// C4D-StringResource

// Identifier	Text



STRINGTABLE

{

	IDS_CA_MODULE_NAME			"Character Animation";



	IDS_JOINT_OBJECT_NAME		"Joint";

	IDS_SKIN_OBJECT_NAME		"Skin";

	IDS_WEIGHT_TAG_NAME			"Weight";

	IDS_CONSTRAINT_TAG_NAME		"Constraint";

	IDS_IK_TAG_NAME				"IK";

	IDS_IKSPLINE_TAG_NAME		"IK-Spline";

	IDS_WEIGHT_EFFECTOR			"Weight Effector";

	IDS_SQUASH_OBJECT_NAME		"Squash & Stretch";

	IDS_CLUSTER_OBJECT_NAME		"Cluster";

	IDS_JIGGLE_OBJECT_NAME		"Jiggle";

	IDS_GEOMCACHE_TAG_NAME		"Point Cache";

	IDS_FORCEDEFORMER_OBJECT_NAME "Force";

	IDS_CACHEDEFORMER_OBJECT_NAME "Point Cache";

	IDS_RELAXDEFORMER_OBJECT_NAME "Relax";

	IDS_CAPSULEFALLOFF				"Capsule";

	IDS_CHARACTERBASE_OBJECT_NAME	"#$0 Character";

	IDS_WCYCLE_TAG_NAME				"CMotion";

	IDS_RIG_TAG_NAME			"Character Component";

	IDS_COMPONENT_OBJECT_NAME	"Component";

	IDS_POSEMORPH_TAG_NAME		"Pose Morph";

	IDS_CAMERASPACE_DEFORMER_OBJECT_NAME	"Camera";

	IDS_SMOOTH_DEFORMER_OBJECT_NAME	"Smoothing";

	IDS_CORRECTION_DEFORMER_OBJECT_NAME "Correction";

	IDS_MESH_DEFORMER_OBJECT_NAME "Mesh";

	IDS_COLLISION_DEFORMER_OBJECT_NAME "Collision";

	IDS_SURFACE_DEFORMER_OBJECT_NAME "Surface";

	IDS_MORPH_DEFORMER_OBJECT_NAME "Morph";

	IDS_BIND_DLG_NAME "Bind Options";

	IDS_REPLACE_OBJECT_DLG_NAME "Replace With Options";

	IDS_LOAD_REF_DLG_NAME "Add XRef Options";

	IDS_REF_OBJECT_NAME "XRef";

	IDS_REF_MANAGER_NAME "XRef Manager";

	IDS_REF_PREFS_NAME "External References";

	IDS_MUSCLE_OBJECT_NAME "Muscle";

	IDS_VS_TAG_NAME "Visual Selector";

	IDS_MUSCLE_DEFORMER_OBJECT_NAME "MSkin";

	IDS_PRESETS_DLG_NAME "Presets";

	IDS_STEPS_OBJECT_NAME "Step";

	IDS_REF_WORLD_NAME "Referencing";

	IDS_POSEMAN_DLG_NAME "Poses";

	

	IDS_WEIGHT_TOOL_NAME		"Weight Tool";

	IDS_WEIGHT_TOOL_HELP		"Paint and edit weights";

	IDS_JOINT_TOOL_NAME			"Joint Tool";

	IDS_JOINT_TOOL_HELP			"Move, split and draw joints";

	IDS_MIRROR_TOOL_NAME		"Mirror Tool";

	IDS_MIRROR_TOOL_HELP		"Mirror objects";

	IDS_NAMING_TOOL_NAME		"Naming Tool";

	IDS_NAMING_TOOL_HELP		"Name a hierarchy of objects";

	IDS_PAINT_TOOL_NAME		"Paint Tool";

	IDS_PAINT_TOOL_HELP		"Paint vertex maps";

	IDS_ALIGN_TOOL_NAME		"Joint Align Tool";

	IDS_ALIGN_TOOL_HELP		"Align Joints";

	

	IDS_STRING_MEM_BYTES		" bytes";

	IDS_STRING_MEM_KBYTES		" KB";

	IDS_STRING_MEM_MBYTES		" MB";

	IDS_STRING_MEM_GBYTES		" GB";



	IDS_STRING_LOCKED			" (Locked)";



	IDS_STRING_SPREADSHEET_MENU_COPY			"Copy";

	IDS_STRING_SPREADSHEET_MENU_PASTE			"Paste";

	IDS_STRING_SPREADSHEET_MENU_SELECT_ALL		"Select All";

