STRINGTABLE Fd3dexport

{

	Fd3dexport "Direct 3D Export";

  D3DEXPORTFILTER_SCALE								"Scale";

  D3DEXPORTFILTER_FORMAT							"Format";

  D3DEXPORTFILTER_CONVERTTEXTURENAME	"Adapt Textures";

  D3DEXPORTFILTER_TEMPLATES 					"Save Templates";

  D3DEXPORTFILTER_NORMALS 						"Save Normals";

  D3DEXPORTFILTER_TEXTURES 						"Export Textures";

  D3DEXPORTFILTER_SAVEMESH 						"Generate Mesh";

  D3DEXPORTFILTER_TEXTURESUFFIX				"Suffix";

}