CONTAINER XSLAFilter

{

  NAME XSLAFilter;



  INCLUDE Mpreview;

  INCLUDE Xbase;



  GROUP ID_SHADERPROPERTIES

  {

    SHADERLINK SLA_FILTER_TEXTURE { }

    REAL SLA_FILTER_HUE { CUSTOMGUI REALSLIDER; UNIT DEGREE; MIN 0; MAX 360; MINSLIDER 0; MAXSLIDER 360; }

    REAL SLA_FILTER_SATURATION { CUSTOMGUI REALSLIDER; UNIT PERCENT; MIN -100; MAX 100; MINSLIDER -100; MAXSLIDER 100; }

    REAL SLA_FILTER_LIGHTNESS { CUSTOMGUI REALSLIDER; UNIT PERCENT; MIN -100; MAX 100; MINSLIDER -100; MAXSLIDER 100; CUSTOMGUI REALSLIDER; }

    BOOL SLA_FILTER_COLORIZE { }

    REAL SLA_FILTER_BRIGHNESS { UNIT PERCENT; MIN -100; MAX 100; CUSTOMGUI REALSLIDER;  }

    REAL SLA_FILTER_CONTRAST { UNIT PERCENT; MIN -100; MAX 100; CUSTOMGUI REALSLIDER;  }

    REAL SLA_FILTER_GAMMA { MIN .1; MAX 100; MAXSLIDER 10; STEP 0.01; CUSTOMGUI REALSLIDER;  }

    BOOL SLA_FILTER_CLIPPING { }

    REAL SLA_FILTER_LOW_CLIP { UNIT PERCENT; MIN 0; MAX 10000; MINSLIDER 0; MAXSLIDER 100; CUSTOMGUI REALSLIDER;  }

    REAL SLA_FILTER_HIGH_CLIP { UNIT PERCENT; MIN 0; MAX 10000; MINSLIDER 0; MAXSLIDER 100; CUSTOMGUI REALSLIDER;  }

  }

}