#ifndef _OEXPLOSION_H_

#define _OEXPLOSION_H_



enum

{

	EXPLOSIONOBJECT_PSPEED	 = 1000,

	EXPLOSIONOBJECT_ASPEED	 = 1001,

	EXPLOSIONOBJECT_ENDSIZE  = 1002,

	EXPLOSIONOBJECT_RANDOM   = 1003,

	EXPLOSIONOBJECT_STRENGTH = 1004

};



#endif