CONTAINER Xmetal

{

	NAME Xmetal;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		GRADIENT METALSHADER_COLOR { ICC_BASEDOCUMENT; }

		REAL  METALSHADER_FREQUENCY { MIN 0.0; STEP 0.01; }

	}

}