#ifndef _OWIND_H_

#define _OWIND_H_



enum

{

	WINDOBJECT_STRENGTH							= 1000,	// Real

	WINDOBJECT_SIZE									= 1001,	// Vector

	WINDOBJECT_TURBULENCE						=	1002,	// Real

	WINDOBJECT_TURBULENCE_SCALE			=	1003,	// Real

	WINDOBJECT_TURBULENCE_FREQUENCY	= 1004	// Real

};



#endif