	IDS_STRING_SPREADSHEET_MENU_SELECT_ROW		"Select Row";

	IDS_STRING_SPREADSHEET_MENU_SELECT_COLUMN	"Select Column";

	IDS_STRING_SPREADSHEET_MENU_INVERT			"Invert";

	IDS_STRING_SPREADSHEET_MENU_DESELECT_ALL	"Deselect All";

	IDS_STRING_SPREADSHEET_MENU_HIDE_ROW		"Hide Row";

	IDS_STRING_SPREADSHEET_MENU_HIDE_COLUMN		"Hide Column";

	IDS_STRING_SPREADSHEET_MENU_HIDE			"Hide";

	IDS_STRING_SPREADSHEET_MENU_FOCUS			"Focus";

	IDS_STRING_SPREADSHEET_MENU_SHOW_ALL		"Show All";



	IDS_STRING_SPREADSHEET_WEIGHT_MENU_LOCK			"Lock";

	IDS_STRING_SPREADSHEET_WEIGHT_MENU_UNLOCK		"Unlock";

	IDS_STRING_SPREADSHEET_WEIGHT_MENU_UNLOCK_ALL	"Unlock All";

	IDS_STRING_SPREADSHEET_WEIGHT_MENU_SELECTZERO	"Select Zero";

	IDS_STRING_SPREADSHEET_WEIGHT_MENU_HIDEZERO		"Hide Zero";

	

	IDS_STRING_SPREADSHEET_WEIGHT_JOINT "Joint";

	IDS_STRING_SPREADSHEET_WEIGHT_OBJECT "Object";

	IDS_STRING_SPREADSHEET_WEIGHT_COLOR "Color";

	IDS_STRING_SPREADSHEET_WEIGHT_TOTAL "Total";



	IDS_COMMAND_CONVERT_FROM_MOCCA "Convert from Bones";

	IDS_COMMAND_CONVERT_TO_MOCCA "Convert to Bones";

	IDS_COMMAND_BIND "Bind";

	IDS_COMMAND_ALIGN "Align";

	IDS_COMMAND_ADD_IK "Create IK Chain";

	IDS_COMMAND_RESET_POSE "Reset Pose";

	IDS_COMMAND_SET_POSE "Set Pose";

	IDS_COMMAND_TO_PREFERRED "To Preferred";

	IDS_COMMAND_SET_PREFERRED "Set Preferred";

	IDS_COMMAND_RESET_PSR "Reset PSR";

	IDS_COMMAND_CONVERT_TO_NULLS "Convert to Nulls";

	IDS_COMMAND_CONVERT_TO_JOINTS "Convert to Joints";

	IDS_COMMAND_SELECTED_TO_JOINTS "Selection to Joints";

	IDS_COMMAND_SWITCH_IK "Use IK";

	IDS_COMMAND_SWITCH_SYMMETRY "Use Symmetry";

	IDS_COMMAND_USE_CONSTRAINTS "Use Constraints";

	IDS_COMMAND_COPY_CHAIN "Copy Chain";

	IDS_COMMAND_MAP_CHAIN "Map Chain";

	IDS_COMMAND_MIRROR_CHAIN "Mirror Chain";

	IDS_COMMAND_JOINTS_TO_SPLINE "Joints to Spline";

	IDS_COMMAND_SPLINE_TO_JOINTS "Spline to Joints";

	IDS_COMMAND_REMOVE_PARENT "Remove Parent";

	IDS_COMMAND_CREATE_CLUSTER "Create Cluster";



	IDS_COMMAND_LOAD_TEMPLATE "#$1 Load Character Template...";

	IDS_COMMAND_SAVE_TEMPLATE "#$1 Save Character Template";

	IDS_COMMAND_SAVE_TEMPLATE_AS "#$1 Save Character Template As...";

	IDS_COMMAND_RELOAD_TEMPLATES "#$2 Reload Character Templates";

	IDS_COMMAND_COPY_COMPONENT_ID "#$3 Copy Component";

	IDS_COMMAND_CUT_COMPONENT_ID "#$3 Cut Component";

	IDS_COMMAND_PASTE_COMPONENT_ID "#$3 Paste Component";

	IDS_COMMAND_PASTETO_COMPONENT_ID "#$3 Paste to Component";

	IDS_COMMAND_MIRROR_COMPONENT_ID "#$3 Paste Mirror Component";

	IDS_COMMAND_MIRRORTO_COMPONENT_ID "#$4 Mirror to Component";

