE			"Bake";

	IDS_SCULPTBAKE_STOP			"Stop";

	IDS_SCULPTBAKE_DELETE			"Delete";



	IDS_SCULPTBAKE_FILENAME		"Filename";

	IDS_SCULPTBAKE_FORMAT			"Format";

	IDS_SCULPTBAKE_FORMAT_OPTIONS "Options";

	IDS_SCULPTBAKE_COLORPROFILE	"Color Profile";

	IDS_SCULPTBAKE_COLORDEPTH		"Color Depth";

	IDS_SCULPTBAKE_WIDTH			"Width";

	IDS_SCULPTBAKE_HEIGHT			"Height";

	IDS_SCULPTBAKE_ANTIALIASING		"Supersampling";

	IDS_SCULPTBAKE_PIXELBORDER		"Pixel Border";

	IDS_SCULPTBAKE_CONTINUEUVS		"Continue UVs";

	IDS_SCULPTBAKE_BACKGROUND		"Background Color";

	IDS_SCULPTBAKE_SIZEPRESET		"Preset";

	IDS_SCULPTBAKE_LOCKRATIO		"Lock Ratio";



	IDS_SCULPTBAKE_MAPPING			"Optimal Mapping";

	IDS_SCULPTBAKE_MAPPING_OFF		"Off";

	IDS_SCULPTBAKE_MAPPING_CUBIC	"Cubic";

	IDS_SCULPTBAKE_MAPPING_ANGLE	"Angle";

	IDS_SCULPTBAKE_RELAXCOUNT		"Relax";



	IDS_SCULPTBAKE_SETTINGS		"Settings";



	IDS_SCULPTBAKE_TARGETLEVEL_INCLUDETOP		"Include Top Levels";



	IDS_SCULPTBAKE_CHANNEL_DISPLACEMENT			"Displacement";

	IDS_SCULPTBAKE_CHANNEL_NORMAL				"Normal";

	IDS_SCULPTBAKE_CHANNEL_AMBIENTOCCLUSION		"Ambient Occlusion";

	IDS_SCULPTBAKE_CHANNEL_LUMINANCE			"Luminance";

	IDS_SCULPTBAKE_CHANNEL_DIFFUSION			"Diffusion";

	IDS_SCULPTBAKE_CHANNEL_BUMP					"Bump";

	IDS_SCULPTBAKE_CHANNEL_ALPHA				"Alpha";

	IDS_SCULPTBAKE_CHANNEL_TRANS				"Trans";

	IDS_SCULPTBAKE_CHANNEL_S_COLOR				"Specular Color";

	IDS_SCULPTBAKE_CHANNEL_ILLUMINATION			"Illumination";

	IDS_SCULPTBAKE_CHANNEL_SHADOWS				"Shadows";

	IDS_SCULPTBAKE_CHANNEL_REFLECTION			"Reflection";



	IDS_SCULPTBAKE_DISPLACEMENT_SETTINGS		"Displacement";

	IDS_SCULPTBAKE_SOURCELIST					"Source Object (High Res Mesh)";

	IDS_SCULPTBAKE_TARGETLIST					"Target Object (Low Res Mesh)";



	IDS_SCULPTBAKE_NORMAL_SETTINGS			"Normal";

	IDS_SCULPTBAKE_NORMAL_METHOD			"Method";

		IDS_SCULPTBAKE_NORMAL_METHOD_OBJECT		"Object";

		IDS_SCULPTBAKE_NORMAL_METHOD_TANGET		"Tangent";

		IDS_SCULPTBAKE_NORMAL_METHOD_WORLD		"World";

	IDS_SCULPTBAKE_NORMAL_FLIP_X				"Flip X";

	IDS_SCULPTBAKE_NORMAL_FLIP_Y				"Flip Y";

	IDS_SCULPTBAKE_NORMAL_FLIP_Z				"Flip Z";

	IDS_SCULPTBAKE_NORMAL_SWAP_YZ				"Swap YZ";



	IDS_SCULPTBAKE_DISPLACEMENT_METHOD		"Method";

		IDS_SCULPTBAKE_DISPLACEMENT_METHOD_OBJECT	"RGB (XYZ Object)";

		IDS_SCULPTBAKE_DISPLACEMENT_METHOD_TANGET	"RGB (XYZ Tangent)";

		IDS_SCULPTBAKE_DISPLACEMENT_METHOD_WORLD	"RGB (XYZ World)";

		IDS_SCULPTBAKE_DISPLACEMENT_METHOD_INTENSITY "Intensity";

		IDS_SCULPTBAKE_DISPLACEMENT_METHOD_INTENSITYCENTERED "Intensity (Centered)";

		IDS_SCULPTBAKE_DISPLACEMENT_METHOD_REDGREEN	 "Red / Green";



	IDS_SCULPTBAKE_SINGLEFILE					"Single File";



	IDS_OPTIONS				"Options";

	IDS_BAKING				"Baking";



	IDS_SCULPTBAKE_CREATERESULTCOPY	"Create Result Copy";

}



