STRINGTABLE ToolLiveSelection 

{

  ToolLiveSelection								"Live Selection";



	MDATA_SELECTLIVE_VISIBLE								"Only Select Visible Elements";

	MDATA_SELECTLIVE_RADIUS									"Radius";

	MDATA_SELECTLIVE_RADIUS_PEN_PRESSURE		"Pressure Dependent Radius";

	MDATA_SELECTLIVE_TOLERANT_EDGE					"Tolerant Edge/Polygon Selection";



	MDATA_VERTEXPAINT_MODE									"Mode";

		MDATA_VERTEXPAINT_MODE_SET						"Set";

		MDATA_VERTEXPAINT_MODE_ADD						"Add";

		MDATA_VERTEXPAINT_MODE_SUB						"Subtract";



	MDATA_VERTEXPAINT_STRENGTH							"Strength";

	MDATA_VERTEXPAINT_STRENGTH_PEN_PRESSURE "Pressure Dependent Strength";

	MDATA_VERTEXPAINT_RADIUS_PEN_PRESSURE		"Pressure Dependent Radius";



	MDATA_SDSWEIGHT_MODE										"Mode";

		MDATA_SDSWEIGHT_MODE_SET							"Set";

		MDATA_SDSWEIGHT_MODE_ADD							"Add";

		MDATA_SDSWEIGHT_MODE_SUB							"Sub";

	MDATA_SDSWEIGHT_STRENGTH								"Strength";

	MDATA_SDSWEIGHT_INTERACTIVEMIN					"Interactive Minimum";

	MDATA_SDSWEIGHT_INTERACTIVEMAX					"Interactive Maximum";

	MDATA_SDSWEIGTH_SETSTRENGTH 						"Set";



	MDATA_VERTEXPAINT		 										"Vertex Painting";

	MDATA_SDSWEIGHT													"HyperNURBS Weights" "HyperNURBS";



	MDATA_SELECTLIVE_MODE										"Mode";

	MDATA_SELECTLIVE_MODE_NORMAL						"Normal";

	MDATA_SELECTLIVE_MODE_VERTEXPAINT				"Vertex Painting";

	MDATA_SELECTLIVE_MODE_SOFTSELECTION			"Soft Selection";

}