CONTAINER Odestructor

{

	NAME Odestructor;

	INCLUDE Obase;



	GROUP ID_OBJECTPROPERTIES

	{

		REAL DESTRUCTOROBJECT_RANDOM { UNIT PERCENT; MIN 0.0; MAX 100.0; }

		VECTOR DESTRUCTOROBJECT_SIZE { MIN 0.0; UNIT METER; }

	}

}

