CONTAINER Oshatter

{

	NAME Oshatter;

	INCLUDE Obase;



	GROUP ID_OBJECTPROPERTIES

	{

		REAL SHATTEROBJECT_STRENGTH      { MIN 0.0; MAX 100.0; UNIT PERCENT; }

		REAL SHATTEROBJECT_ANGLESPEED	   { UNIT DEGREE; }

		REAL SHATTEROBJECT_SCALE				 { MIN 0.0; MAX 1000.0; STEP 0.01; }

		REAL SHATTEROBJECT_RANDOM        { MIN 0.0; MAX 100.0; UNIT PERCENT; }

	}

}

