STRINGTABLE Xsunburst

{

	Xsunburst "Sunburst Shader";



	SUNBURSTSHADER_COLOR			"Color";

	SUNBURSTSHADER_SCALE_R 		"R Frequency";

	SUNBURSTSHADER_SCALE_A 		"A Frequency";

	SUNBURSTSHADER_FREQUENCY	"T Frequency";

	SUNBURSTSHADER_TURBULENCE "Turbulence";

	SUNBURSTSHADER_RADIUS			"Radius";

	SUNBURSTSHADER_HEIGHT 		"Height";

}