	IDS_COMMAND_DELETE_COMPONENT_ID "#$5 Delete Component";

	IDS_COMMAND_CHARACTER_MAKEEDITABLE_ID "#$6 Make Character Editable";

	IDS_COMMAND_JOINTS_TO_POLYS_ID "#$7 Convert Joints to Polygon Object";

	IDS_COMMAND_POLYS_TO_JOINTS_ID "#$8 Convert Polygons to Joints";

	IDS_COMMAND_REBUILD "#$9 Rebuild Character";

	

	IDS_COMMAND_CONSTRAINT_PSR_ID "Add PSR Constraint";

	IDS_COMMAND_CONSTRAINT_AIM_ID "Add Aim Constraint";

	IDS_COMMAND_CONSTRAINT_PARENT_ID "Add Parent Constraint";

	IDS_COMMAND_CONSTRAINT_UP_ID "Add Up Vector Constraint";

	IDS_COMMAND_CONSTRAINT_CLAMP_ID "Add Clamp Constraint";

	IDS_COMMAND_CONSTRAINT_SPRING_ID "Add Spring Constraint";

	IDS_COMMAND_CONSTRAINT_MIRROR_ID "Add Mirror Constraint";

	IDS_COMMAND_CONSTRAINT_POS_ID "Add Position Constraint";

	IDS_COMMAND_CONSTRAINT_ROT_ID "Add Rotation Constraint";

	IDS_COMMAND_CONSTRAINT_SCALE_ID "Add Scale Constraint";

	IDS_COMMAND_CONSTRAINT_ORIGIN_ID "Add Origin Constraint";

	IDS_COMMAND_CONSTRAINT_PLANE_ID "Add Plane Constraint";

	IDS_COMMAND_CONSTRAINT_AXIS_ID "Add Axis Constraint";

	IDS_COMMAND_CONSTRAINT_SURFACE_ID "Add Surface Constraint";

	IDS_COMMAND_CONSTRAINT_POINT_ID "Add Point Constraint";

	IDS_COMMAND_CONSTRAINT_SPLINE_ID "Add Spline Constraint";

	IDS_COMMAND_CONSTRAINT_BOUNDS_ID "Add Bounds Constraint";

	

	IDS_COMMAND_FREEZE "Freeze Transformation";

	IDS_COMMAND_UNFREEZE "Unfreeze Transformation";

	IDS_COMMAND_WEIGHTS_MANAGER "Weights Manager...";

	

	IDS_COMMAND_POSEMORPH_PSR	"Add PSR Morph";

	IDS_COMMAND_POSEMORPH_POINT	"Add Point Morph";



	IDS_COMMAND_PARENT	"Set Parent";

	IDS_COMMAND_UNPARENT "Unparent";

	IDS_COMMAND_PROJECTION "Project Object";

	IDS_COMMAND_REPLACE_OBJECT "Replace With";

	IDS_COMMAND_LOAD_REF "Add XRef...";

	IDS_COMMAND_REFRESH_REFS "Reload XRefs";

	

	IDS_COMMAND_DEBUG_MOVE "Test Move";



	IDS_COMMAND_LOAD_WEIGHTS "Load Weights...";

	IDS_COMMAND_SAVE_WEIGHTS "Save Weights...";

	

	IDS_LOAD_WEIGHTS "Load Weights";

	IDS_SAVE_WEIGHTS "Save Weights";



	IDS_STRING_GOAL "Goal";

	IDS_STRING_ROOT "Root";

	IDS_STRING_POLE "Pole";

	IDS_STRING_CLUSTER "Cluster";



	IDS_STRING_DEL "Are you sure you want to remove";

	

	IDS_STRING_UPDATE_ANIM "Rest Pose";

	IDS_STRING_UPDATE_REST "Animated Pose";

	

	IDS_STRING_BONE "Bone";

	IDS_STRING_TARGET "Target";

	

	IDS_WEIGHT_MANAGER_NAME "Weights Manager";

	

	IDS_PRESETEXISTS "The preset # already exists. Are you sure you want to overwrite it?";

	IDS_REMOVEPRESET "Are you sure you want to remove the # preset?";

	

	IDS_DIALOG_PASSWORD_WRONGPASS "Incorrect Password.";

	IDS_DIALOG_PASSWORD_TITLE "Password";

	IDS_DIALOG_PASSWORD_CONFIRM "Confirm";

	IDS_DIALOG_PASSWORD_BADMATCH "Passwords do not match.";

	

	IDS_STRING_WALK_HUB "Hub";

