DIALOGSTRINGS R_SR_PREF_2D

{

  T1 "Render 2D Sound...";

  T2 "Path...";

  T3 "Range";

  T4 "Project";

  T5 "Preview";

  T6 "Raytracer";

  T7 "Play Sound when Ready";

  TC "Start Rendering...";

  TF "Save as";

}

