STRINGTABLE XSLATiles

{

  XSLATiles                               "Tile Shader";



  SLA_TILES_GROUT_COLOR                   "Grout Color";

  SLA_TILES_TILE_COLOR_1                  "Tiles Color 1";

  SLA_TILES_TILE_COLOR_2                  "Tiles Color 2";

  SLA_TILES_TILE_COLOR_3                  "Tiles Color 3";

  SLA_TILES_PATTERN                       "Pattern";

    SLA_TILES_PATTERN_BRICK1              "Brick 1";

    SLA_TILES_PATTERN_BRICK2              "Brick 2";

    SLA_TILES_PATTERN_CIRCLES1            "Circles 1";

    SLA_TILES_PATTERN_CIRCLES2            "Circles 2";

    SLA_TILES_PATTERN_CIRCLES3            "Circles 3";

    SLA_TILES_PATTERN_HEXAGONS            "Hexagons";

    SLA_TILES_PATTERN_LINES1              "Lines 1";

    SLA_TILES_PATTERN_LINES2              "Lines 2";

    SLA_TILES_PATTERN_PARQUET             "Parquet";

    SLA_TILES_PATTERN_PLANKS              "Planks";

    SLA_TILES_PATTERN_RADIAL_LINES1       "Radial Lines 1";

    SLA_TILES_PATTERN_RADIAL_LINES2       "Radial Lines 2";

    SLA_TILES_PATTERN_RANDOM              "Random";

    SLA_TILES_PATTERN_RINGS1              "Rings 1";

    SLA_TILES_PATTERN_RINGS2              "Rings 2";

    SLA_TILES_PATTERN_SAWTOOTH1           "Sawtooth 1";

    SLA_TILES_PATTERN_SAWTOOTH2           "Sawtooth 2";

    SLA_TILES_PATTERN_SCALES1             "Scales 1";

    SLA_TILES_PATTERN_SCALES2             "Scales 2";

    SLA_TILES_PATTERN_SPIRAL1             "Spiral 1";

    SLA_TILES_PATTERN_SPIRAL2             "Spiral 2";

    SLA_TILES_PATTERN_SQUARES             "Squares";

    SLA_TILES_PATTERN_TRIANGLES1          "Triangles 1";

    SLA_TILES_PATTERN_TRIANGLES2          "Triangles 2";

    SLA_TILES_PATTERN_TRIANGLES3          "Triangles 3";

    SLA_TILES_PATTERN_WAVES1              "Waves 1";

    SLA_TILES_PATTERN_WAVES2              "Waves 2";

    SLA_TILES_PATTERN_WEAVE               "Weave";



  SLA_TILES_GROUT_WIDTH                   "Grout Width";

  SLA_TILES_BEVEL_WIDTH                   "Bevel Width";

  SLA_TILES_SMOOTH_BEVEL                  "Bevel";

  SLA_TILES_RANDOMIZE_COLOR               "Randomize Color";

  SLA_TILES_ORIENTATION                   "Orientation";

    SLA_TILES_ORIENTATION_U               "U";

    SLA_TILES_ORIENTATION_V               "V";



  SLA_TILES_GLOBAL_SCALE                  "Global Scale";

  SLA_TILES_U_SCALE                       "U Scale";

  SLA_TILES_V_SCALE                       "V Scale";

  SLA_TILES_RADIAL_SCALE                  "Radial Scale";

  SLA_TILES_ROTATE                        "Rotate";

  SLA_TILES_DELTA                         "Delta";

  SLA_TILES_SEED													"Seed";

}