#ifndef _Osceneinstance_H_

#define _Osceneinstance_H_



enum

{

	SCENEINSTANCE_FILENAME	= 1000,

	SCENEINSTANCE_EDITSCENE,

	SCENEINSTANCE_RELOADSCENE,



	SCENEINSTANCE_ANIMATE,

	SCENEINSTANCE_STARTTIME,

	SCENEINSTANCE_ENDTIME,



	SCENEINSTANCE_WARNING,

	SCENEINSTANCE_INFO,

	SCENEINSTANCE_RELOADALLSCENES,



	SCENEINSTANCE_OBJECTS_GROUP,

	SCENEINSTANCE_OBJECTS,



	SCENEINSTANCE_MATERIALS_GROUP,

	SCENEINSTANCE_MATERIALS,



	SCENEINSTANCE_INFO_GROUP,

	SCENEINSTANCE_INFO_OBJECTS,

	SCENEINSTANCE_INFO_MATERIALS,

	SCENEINSTANCE_INFO_MEMORY,

	SCENEINSTANCE_INFO_FRAMERATE,

	SCENEINSTANCE_INFO_FRAMEPROJECTLENGTH,

	SCENEINSTANCE_INFO_PATH,

	SCENEINSTANCE_INFO_FILE,



	SCENEINSTANCE_OBJECTS_MODE,

	SCENEINSTANCE_OBJECTS_PIVOT,

	SCENEINSTANCE_OBJECTS_PIVOT_GROUP,

		SCENEINSTANCE_OBJECTS_PIVOT_POS,

		SCENEINSTANCE_OBJECTS_PIVOT_SCL,

		SCENEINSTANCE_OBJECTS_PIVOT_ROT,



	SCENEINSTANCE_

};



enum

{

	SCENEINSTANCE_OBJECTS_MODE_INCLUDE,

	SCENEINSTANCE_OBJECTS_MODE_EXCLUDE

};



#endif