STRINGTABLE OP_Bubble

{

	OP_Bubble					"PBubble";

	

	BUB_AMP 			"Amplitude";

	BUB_AMPVAR	  "Variation";

	BUB_PERIOD	  "Speed";

	BUB_PERIODVAR "Variation";

	BUB_PHASEVAR  "Phase Variation";

	

	IN_BUB_PARTICLE	"Particle";

	IN_BUB_ON				"On";

	IN_BUB_ATIME		"Animation Time";	

}