CONTAINER XSLABanj

{

  NAME XSLABanj;



  INCLUDE Mpreview;

  INCLUDE Xbase;



  GROUP ID_SHADERPROPERTIES

  {

    COLOR SLA_BANJ_COLOR { }

    LONG SLA_BANJ_ALGORITHM

    {

      CYCLE

      {

        SLA_BANJ_ALGORITHM_INTERNAL;

        SLA_BANJ_ALGORITHM_OREN_NAYAR;

      }

    }

    REAL SLA_BANJ_ILLIMINATION { UNIT PERCENT; MIN 0; MAX 1000; }

    REAL SLA_BANJ_ROUGHNESS { UNIT PERCENT; MIN 0; MAX 200; }

    REAL SLA_BANJ_SHADOW_INTENSITY { UNIT PERCENT; MIN 0; MAX 100; }

    BOOL SLA_BANJ_CLIP { }

    REAL SLA_BANJ_CONTRAST { UNIT PERCENT; MIN -500; MAX 500; }

  }

}