STRINGTABLE ToolSculptBrushKnife

{

	ToolSculptBrushKnife		"SculptBrush Knife Tool";

	MDATA_SCULPTBRUSH_KNIFE_PINCH	"Pinch";

	MDATA_SCULPTBRUSH_KNIFE_PUSH	"Push";

	MDATA_SCULPTBRUSH_KNIFE_SMOOTH 	"Smooth";

}

