STRINGTABLE Xstar 

{

	Xstar "Star Shader";



	STARSHADER_COLOR1				"Color 1";

	STARSHADER_COLOR2 			"Color 2";

	STARSHADER_STREAKS			"Streaks";

	STARSHADER_INNERRADIUS 	"Inner Radius";

	STARSHADER_OUTERRADIUS 	"Outer Radius";

	STARSHADER_DENSITY			"Density";

}

