STRINGTABLE OP_Freeze

{

	OP_Freeze	"PFreeze";

		

	FREEZE_FREEZE				"Freeze";

	FREEZE_VAR					"Variation";

	FREEZE_AGEGRAD			"Age Gradient";	

	FREEZE_OVERAGE		  "Over Age";	



	IN_FREEZE_PARTICLE	"Particle";

	IN_FREEZE_ON				"On";

	IN_FREEZE_ATIME			"Animation Time";	

}