#ifndef _OBEND_H_

#define _OBEND_H_



enum

{

	BENDOBJECT_SIZE			 = 1000, // Vector

	BENDOBJECT_MODE			 = 1001, // LONG 0=limited, 1=half limited, 2=unlimited

		BENDOBJECT_MODE_LIMIT 		= 1,

		BENDOBJECT_MODE_BOX   		= 0,

		BENDOBJECT_MODE_UNLIMITED	= 2,

	BENDOBJECT_STRENGTH  	= 1002, // Real

	BENDOBJECT_ANGLE     	= 1003, // Real

	BENDOBJECT_KEEPYAXIS	= 1006

};



#endif