CONTAINER Xnoise

{

	NAME Xnoise;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		GRADIENT NOISESHADER_COLOR { ICC_BASEDOCUMENT; }

		REAL 		NOISESHADER_SCALEX { MIN 0.0; STEP 0.01; }

		REAL 		NOISESHADER_SCALEY { MIN 0.0; STEP 0.01; }

	}

}