STRINGTABLE Xspectral

{

	Xspectral "Spectral Shader";

	SPEC_INT			"Intensity";

	SPEC_VAR			"Variation";

	SPEC_RTYPE 			"Out of Range Type";

	SPEC_RTYPE_STOP		"Stop";

	SPEC_RTYPE_MIRROR	"Mirror";

	SPEC_RTYPE_TILING	"Tiling";

	SPEC_GRADIENT		"Spectrum";

	SPEC_CD_ON			"Use CD Effect";

	SPEC_CD_WIDTH		"Width";

	SPEC_CD_PEAK		"Peak";

	SPEC_CD_WFAC		"W Factor";

	SPEC_CD_DINT		"Diffuse Intensity";

	SPEC_CD_DVAR		"Diffuse Variation";

	SPEC_CD_STYPE		"Front Side";

	SPEC_STYPE_XY		"XY";

	SPEC_STYPE_YZ		"YZ";

	SPEC_STYPE_ZX		"ZX";

}

