// C4D-DialogResource



DIALOGSTRINGS IDD_SCULPTLAYERS

{

	IDS_DIALOG		"Sculpting Layers";

	IDS_STATIC		"Sculpting Layers";

	IDS_STATIC1		"Group";

	IDS_STATIC2		"Group";

	IDS_STATIC3		"Layers";

	IDS_STATIC4		"Properties";

	

	IDS_LAYER_BUTTONS "Layer";

	IDS_MASK_BUTTONS  "Mask";

	IDS_COLOR_BUTTONS "Color";



	IDS_MENU_LAYER	"Layers";



	IDS_LAYER_MIRROR_OFF "Mirror Off";

	IDS_LAYER_MIRROR_X "Mirror X";

	IDS_LAYER_MIRROR_Y "Mirror Y";

	IDS_LAYER_MIRROR_Z "Mirror Z";

	IDS_LAYER_MIRROR_LOCAL_X "Mirror Local X";

	IDS_LAYER_MIRROR_LOCAL_Y "Mirror Local Y";

	IDS_LAYER_MIRROR_LOCAL_Z "Mirror Local Z";

  

	IDS_CURRENTLEVEL			"Current Level:";

	IDS_POLYCOUNT				"Polygon Count:";

	IDS_MEMORY_USAGE			"Memory:";

	IDS_STRENGTH				"Strength";

 

	IDS_SCULPTCOMMAND_LAYEROPACITY				"Opacity";			

	IDS_SCULPTCOMMAND_LAYERVISIBLE				"Visible";

	IDS_LAYER_BROWSER_INCLUDETOPLEVELS			"Include Top Levels";

	IDS_LAYER_BROWSER_SUBDIVIDESMOOTHNESS		"Smoothness";

	IDS_LAYER_BROWSER_PHONG						"Phong";

	IDS_LAYER_BROWSER_LEVELSLIDER				"Level";

}

