CONTAINER XSLAFalloff

{

  NAME XSLAFalloff;



  INCLUDE Mpreview;

  INCLUDE Xbase;



  GROUP ID_SHADERPROPERTIES

  {

    VECTOR SLA_FALLOFF_VECTOR { }

    LONG SLA_FALLOFF_SPACE

    {

      CYCLE

      {

        SLA_FALLOFF_SPACE_OBJECT;

        SLA_FALLOFF_SPACE_WORLD;

        SLA_FALLOFF_SPACE_CAMERA;

      }

    }

    BOOL SLA_FALLOFF_USE_BUMP { }



    GRADIENT SLA_FALLOFF_GRADIENT { ICC_BASEDOCUMENT; }

  }

}