	IDS_STRING_WALK_TARGET "Target";

	IDS_STRING_WALK_STEP "Step";

	IDS_STRING_WALK_FOOTSTEPS "Steps";

	

	IDS_STRING_DEFAULT "Default";

	IDS_STRING_HUB "Hub";

	

	IDS_STRING_ACTION_WEIGHTSHIFT	"Shift (P.X)";

	IDS_STRING_ACTION_PUSH			"Push (P.Z)";

	IDS_STRING_ACTION_TWIST			"Twist (R.Y)";

	IDS_STRING_ACTION_ROLL			"Roll (R.Z)";

	IDS_STRING_ACTION_PITCH			"Pitch (R.X)";

	IDS_STRING_ACTION_PITCH_PIVOT	"Pitch Pivot";

	IDS_STRING_ACTION_ROLL_PIVOT	"Roll Pivot";

	IDS_STRING_ACTION_POSITION		"Position (P.Z)";

	IDS_STRING_ACTION_LIFT			"Lift (P.Y)";

	IDS_STRING_ACTION_BIASWEIGHT	"Bias Weight";

	IDS_STRING_ACTION_SPLINE		"Spline";

	IDS_STRING_ACTION_MOTION		"Motion";

	IDS_STRING_ACTION_PYTHON		"Python";

	IDS_STRING_ACTION_PARAM			"Parameter";

	IDS_STRING_ACTION_REF			"Reference";

	

	IDS_STRING_NAME "Name";

	IDS_STRING_VAR "Variation";

	IDS_STRING_ALLHUBS "Hub Options";

	IDS_STRING_ALLTARGETS "Target Options";

	IDS_STRING_PARENT "Parent";

	IDS_STRING_OBJECT "Object";

	IDS_STRING_MISSING "Missing";

	IDS_STRING_LINK "Link";

	IDS_STRING_HOTSPOT "Hotspot";

	

	IDS_COFFEENOERR		"No Errors";

	IDS_COFFEELINE		"Line: ";

	IDS_COFFEECOL		" Col: ";

	IDS_COFFEEERR		" Error: ";

	IDS_COFFEEFAILED	"Coffee failed to initialise";

	

	IDS_STRING_BASEPOSE "Base Pose";

	IDS_STRING_POSE		"Pose";

	

	IDS_MENU_REMOVE "Remove";

	IDS_MENU_REMOVE_ALL "Remove All";

	IDS_MENU_LOCK "Lock";

	IDS_MENU_UNLOCK "Unlock";

	IDS_MENU_UNLOCK_ALL "Unlock All";

	

	IDS_STRING_POSEDRAG "Add #$P as an Absolute (Yes) or Relative (No) morph target?";

	IDS_STRING_EXTSAVE "Do you want to save the changes to the|pose morph external target #$P?";

	IDS_STRING_POSECHG "Are you sure you want to remove the #$M for #$P?|All morph data for the #$M will be lost.";

	

	IDS_STRING_WEIGHTING "Calculating Weights for ";

	

	IDS_STRING_CHARACTER_PRESETNAME "Characters";

	

	IDS_STRING_MENU_SELECT "Select Object";

	IDS_STRING_MENU_NEWFOLDER "New Folder";

	IDS_STRING_MENU_REPLACE "Replace";

	

	IDS_STRING_FLIPX "Flip X";

	IDS_STRING_FLIPY "Flip Y";

	IDS_STRING_FLIPZ "Flip Z";

	IDS_STRING_MERGE "Merge";

	

	IDS_STRING_TOVMAP "To Vertex Map";

	IDS_STRING_FROMVMAP "From Vertex Map";

	IDS_STRING_REMOVEEMPTY "Remove Empty";

	IDS_STRING_EMPTY "Empty";

	

	IDS_STRING_TO_MESH "To Mesh";

	

	IDS_STRING_STRENGTH "Strength";

	IDS_STRING_ENABLE "Enable";

	IDS_STRING_LOCK_ALL "Lock All";

	IDS_STRING_ENABLE_ALL "Enable All";

	IDS_STRING_DISABLE "Disable";

	IDS_STRING_DISABLE_ALL "Disable All";

	

	IDS_STRING_CHARACTER_VERIFY "The components for #$C have been changed.|Would you like to update your character?";

	

	IDS_STRING_LOAD_REF "Add XRef";

	IDS_STRING_REF_NOT_FOUND "Reference #$R not found.|Would you like to pick another Reference?";

	IDS_STRING_REPLACE_REF "Update XRef (Yes) or replace (No)?| |#$R with #$N";

