STRINGTABLE OP_Blurp

{

	OP_Blurp	"PBlurp";

		

	OP_BLURP_OBJECTS						"Objects";

	OP_BLURP_PHASE							"Animation Phase";

	OP_BLURP_STAY								"Stay";

	OP_BLURP_FRAG								"Frag";

	OP_BLURP_NEXT								"Next";

	OP_BLURP_INTANGENT					"In Tangent";

	OP_BLURP_OUTTANGENT					"Out Tangent";

	OP_BLURP_FROMTO							"From to";

	OP_BLURP_FROMTO_NZ_PZ				"-Z to +Z";

	OP_BLURP_FROMTO_PZ_NZ				"+Z to -Z";

	OP_BLURP_FROMTO_NY_PY				"-Y to +Y";

	OP_BLURP_FROMTO_PY_NY				"+Y to -Y";

	OP_BLURP_FROMTO_NX_PX				"-X to +X";

	OP_BLURP_FROMTO_PX_NX				"+X to -X"; 

	OP_BLURP_TYPE								"Type";

	OP_BLURP_TYPE_FACE					"Single Faces";

	OP_BLURP_TYPE_SMOOTH				"Smooth and Distance";

	OP_BLURP_TYPE_COUNT					"Count";

	OP_BLURP_SANGLE							"Angle";

	OP_BLURP_SRAD								"Radius";

	OP_BLURP_COUNT							"Count";

	OP_BLURP_THICK							"Thickness";

	OP_BLURP_NOFRAG							"No Fragments";

	OP_BLURP_RTYPE							"Remaining Type";

	OP_BLURP_RTYPE_NONE					"None";

	OP_BLURP_RTYPE_HOLLOW				"Hollow";

	OP_BLURP_RTYPE_SOLID				"Solid";

	OP_BLURP_RTHICK							"Thickness";

	OP_BLURP_IN_ON							"On";

	OP_BLURP_IN_ATIME						"Animation Time";	

	OP_BLURP_OUT_REMAINING			"Remaining Particle";

	OP_BLURP_OUT_REMAININGCOUNT	"Remaining Count";

	OP_BLURP_OUT_REMAININGNUM		"Remaining Number";

	OP_BLURP_OUT_FRAGMENT				"Fragment Particle";

	OP_BLURP_OUT_FRAGMENTCOUNT	"Fragment Count";

	OP_BLURP_OUT_FRAGMENTNUM		"Fragment Number";

}