CONTAINER Xfire

{

	NAME Xfire;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		GRADIENT FIRESHADER_COLOR	{ ICC_BASEDOCUMENT; }

		REAL  FIRESHADER_SCALEX  		{ MIN 0.0; STEP 0.01; }

		REAL  FIRESHADER_SCALEY  		{ MIN 0.0; STEP 0.01; }

		REAL  FIRESHADER_FREQUENCY	{ MIN 0.0; STEP 0.01; }

		REAL  FIRESHADER_TURBULENCE { MIN 0.0; STEP 0.01; }

	}

}