#ifndef _Xcloud_H_

#define _Xcloud_H_



enum

{

	CLOUDSHADER_SCALEX				= 1002,	// REAL

	CLOUDSHADER_SCALEY				= 1003, // REAL

	CLOUDSHADER_LEVEL					= 1004,	// REAL

	CLOUDSHADER_COLOR					= 1005, // VECTOR

	CLOUDSHADER_COMPATIBILITY	= 1006

};



#endif