CONTAINER Xflame

{

	NAME Xflame;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		GRADIENT FLAMESHADER_COLOR { ICC_BASEDOCUMENT; }

		REAL  FLAMESHADER_FREQUENCY	{ MIN 0.0; STEP 0.01; }

		REAL  FLAMESHADER_TURBULENCE { MIN 0.0; STEP 0.01; }

	}

}