// C4D Dialog Strings



DIALOGSTRINGS DLG_PM_IMGFORMAT

{

	 TFORMAT "Image Format";

	 TNAME "Name";

	 TITLE "New Texture";

	 TWIDTH "Width";

	 THEIGHT "Height";



	 TPIX2 "PX";

	 TSIZE "Size";

	 TFILENAME "Filename";

	 TDOTS "...";



	 TMODE "Mode";

	 TRGB "RGB";

	 TGREY "Grayscale";



	 TDEPTH "Bits per channel";

	 TDEPTH1 "8 bit";

	 TDEPTH2 "16 bit";

	 TDEPTH3 "32 bit";



	 TMEM "Max. Memory/Layer:";

	 TFILL "Color";

	 TFILLBG "Background";

	 TFILLFG "Foreground";

	 TFILLTRANS "Transparent";

	 TFILLCOLOR "Color";



	 TPIXEL "pixels";

	 TINCH "inches";

	 TCM "cm";

	 TRESOLUTION "Resolution";

	 TDPI "pixels/inch (dpi)";

	 TDPC "pixels/cm";

}