CONTAINER Xcyclone

{

	NAME Xcyclone;



	INCLUDE Mpreview;

	INCLUDE Xbase;



	GROUP ID_SHADERPROPERTIES

	{

		GRADIENT CYCLONESHADER_COLOR { ICC_BASEDOCUMENT; }

		REAL  CYCLONESHADER_FREQUENCY { MIN 0.0; STEP 0.01; }

		REAL  CYCLONESHADER_ROTATION	{ STEP 0.01; }

		REAL  CYCLONESHADER_LEVEL			{ UNIT PERCENT; MIN 0.0; MAX 100.0; }

	}

}