	IDS_STRING_EXCHANGE_REF "Exchange XRef with a file (Yes) or search a folder (No)?";

	IDS_STRING_REF_NOT_VALID "Reference #$R is not a valid scene file";

	

	IDS_STRING_MENU_REF_REFRESH "Reload";

	IDS_STRING_MENU_REF_EXCHANGE "Exchange...";

	IDS_STRING_MENU_REF_EXCHANGE_ALL "Exchange All...";

	IDS_STRING_MENU_REF_MAKEEDITABLE "Make Editable";

	IDS_STRING_MENU_REF_EDIT "Open for Edit";

	IDS_STRING_MENU_REF_SHOW_FINDER "Show in Finder";

	IDS_STRING_MENU_REF_SHOW_EXPLORER "Show in Explorer";

	IDS_STRING_MENU_REF_REMOVE "Remove";

	IDS_STRING_REF_DEFERRED "Deferred";

	IDS_STRING_MENU_REF_UNLOAD "Unload";

	IDS_STRING_MENU_REF_UNLOAD_ALL "Unload All";

	IDS_STRING_XREF_SWAP_TO "Exchange With Proxy";

	IDS_STRING_XREF_SWAP_FROM "Exchange With Main";

	IDS_STRING_OBJECTS "Objects";

	IDS_STRING_TAGS "Tags";

	IDS_STRING_MATERIALS "Materials";

	IDS_STRING_REF_UNLOADED "Unloaded";

	IDS_STRING_MENU_REF_OPTIONS "Options...";

	IDS_STRING_DEPENDANCY "Dependencies";

	IDS_STRING_MAIN_VIEW "View (Default)";

	IDS_STRING_VIEW "View";

	IDS_STRING_VIEW_HOTSPOT "Hotspot";

	IDS_STRING_TAG "Tag";

	IDS_STRING_NO_TAGS "No Tags";

	IDS_STRING_ICONPICKER "Select Icon";

	IDS_STRING_TEXT "Enter Text";

	IDS_STRING_PYTHON "Python";

	IDS_STRING_CHAN "Channel";

	

	IDS_BIND_DLG_MODE "Mode";

		IDS_BIND_DLG_MODE_DISTANCE "Distance";

		IDS_BIND_DLG_MODE_INTERSECTION "Intersection";

		IDS_BIND_DLG_MODE_NORMALS "Normals";

		IDS_BIND_DLG_MODE_VISIBILITY "Visibility";

	IDS_BIND_DLG_FALLOFF "Falloff";

	IDS_BIND_DLG_JOINTS "Joints";

	IDS_BIND_DLG_DISTANCE "Distance";

	IDS_BIND_DLG_NULLS "Allow Null Bones";

	IDS_BIND_DLG_KEEPEMPTY "Keep Empty";

	IDS_BIND_DLG_JOINTSONLY "Joints Only";

	

	IDS_REPLACEOBJDLG_CHILDREN "Children";

	IDS_REPLACEOBJDLG_ANIMATION "Animation";

	IDS_REPLACEOBJDLG_GEOM "Geometry";

	IDS_REPLACEOBJDLG_PSR "PSR";

	IDS_REPLACEOBJDLG_PARAMS "Params";

	IDS_REPLACEOBJDLG_USERDATA "User Data";

	IDS_REPLACEOBJDLG_LAYERS "Layers";

	IDS_REPLACEOBJDLG_TAGS "Tags";

	IDS_REPLACEOBJDLG_NAME "Name";

	IDS_REPLACEOBJDLG_OBJECT "Object";

	IDS_REPLACEOBJDLG_KEEP_MP "Keep Center";

	IDS_REPLACEOBJDLG_KEEP_RAD "Keep Dimensions";

	IDS_REPLACEOBJDLG_REMOVE "Remove";

		

	IDS_COMPONENT_POPUP_REPLACE_CONTROLLER "Replace Controller...";

	

	IDS_STRING_IMAGE_MENU_CLEAR "Clear";

	IDS_STRING_IMAGE_MENU_ADDHOTSPOT "Add Hotspot";

	IDS_STRING_IMAGE_MENU_ADDVIEW "Add View";

	

	IDS_STRING_ROTATION "Rotation";

	IDS_STRING_SELECT "Select";

	IDS_STRING_CREATE "Create";

	IDS_STRING_RESET "Reset";

	IDS_STRING_SET "Set";

	IDS_STRING_TINT "Tint";

	IDS_STRING_ONBACK "Scale with View";

