CONTAINER Xmarble

{

	NAME Xmarble;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		GRADIENT MARBLESHADER_COLOR { ICC_BASEDOCUMENT; }

		VECTOR 	MARBLESHADER_SCALE { MIN 0.0; STEP 0.01; }

		REAL  	MARBLESHADER_TURBULENCE { UNIT PERCENT; MIN 0.0; MAX 100.0; }

	}

}