	IDS_STRING_SCALE "Scale";

	IDS_STRING_TRANS "Transparent";

	

	IDS_FALLOFF_NONE "None";

	

	IDS_STRING_TO_BASE "Selected to Base";

	

	IDS_STRING_TYPE "Type";

	

	IDS_XREFS01				"You should save your current master project|before exporting xrefs to keep paths relative!|Continue anyway?";

	IDS_XREFS_PREFIX		"xref_";

	IDS_XREFS_SAVETITLE		"Filename of XRef";

	IDS_XREFS_ERROR			"Error writing XRef file";

	IDS_XREFS_OPENFOREDIT	"Do you want to open the new project now for editing?";	

	IDS_XREFS_COMMAND1		"Convert Object Selection to XRef";

	IDS_XREFS_COMMAND2		"Convert Material Selection to XRef";	

	

	IDS_REF_MENU_FILE		"File";

	IDS_REF_MENU_REF		"Reference";

	

	IDS_REF_MENU_FILE_ADD		"Add XRef...";

	

	IDS_REF_MENU_REF_SELECT		"Select";

	

	IDS_STRING_ANCHOR "Anchor";

	

	IDS_STRING_IMAGE_MENU_SELECT "Select";

	IDS_STRING_IMAGE_MENU_REMOVE "Remove";

	IDS_STRING_IMAGE_MENU_OPTIONS "Options...";

	

	IDS_STRING_MENU_SELECT_ALL "Select All";

	IDS_STRING_MENU_DESELECT_ALL "Deselect All";

	

	IDS_STRING_EXISTS "#$N already exists.|Do you want to replace it?";

	IDS_STRING_LOAD_PRESET "Load Preset";

	IDS_STRING_SAVE_PRESET "Save Preset";

	IDS_STRING_MENU_DELETE "Delete";

	IDS_STRING_MENU_RENAME "Rename...";

	IDS_STRING_VERIFY_DELETE "Are you sure you want to delete #$N?";



	IDS_STRING_POSE_LIBRARY "Pose Library";



	IDS_DIALOG_UPDATE_CHARACTER "Update Character";



	IDS_REF_MENU_RENDER "Render";

	IDS_REF_MENU_POSES "Pose";



	IDS_REF_MENU_RENDER_EDITOR "As Editor";



	IDS_REF_MENU_RENDER_SIZE "Size";

	IDS_REF_MENU_RENDER_SMALL "Small";

	IDS_REF_MENU_RENDER_MEDIUM "Medium";

	IDS_REF_MENU_RENDER_LARGE "Large";



	IDS_REF_MENU_POSES_LOAD "Load...";

	IDS_REF_MENU_POSES_SAVE "Save...";



	IDS_XREFS_AUTO_EXCHANGE "Auto Exchange XRefs";



	IDS_STRING_MENU_REF_EXCHANGE_MAIN "Exchange All to Main";

	IDS_STRING_MENU_REF_EXCHANGE_PROXY "Exchange All to Proxy";



	IDS_DIALOG_SAVE_WEIGHTS "Save Weights Options";

	IDS_DIALOG_LOAD_WEIGHTS "Load Weights Options";



	IDS_STRING_COMPONENT "Component";



	IDS_STRING_MENU_REF_FLUSH "Flush";



	IDS_STRING_DATA "Data";

	IDS_STRING_PARAMS "Parameters";

	IDS_STRING_POINTS "Points";

	IDS_STRING_PSR "PSR";

	IDS_STRING_POSITION "Position";

	IDS_STRING_FROZEN_POSITION "Frozen Position";

	IDS_STRING_FROZEN_SCALE "Frozen Scale";

	IDS_STRING_FROZEN_ROTATION "Frozen Rotation";



	IDS_STRING_DTYPE_COLOR "Color";

	IDS_STRING_DTYPE_TEXTURE "Texture";

	IDS_STRING_DTYPE_LONG "Long";

	IDS_STRING_DTYPE_REAL "Real";

	IDS_STRING_DTYPE_TIME "Time";

	IDS_STRING_DTYPE_VECTOR "Vector";

	IDS_STRING_DTYPE_MATRIX "Matrix";

	IDS_STRING_DTYPE_STRING "String";

	IDS_STRING_DTYPE_FILENAME "Filename";

	IDS_STRING_DTYPE_BASELISTLINK "Link";

	IDS_STRING_DTYPE_BOOL "Bool";



	IDS_STRING_ON "On";

	IDS_STRING_OFF "Off";

}

